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Bravely Default’s name explained, other details

Posted on March 29, 2012 by (@NE_Brian) in 3DS, News

We weren’t quite sure what to make of Bravely Default’s name when Square Enix revealed the project late last year. Believe it or not, there is a meaning to it!

According to scenario writer Naotaka Hayashi (Steins;Gate) and producer Tomoya Asano, “Bravely Default” means “Have courage and renounce the promises and responsibilities that are expected of you.” You can think of this phrase as acting on your own intuition rather than simply following other people’s requests and demands. As many of you know, Bravely Default has a “Flying Fairy” subtitle, but neither Hayashi nor Asano commented on the meaning behind it.

The name talk was one of many topics discussed in a Famitsu.com interview. Hayashi and Asano commented on a few other things such as the starting point for Bravely Default. A roundup of the discussion can be found below.

– Asistant producer Shinji Takahashi asked Asano to try out Steins;Gate
– Asano was looking to make appealing/likable characters in the game
– He also wanted a scenario that surprised players
– Asano believed these elements were presents in Steins;Gate
– Asano asked Takahashi’s employer 5pb. if Hayashi could contribute to Bravely Default
– Hayashi has made the plot and character settings
– Some of the more detailed work is being split up with Square Enix and developer Silicon Studio, but he’s writing much of the text
– Square Enix made some requests of Hayashi
– Asano said that he wanted emphasis placed on the characters
– Asano wanted the bad guys and good guys to have appeal
– Asano asked Hayashi to make the target age a bit higher
– He believes the game’s world setting became deep and rich

Thanks to 4Him for the tip!

Source, Via

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