EA: Success on the Wii isn’t rocket science

May 14th, 2009 Posted in News, Posted by Valay, Wii

EA Sports president Peter Moore recently had a chance to speak about third parties on the Wii, explaining that it’s up to them to “crack the code” on the system. According to Moore, achieving success on the Wii isn’t rocket science.

“I think the emphasis is on the third parties to crack the code on the Wii, and there are some games that have done well from third parties, and figure out what we need to do when we’re playing on the Wii to make that game successful. Nintendo clearly has it figured out – they’re the platform holders, so you’ve think they would.

But at the same time, it’s not rocket science, and we in the publishing community have got to go and figure that out. I think we’ve done it with Tennis and Tiger, EA Sports Active really feels like it’s going to be a success, and the unique way that we’re utilising the Wii Remote is going to be the secret source to that.

But you can’t blame Nintendo because third party publishers have yet, in real mass, to find success on the platform. They get the same dev kits as everybody else, and it’s our job to figure it out.”


  1. 2 Responses to “EA: Success on the Wii isn’t rocket science”

  2. By gameplayer.at on May 14, 2009

    Yes, that is true. it´s no science. i hope EA gets the good games rolling!!

  3. By Captain N on May 14, 2009

    Its about time someone realized this, and yes he is 100 percent right its not Nintendo’s fault if any 3rd party games fail, they are all givin the same tools like he said, plus even though Nintendo created the hardware, Nintendo is a gamemaker as well which means all 3rd parties are its competition !!!! Your not supposed to hold their hands to help them.

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