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Battle Chasers dev “hit a few issues” with the Switch version, may or may not be delayed

Posted on August 20, 2017 by (@NE_Brian) in News, Switch

THQ Nordic sent out the opening animation for Battle Chasers: Nightwar last week. At the end of the video, a message appears stating that the Switch version of the game will be launching “slightly later”.

So here’s something interesting. Airship Syndicate posted an update about the Switch version on Kickstarter, and suggested that there may not actually be a delay. While the team has “hit a few issues that are slowing things down,” a delay is not officially set in stone. And if it does happen, the Switch version likely won’t be pushed back too significantly. The Kickstarter post adds “we’re doing everything in our power to make the October 3rd launch date”.

The Switch wasn’t on the list of originally supported platforms, but we were excited to make it available after partnering with THQ Nordic. Because it’s a brand-new system, we’ve hit a few issues that are slowing things down, which should be addressed in a forthcoming update to Unity (the game engine Nightwar is built on). This has caused a potential delay in the Switch release. However, if this happens, we don’t think the delay will be significant.

As soon as we have more info about the engine update, we’ll provide a more concrete timeframe. We know you’re excited that the game is coming to Switch in addition to the promised platforms, so rest assured we’re doing everything in our power to make the October 3rd launch date!

This gives a little bit hope that Battle Chasers won’t be delayed on Switch after all. No matter what happens, we’ll keep you informed about the situation.

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