Boom Blox Bash Party details

Posted under News, Wii
January 29, 2009 by (@NE_Brian)

- Sequel was born almost immediately after the first Boom Blox was done with development – Producer Amir Rahimi: “There was so much enthusiasm and rolling into new ideas that I could hardly stop them from doing a sequel.”
- Bash Party is similar to the first game
- Wii exclusive
- Can share levels online
- Does not use friend codes – download + upload levels through EA’s servers
- Download, rate, remix, upload levels – “With the push of one button, you can send [a level you create] to EA and we will broadcast it to the world”
- Slingshot effect – Use Wiimote to grab object on screen, pull it back, let it go and it will fly
- Shooting “has taken a backseat in the sequel”
- Head-tracking not in Bash Party
- No MotionPlus support – dev team didn’t receive it in time to use it
- 400 new levels (none recycled from first game)
- New environments (space and underwater)
- New block shapes (cylinders and ramps)
- Integration of first game’s characters as blocks themselves
- No plans for a Boom Blox movie


  • Rhytenow

    400 levels? I’m in

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