Avatar dev: Many Wii games have too much waggle
September 1st, 2009 Posted in News, Posted by Valay, WiiA common complaint shared by critics and Wii owners is that too many titles on Nintendo’s console contain unnecessary waggle. A number of developers have simply decided to replace button pressing with overabundant motion controls, which can quickly become tiresome and boring. Daniel Bisson, the creative director for the Wii version of Avatar, is aware of excessive waggle controls that have plagued past Wii titles and is looking to avoid a similar situation. He explained to Nintendo Power:
“I play a lot of Wii games, and too many of them ask you to waggle all the time. We wanted to prevent that as much as possible and to reward players for using the remote in an intelligent way.”
- Avatar: The Game details Published on: July 23, 2009
- Wii-kly Update: Two WiiWare Games and Two Virtual Console Games Added to Wii Shop Channel Published on: November 17, 2008
- Wii-kly Update Two WiiWare Games and Two Virtual Console Games Added to Wii Shop Channel Published on: October 6, 2008
- Two WiiWare Games and Two Virtual Console Games Added to Wii Shop Channel Published on: September 22, 2008
- Two WiiWare Games and Two Virtual Console Games Added to Wii Shop Channel Published on: May 26, 2008
