No split-screen multiplayer in The Conduit to prevent loss of quality
April 8th, 2009 Posted in News, Posted by Valay, Wii“It is mostly for that reason [loss of game quality during split-screen]. When we set out, management handed us a box that had the things that we must incorporate, and one of those things was “Best looking game on the Wii” so, we were very concerned with loss of graphics quality – to basically double render the game on the box. As you can see, we’ve really pushed things with the bump mapping, the shading, the lighting and so forth. But again, it’s something that our in-house technology group is looking into, seeing if there is a way that we can milk the system for more. So that possibly in future titles we can manage that. But for The Conduit, that was the main reason.” – Lead Game Designer Rob Nicholls
Personally, I don’t mind the loss of split-screen in The Conduit. It would have been nice obviously, but like Mr. Nicholls said, it’s something that could be implemented in the future. Considering everything the development team has managed to cram into the game, the lack of split-screen won’t turn me away from making a purchase.

5 Responses to “No split-screen multiplayer in The Conduit to prevent loss of quality”
By yeahyeah on Apr 8, 2009
yeah, missing the split-screen wont stop me from picking this game up on launch day. if the rumors are true, 7 online modes is more than enough.
By Captain N on Apr 8, 2009
Yea I’m still getting this no matter what but I still think its unfortunate they didn’t include this feature !
By hdwarrior on Apr 9, 2009
We at http://hdwarriors.com will be getting some updated snap shots of the game;Besides the video we posted on myspace.com (wiirincontrol).
We are just waiting to hear back from Sega. So be sure to check back soon…in fact sign up for FREE to receive updates!
Cheers
Keep spreading the word!