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Atlus talks working with SEGA and collaborations

Posted on July 31, 2014 by (@NE_Brian) in General Nintendo, News

Last year, SEGA acquired Atlus and its parent company Index. The two have been working together for several months now; so what’s that like?

Atlus representative director and president Yukio Sugino told Famitsu:

“Compared to Atlus, Sega are on a much bigger scale [as developers], and our respective know-how is completely different. They’re much more advanced than us when it comes to tools and middleware.”

Atlus CEO Naoto Hiraoka added the following when Famitsu mentioned how both Atlus and SEGA seem pleased with each other and that there will be more from them and their synergy together in the future:

“That’s right. The other day, we held a briefing session with Sugino and myself on Atlus’ side, with [Yakuza producer, Sega CCO Toshiro] Nagoshi and others from Sega to discuss our title line-up for the next three years, where we talked about things such as, ‘Ah, with that kind of lineup, we can do this and that.’”

And how about any collaborations between Atlus and SEGA? Sugino said that the timing for joint projects and such is often difficult, but by knowing what both are working on well ahead of time, it makes it much easier for such collaborations to be possible. It may not be entirely surprising to see collaborations in about three years’ time.

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