Capcom on why Bionic Commando Rearmed and Street Fighter 2 HD aren’t on WiiWare, Street Fighter IV discussed
November 27th, 2008 Posted in News, Posted by Valay, Wii“(On Bionic Commando Rearmed for WiiWare)…It would never fit in the Wiiware filesize so it would have to be disc based and you’d basically have to redo everything for Wii. It would not be an inexpensive process and I’m not sure the result would be completely satisfactory. I think you underestimate how technically advanced BCR is. It’s built on the same engine as the big BC is.
Part of the reason HD Remix and BCR are digital is because we don’t believe they’re the right content for the retail channel (at least, not as stand alone experiences). The economics would be highly unfavorable as compared to their digital counterparts. And Wiiware, we’re finding, only works for titles built from the ground up for Wiiware as the lead SKU given the filesize restrictions.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
“(On Street Fighter 2 HD for WiiWare) It couldn’t ever be Wiiware, even at 480p. File size is just too large given the storage restrictions for Wiiware. Theoretically it could be disc based but there are no plans at the moment. We’ll see how it does on its current platforms and then maybe we’ll see.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
“(On Street Fighter IV for Wii) In theory, with reasonable downgrades in visual quality including resolution reduction, yes [game could be possible on Wii]. I will still raise the question: what’s the input mechanism for a Wiimote + nunchuck (which is what 100% of the installed base has) on a Street Fighter title?” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

9 Responses to “Capcom on why Bionic Commando Rearmed and Street Fighter 2 HD aren’t on WiiWare, Street Fighter IV discussed”
By Colonel on Nov 27, 2008
Sounds to me like a he’s just giving excuse’s.
By Chris on Nov 28, 2008
You wouldn’t have the link to this would you, Valay? I’d love to read more of this thread! Thank you, sir.
By marcus on Nov 28, 2008
Colonel I could’nt agree with ya more.
By Osiris on Nov 28, 2008
source guys, source link, I want to read the readers response to that.
Other than that capcom is full of excuses, but they were shameful enought to ask for Bionic Comando NES to be released on VC to hype the HD versions, using Wii as a stepping stone as always, pricks.
By Valay on Nov 28, 2008
You guys can read about it here:
http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/5146237/Street_Fighter_2_HD_on_wii_possible
By zalanis on Nov 28, 2008
so sf4 with all its polygons can fit, but a straight 2d fighter can’t. im confused. anyway ill buy it if it comes out on a disk for sure. at least i kno they can do tht, just look at capcom vs tatsunoko on the wii in japan.