Anno: Create a new World details

April 30th, 2009 Posted in News, Posted by Valay, Wii

- first they thought about making Anno on Wii and made prototypes
- people did not like it so they changed it a bit
- it turned out to work then
- Wii is a Casual console and even Casuals want some mind challenge, see Kawashima and such
- so Anno fits perfectly on Wii because its mind challenging AND casual (in sense of try and watch)
- Different difficulties are included, easy, normal, hard
- on easy the game is build and watch and don’t care much
- on hard you have to take care on everything like in every Anno so far
- Andreas Suika is proud of said approach to have different difficulties and their seamless integration
- a tester said he loved watching the game and in the end he realized what he created and was amazed on the complexity he managed without noticing
- Game ships on May 20th in Europe at least

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