Why MotionPlus wasn’t built in to the Wiimote
June 4th, 2009 Posted in News, Posted by Valay, WiiThis comes from a recent interview feature of Iwata Asks
“We actually looked into the idea of including a gyro sensor at the very start of the Wii Remote’s development. But the idea was rejected due to issues of both space and cost which attaching a gyro sensor would entail. Right. That’s the sort of size we’re talking about. And let’s not forget that they were also extremely expensive. However, with advances in MEMS technology, they have become smaller and smaller while at the same time becoming cheaper…” – Junji Takamoto, Development Group No.3 of Integrated Research and Development Division
- Reggie explains why MotionPlus wasn’t a built-in Wiimote function Published on: October 6, 2008
- Wii MotionPlus exclusivity no more? Published on: August 9, 2008
- EA: Wiimote is imprecise and has an impact on quality of games Published on: July 22, 2008
- Could “Darwin” be Microsoft’s answer to the Wiimote? Published on: July 10, 2008
- Rumor – PS3 Wiimote tested? Published on: June 2, 2008
