More Dead Space: Extraction info

March 23rd, 2009 Posted in News

This information comes from the latest Game Informer…

- Can choose from branching paths – not just one route
- Not all alternate paths are obvious
- Not always moving like most on-rail shooters – there are slower paced moments to scare the player
- Some puzzles make use of the Wiimote controls
- Speaker on the Wii controller plays audio logs
- Twist the Wiimote to activate alternate firing mode on weapon
- Activate a green glow stick by shaking the Wii controller
- Amount of head bobbing motion can be adjusted
- Uses Power Node upgrades
- Weapons from first game: Plasma Cutter, Line Gun, Flame Thrower, Pulse Rifle
- New weapons: Arc Welder, Rivet
- Shots can be more powerful depending on whether or not you reload at the right time
- Health/ammo details on the targeting reticule – there is no HUD


  1. 4 Responses to “More Dead Space: Extraction info”

  2. By 357 Lobster on Mar 24, 2009

    This really sounds badass. Love the speaker for audio logs. Kinda like the phone in No More Heroes.

  3. By Captain N on Mar 24, 2009

    Yea I wish more developers took advantage of the speaker, its a nice lil addition !

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