Resident Evil: Revelations’ console version has a few new elements. Among them are randomized enemy and item locations. Capcom’s Mike Lunn has confirmed the feature to GameSpot, which has been added in in hopes of making Revelations “a little bit more scarier”.
According to Lunn:
“One of the things we’ve really done to make the game a little bit more scarier the more times you play through it is by randomising the position of enemies and items and all that good stuff. So whenever I walk around this corner next time there could be a guy there. You’ll never know.”