Nintendo Everything: DSiWare

Dan Adelman – Nintendo of Japan makes final decisions, Reggie thoughts, indie limitations and suggestions for Nintendo

Posted 2 days ago
By (@NE_Brian)
21 Comments

NintendOn has conducted a new interview with Dan Adelman, Nintendo of America’s former boss on all things indie. The discussion tackled topics such as how Nintendo’s Japanese division makes final decisions, suggestions for the company’s indie program going forward, and more.

Read on below for a few excerpts from the interview. You’ll find the full talk here.

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The Best of the Nintendo DS – Staff Opinions!

dsheadereba Posted 5 days ago
By (@Patricklous)
4 Comments

As our celebration of the Nintendo DS’ 10th birthday draws to a close, the Nintendo Everything staff got together to discuss the games we thought defined the console for us. You’ve probably noticed all the DS-centric listicles we’ve been posting over the last few weeks, but these were all user-voted so we didn’t exactly have much control over the games that made the list. So with that in mind we’re adding in our opinions on everything from the best soundtracks to the most disappointing titles, including a few games that didn’t make the original lists.

Each of the staff members contributing has their own unique gaming tastes and just so you know exactly who to argue with in the comments section, the guys who you’ll be hearing from in this article are:


Name: Brian
Site Role: The Leader of the Bunch, You Know Him Well

Name: Patrick
Site Role: Famicolumnist, Bought Too Many DS Games

Name: Austin
Site Role: Buster of Eggs, Veteran of the Review Crew

Name: Kirara
Site Role: The Radiant Reporter, Amiibo Aficionado

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The Top 6 DSiWare Titles

dsiware Posted 4 weeks ago
By (@Patricklous)
3 Comments

The big (only?) selling point of the DSi was the existence of DSiWare, a collection of downloadable games available for purchase. From cheap, simple titles like Pyoro and other re-released WarioWare games to larger titles that were a bit too niche for a retail release like Wayforward’s Mighty Flip Champs, there was a fair bit worth playing on the service, so I thought it was worth highlighting the best it has to offer – or at least the games you readers claimed to be the best. I personally have minimal experience with DSiWare, only discovering a handful of games through the 3DS eShop, which is why other editors, namely Austin, are giving me a hand in writing this up.

I had initially planned to do all these lists as a “top 10” since it’s the tenth anniversary of the Nintendo DS, but since the DSi has only been out for six years let’s streamline things a bit. Yes, that’s the reason that only six games are on it and not because there were only a few entries that completely dominated the poll.

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The Top 10 Most Visually Appealing Nintendo DS Games

dslistheader2 Posted 1 month ago
By (@Patricklous)
13 Comments

One of the big selling points of the Nintendo DS was its ability to render things in both 2D AND 3D. Wow! I mean sure developers could pull off polygons on the Game Boy Advance, but they probably shouldn’t have.

Like the jump from the 16-bit to 32-bit/64-bit consoles, the games on the DS contained a mix of art styles that don’t all hold up particularly well, but there are certain titles that overcome the low resolution of the console and deliver an experience that looks pretty darn nice. Consider this the top 10 least ugly games on the console, as voted by you:

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Have Your Say! The 10th anniversary of the Nintendo DS

Screen Shot 2014-11-12 at 3.00.29 pm Posted 1 month ago
By (@Patricklous)
16 Comments

Vote here to help us determine the best (and worst) games on the Nintendo DS!

It’s hard to believe it’s been almost a decade since the Nintendo DS hit store shelves. From its humble beginnings an experimental “third pillar” to the existing GameCube and Game Boy Advance, the DS grew to become both Nintendo’s most successful console in terms of sales and the best-selling handheld of all time. The two screens and stylus controls might have been initially dismissed as a gimmick, but thanks to a great lineup of games everyone from existing fans to casual users seemed to be sold on that touch screen. Predating the boom in mobile gaming, software like Brain Training and Nintendogs helped to bring a new audience to the console. Heck, even my Grandma owns a DS!

What started as a truly terrible launch lineup (well, Super Mario 64 DS and Feel the Magic: XX/XY were okay) grew to an absolutely massive library of titles with something for everyone. Sure, there was a lot of shovelware, but it seemed like everyone from Atlus to Zoonami were backing the console. Nintendo’s New Super Mario Bros. and Pokemon games might have dominated the sales charts, but the DS became home to a number of more off-beat series like Phoenix Wright, Trauma Center, Etrian Odyssey and Dementium. I’d argue the Nintendo DS had the best third-party support of any Nintendo console since the NES, and this time Nintendo weren’t bullying publishers with oppressive, restrictive contracts!

But let’s get down to business; we’re running a bunch of DS-related features throughout the month and we need your feedback. If you remember our Big Huge NintendoEverything Wii Send-Off from 2012, you can expect something along those lines, with a series of top-arbitrary-number lists and other things. So please fill in our handy dandy voting form and help us in celebrating the best the DS had to offer.

 

Miiverse maintenance kicks off tomorrow, lasts until Tuesday; shop maintenance on Monday

Posted 2 months ago
By (@NE_Brian)
2 Comments

Miiverse will be going through heavy maintenance starting tomorrow. The service will be affected starting at 6 PM ET / 3 PM PT, which lasts until Tuesday at 4 AM ET / 1 AM PT.

In other news, shop maintenance is scheduled for Monday. The Wii U and 3DS eShops, Wii Shop Channel, and DSi Shop will be unavailable between 4 PM ET / 1 PM PT and 8 PM ET / 5 PT.

Source

 

Go! Go! Kokopolo creator explains why the game is being pulled, sequel still in the works

Posted 3 months ago
By (@NE_Brian)
0 Comments

Creator Keith Webb has finally provided an update on the 3DS eShop sequel to Go! Go! Kokopolo, and also explained why the original game is being pulled from DSiWare.

Regarding Go! Go! Kokopolo’s removal, Webb explained that publisher Room 4 Games shut down its office in the UK, which was used to bring the title to DSiWare. That means it can no longer be sold to consumers.

And how about Kokopolo 3D – Space Recipe For Disaster? It’s thankfully still in the works, but Webb “really can’t guarantee when that’ll be released.” We do at least know that the game will offer new levels, bosses, music intro’s, endings, and more. Currently, it’s about 60 percent complete.

Head past the break for all of Webb’s comments about Go! Go! Kokopolo and its sequel.

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