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Beenox confirms no free-roaming for The Amazing Spider-Man on Wii/3DS/DS

Posted on June 1, 2012 by (@NE_Brian) in 3DS, DS, News, Wii

A GameStop listing indicated that the Wii, 3DS, and DS versions of The Amazing Spider-Man wouldn’t feature free roaming unlike the PlayStation 3 and Xbox 360 editions. Beenox confirmed this information in a recent interview.

According to studio head Dee Brown, the Wii and 3DS games will be similar to the PS3/360 versions in terms of the “level based” missions. As has been the case with past, the DS title is its own unique project with platforming elements.

Brown’s full comments on The Amazing Spider-Man for Nintendo platforms are as follows:

“The Amazing Spider-Man for the Wii and for the 3DS is actually based of the same code base and game assets which means that they share the same gameplay.

“All players will get to experience the story, and of course, Spidey’s iconic web-swinging. We’ve optimized the experience on the Wii and 3DS to take advantage of their unique platform differences and motion controls, which means that players will have a different experience with the game on those platforms.

“While the Wii and 3DS versions won’t have Spidey “roaming” between story missions, there are still plenty of collectibles, unlockables, and in-game challenges awaiting the wall-crawler, on top of large areas to sling through and intense combat with numerous enemy types. The Wii takes combat and web-slinging to new levels of immersion thanks to its motion controls, and the 3DS version will also have several unique mini-games that use its touch-screen. The NDS version follows the same storyline, but is an entirely different game with platforming elements.

“If held side-by-side, all of the ‘level based’ missions are very similar to what will ship on the Xbox 360 and PS3 platforms, just optimized to fit the Nintendo platforms’ unique capabilities.”

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