Tecmo restarted Rygar port after disastrous results, costed a ton
September 5th, 2008 Posted in News, Posted by Valay, WiiRygar on Wii doesn’t seem to be dead. New screenshots of the port surfaced a few days back which gives a pretty good indication that Tecmo hasn’t abandoned the project. What about the long delay, though? 1UP’s James Mielke has written a blog post which explains why Rygar has not already been released on the Wii. Believe it or not, the port has given Tecmo huge trouble. The company essentially had to retool the entire project after initial “disastrous results.”
“But both companies [Koei and Tecmo] are legendary for their cheapness (see: Tecmo’s repurposing of a 5 year-old PS2 game — Rygar — as a $500,000 quickie port to the Wii, a project which proved so disastrous and unportable that Tecmo had to go back to the drawing board with it, at nearly three times the cost of what they were trying to achieve in the first place).”
- Tecmo declines Squre Enix offer, wants to merge with Koei Published on: September 4, 2008
- Tecmo’s holiday lineup Published on: September 2, 2008
- Tecmo: Rygar in development, blame Nintendo for no Fatal Frame at E3 Published on: July 24, 2008
- Dead Rising for Wii is not a port, there are many changes Published on: July 21, 2008
- Star Wars for Wii a port of the PS2 version Published on: March 5, 2008

