Metroid Prime 3: Corruption prototype unearthed
January 11th, 2012 Posted in GameCube, News, Posted by Brian, WiiA leaked prototype version of Metroid Prime 3: Corruption has made its way onto the net.
The build, taken from early 2006, was made with the GameCube in mind. The entire prototype can be played with a GameCube controller (or a Wiimote), so that’s a strong indication that Retro Studios was making the title for old hardware. As we now know, the project was eventually switched over to Wii.
Interesting points about the prototype:
- Prototype includes gameplay on Norion
- Hyper Mode can be used
- Wii-specific puzzles weren’t added in at this point
- Samus can’t reenter her ship
- Map layout isn’t finished
- Rundas event in Generator A and Ridley attack in Generator C are partially implemented
- Cargo Hub features an upper balcony and a different enemy layout
- “Dark Visor” (Prime 2) is selectable but non-functional
You can find a bunch of prototype images in the gallery above (apologies for the blurriness!).

One Response to “Metroid Prime 3: Corruption prototype unearthed”
By ehead on Jan 11, 2012
And I just finished Prime 3 today, very happy to see great improvements on the visuals for the final build. Wow, back to back news on Retro, is it a hint for their next project? O_o