Quantcast

Ocarina of Time and Majora’s Mask feature different character models for Link

February 3rd, 2012 Posted in General Nintendo, News, Posted by Valay

Ocarina of Time on the left, Majora’s Mask on the right

It’s true that The Legend of Zelda: Majora’s Mask uses the same game engine as Ocarina of Time. But did you know that the character models for Link were different in both games?

Link’s model in Majora’s Mask is more detailed – he has a strap for his sword, and there are differences in the ears, hair, boots, and tunic. In some ways, these are lots of subtle touches that really add up when you compare the two models side by side.

You might be interested to know that the Goron models are different in Majora’s Mask and Ocarina of Time as well.

Take a look at this comparison:

Ocarina of Time on the left, Majora’s Mask on the right

Thanks to Jake for the tip!

Via


  1. 7 Responses to “Ocarina of Time and Majora’s Mask feature different character models for Link”

  2. By bob on Feb 3, 2012

    wow mind blown

  3. By Windstar on Feb 3, 2012

    I’m kind of surprised people didn’t know that. A polished Link was like the first thing I noticed when I started playing MM.

  4. User avatar

    By GuessMyUserName on Feb 3, 2012

    People didn’t know this?

    Majora’s Mask’s Expansion Pak was put to good use!

  5. User avatar

    By Patrick on Feb 3, 2012

    Not to mention all the cool flips he could do.

  6. User avatar

    By pie on Feb 3, 2012

    Majora’s Mask had the Expansion Pak that made it boss

  7. User avatar

    By Ron on Feb 4, 2012

    I noticed this before also, I think the Gorons looking different was the most obvious of the latter two.

  8. User avatar

    By L.A.C. on Feb 5, 2012

    Whoever didn’t notice this either didn’t play OoT or MM or don’t pay attention to detail because it is too obvious.

You must be logged in to post a comment.