‘A Hat in Time’ is “likely” to end up on Wii U, according to dev
February 6th, 2013 Posted in News, Podcast Stories, Posted by Austin, Wii U, Wii U eShopYou guys have no idea how happy it makes me to be able to post about this game on our site! I found out about it just earlier today, emailed the developer about doing an interview, and got this wonderful little tidbit of information that brings utter joy to my heart. When asked whether or not the game could come to Wii U in the future, March the Slag (the game’s sole developer) said the following:
“Without making any promises, I think it will be likely that the game ends up on the Wii U. I have been in touch with a publisher that is interested in putting it on that console, and I’d be more than interested in seeing that happen!” – A Hat in Time developer Jonas Kærlev
That’s good enough for me! If you’ve yet to learn anything about this game, you should absolutely look into it. It’s an exploration platformer inspired by the likes of Conker’s Bad Fur Day, Banjo Kazooie, and Donkey Kong 64– but with a beautiful, somewhat Wind Waker-esque art style!
Full interview with Jonas about the game and platforming as a whole coming as soon as I get it done, which might be tonight. Or tomorrow. We’ll see.

3 Responses to “‘A Hat in Time’ is “likely” to end up on Wii U, according to dev”
By Bikop on Feb 6, 2013
It looks like Super Mario Sunshine to me, with the diving mechanic, all the water, and the white-stuco looking buildings. This is just one level though, not that reminding me of SMS is a bad thing. Is it just me, or do the text-box sound effects remind anyone of LoZ: SS?
By Melatelo on Feb 7, 2013
this game looks sweet, didnt remind me of sunshine at all infact it looks pretty original
By Melatelo on Feb 7, 2013
i can kinda see how it reminded you of it though but it personally didn’t come to me