The Conduit info – multiplayer details and more
February 7th, 2009 Posted in News, Posted by Valay, Wii- Didn’t fight Drudge in the first of the two levels NP demoed
- Instead fighting against Prometheus (terrorist) – has the power to control people
- Up to something at the Ronald Regan Washington National Airport
- Human soldiers shoot at you
- Enemies pop up from behind counters
- While fighting through the airport, brown-orange gas revives baddies – Secret behind the gas wasn’t revealed to Nintendo Power
- All Seeing Eye allows you to find a number of switches to unlock a door
- Finding switches isn’t difficult
- ASE beeps when you get closer to a hidden object
- ASE becomes very important in subsequent levels
- Much of the plot revealed in interspersed dialogue scenes between John Adams and Mr. Ford
- Plot has many twists and turns
- Game has quality voice work – Mark A. Sheppard doing voice work for Mr. Ford, Willian Morgan Sheppard doing voice work for John Adams
- Library of Congress is another level
- Have to take down Trust agents – under the mistaken impression that you’re a puppet for Prometheus, have orders to take you out
- Can play with 16 players online
- Choose to fight globally, people in your region, people who you’ve exchanged friend codes with
- Deathmatch, Team Deathmatch, Capture the Flag game modes for online
- Nintendo Power only played with 6 people only but there were no graphical or gameplay issues
- Medical Facility is one of the multiplayer maps
- All maps taken from single-player
- Medical Facility “totally remade to better suit multiplayer gameplay with what the developers call the Human Weapons set (handguns, submachine guns, shotguns, and the like).”
- It’s effective to lock onto your opponent with Z – see how much health he has left
- Head shots do substantial damage, though they don’t always kill opponents instantly
- 180-degree turn button being considered so that you could take someone out at your rear
- Training Complex another Deathmatch map
- Central area with balconies on the perimeter – leaves you open to be sniped
- Everyone starts the match with a rocket launcher
- Other weapons can be found on the map including a gun that lobs electric orbs
- Takes some time to load in a fresh rocket – Rocket can damage opponent even if the aim isn’t spot on
- WiiSpeak support wasn’t implemented for Nintendo Power’s session, but High Voltage promises it will be included when the “the game hits stores in spring.”
- Sonic and the Black Knight info Published on: January 7, 2009
- GTA: Chinatown Wars info – Wi-Fi details and more Published on: January 2, 2009
- The Conduit – Split-screen multiplayer and bots may be implemented Published on: August 5, 2008
- The Conduit – 16 player online multiplayer, WiiSpeak support confirmed Published on: July 17, 2008
- Nintendo Voice Chat podcast summary (The Conduit deathmatch multiplayer confirmed, Gyrostar release date talk) Published on: May 27, 2008

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