Iwata: Cloud gaming not the future
February 2nd, 2013 Posted in General Nintendo, News, Podcast Stories, Posted by ValaySatoru Iwata told investors at a financial results briefing earlier this week that Nintendo does not believe “cloud gaming is the future”. Although he acknowledged that it has its advantages (and disadvantages), Nintendo is “trying to work hard on a future where gaming only consoles are not gone.”
An unofficial translation from the meeting reads:
“There are things you can do with cloud gaming and there are things you cant do. We don’t agree that cloud gaming is the future and we are trying to work hard on a future where gaming only consoles are not gone. Unified platforms are for us not platforms that are one but rather platforms that have the same development architecture. This also means that there could be more platforms.”
Shigeru Miyamoto, who was also in attendance, spoke about the challenge of creating new development environments for Wii U and 3DS:
“We needed to create new development environments for Wii U and 3DS unlike Wii which reused the GameCube architecture. We are unifying our development teams to accommodate this challenge and minimize the losses while preparing the shift. I think handhelds and consoles will coexist as the aim is different.

3 Responses to “Iwata: Cloud gaming not the future”
By KIDNINTENDO on Feb 2, 2013
How about Cloud Saving, Nintendo? I’d pay good money.
By pie on Feb 2, 2013
Cloud saving is great. Cloud streaming is natural.
By Guymelef on Feb 3, 2013
@KIDNINTENDO
I believe Nintendo doesn’t have a problem with Cloud saving. It’s confirmed that Dragon Quest X supports cloud saving.