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[Review] Swords and Soldiers II

Posted on 2 years ago by in Reviews | 0 comments | 0 Likes

System: Wii U (eShop)
Release: May 21, 2015
Developer: Ronimo Games
Publisher: Ronimo Games


Author: Vincent

Swords and Soldiers II is simple in every sense of the word. Its graphics, gameplay, and story won’t surprise you, but that’s just fine. In this game’s case, simplicity is great. You see, on the surface, it doesn’t look like Swords and Soldiers II has much to offer, but writing it off as just that is quite the unfair judgement. You won’t be finding a deep philosophical story that revolves around corrupt politics and military morales, and that’s okay. You won’t be spending hours learning the intricate and complex controls and applying them to fast paced battles, and that’s okay. The game just simply throws you into a side-scrolling battle against three armies that are filled with charm, charisma, and just the right amount of puns that’ll keep you smiling all the way through, and that’s okay.

[Review] Adventures of Pip

Posted on 2 years ago by (@LyonHart_) in Reviews, Wii U | 2 Comments | 1 Likes

System: Wii U (eShop)
Release: June 4, 2015
Developer: TicToc Games
Publisher: TicToc Games


Author: Dennis

In the HD world we live in, we’re spoiled by the copious amount of pixels that deliver us vibrant colors in a sequence of images on our TV screens and phones. Each pixel helps support the next, all the while providing a fragment of whatever is being displayed – regardless of resolution. In the Pixel Kingdom, those who have more pixels live in luxury. The other “low-rez” inhabitants live basic, humble lives. After a terrible attack threatens those with many pixels, all watch in absolute terror except for one that was bound to save the day. A single pixel. Enter Pip.

[Review] Splatoon

Posted on 2 years ago by (@NE_Austin) in Features, Reviews, Videos | 9 Comments | 0 Likes

Splatoon is officially launching in just a matter of minutes, so we’re giving this one final bump!


Finally we’ve come upon the day when Splatoon reviews are allowed to be posted. Here’s a 15 minute video with a whole lot of what I thought about the game; would you believe me if I said this was edited down from a thirty minute video? I could seriously make a 60 minute video about this game honestly. Maybe I will someday.

Our complete video review is below. Hit the break for the summary, recommendation, and rating.

System: 3DS
Release: May 5, 2015
Developer: Atlus
Publisher: Atlus


Author: Dennis

When you think demons, you think about terrible sentient monsters that aim to do nothing but torture you and inevitably drive you to death. But what if you were put in a position where the very thing that’s nurtured to torment and cause perpetual trepidation becomes the cause and reason for your survival in a world that’s quickly dissipating?

Devil Survivor 2: Record Breaker wants you to experience this firsthand, with an extensive and elaborate narrative that shapes itself by how you choose to respond to certain situations, whether it be during gameplay in the battlefields set all around Japan, or during a cut-scene where you’re sometimes prompted to choose how to respond when interacting with another character. This is a game that wants you to be personally invested, to the point where they let you name your character, both first name and last. You’re only given a certain amount of spaces to input your name, but most names should fit with ease like mine did – Keanu Reeves.

System: 3DS
Release: March 31, 2015
Developer: Marvelous AQL
Publisher: XSEED Games


Author: Kirara

Story of Seasons is a farming simulation game that was created by the same development team that has worked on past Harvest Moon releases, and if you’ve played a entry in that series, it will only take a moment to realize that Story of Seasons is by all means a successor in all but name. For all intents and purposes, it should have been called as such, but licensing issues prevented that from happening. I myself never played any of the Harvest Moon titles, and to be completely honest I have never really been a fan of simulation games; they’ve always intrigued me but it was never enough to inspire me to play one, with exception to my secret obsession Animal Crossing: New Leaf.

Now I must say: after four seasons into my year one with Story of Seasons, I am exhausted! The game’s description is “farming simulation”, but that cannot be farther from the truth; it should really be considered part of the “everything simulation” genre. You are not only a farmer, but a carpenter, cook, designer, animal caregiver and breeder, landscaper, horticulturist… you probably get the point by now.

System: Wii U (eShop)
Release: April 9, 2015
Developer: KnapNok Games & Nifflas Games
Publisher: KnapNok Games


Author: Patrick

I have to confess, I’m not a fan of the Wii U’s GamePad. For a peripheral that comes with every console, very few games have justified using this massive tablet over a more conventional controller. Sure, off-TV play is great and some of the early releases like ZombiU and Game & Wario provided a nice taste of what the controller was capable of, but the GamePad as a whole smacks of wasted potential. Thankfully, next week sees the eShop release of Affordable Space Adventures, a planet-exploring puzzle game that promises to put the GamePad to good use. If any studio can use this pricey controller effectively it’s developer KnapNok Games, who previously published Spin the Bottle: Bumpie’s Party, one of the few titles that did use the GamePad in interesting ways to create an quirky co-operative experience. Joining them in this collaboration is game designer Nicklas “Nifflas” Nygren, who has produced several moody games based around exploration including Knytt Underground. These two European studios both have very different styles, so how well do they mesh and deliver on their promise that the game “truly utilizes the potential of the Wii U”?

System: Nintendo 3DS
Release: February 10, 2015
Developer: Access Games
Publisher: Bandai Namco

Author: Vincent W.

For those who aren’t aware, I’m not what you’d consider an action fan. While most people love to sit back and cause explosions and mayhem, I’ll typically be found cutting grass in the fields of Hyrule and unleashing my Wii Fit Trainer fury in Smash Bros. The last game I thought I would find myself enjoying was an aerial combat simulator, but with Ace Combat: Assault Horizon Legacy+, I loved flying through the skies with my highly fashionable Princess Peach-skinned jet and saving the world. However, this title holds one fatal flaw that made every neat looking explosion feel not quite as awesome in the long run.

[Review] 3D Out Run

Posted on 2 years ago by (@Patricklous) in 3DS, 3DS eShop, Features, Reviews | 6 Comments | 0 Likes

System: Nintendo 3DS eShop
Release Date: March 12, 2015
Developer: Sega AM2/M2
Publisher: Sega


Author: Patrick

When Sega announced their line of remastered “Classics” for the 3DS, the one I was really holding out for was Out Run. Being born in an era where arcades barely mattered, I’d only had a single chance to play the original arcade cabinet so my familiarity with the game mostly came from the fact that it has already been ported to just about every console in existence. While most of these ports captured the game’s relaxed feel and addictive gameplay, they did vary wildly in quality so I was curious to see how well this 3DS version stacked up. Is it faithful to Yu Suzuki’s original classic?

Well yeah, of course. The emulation experts at M2 always go to crazy lengths to get the small details accurate as possible while throwing in heaps of extra content and hidden bonuses. What really surprised me was how well Out Run holds up in the year 2015.


“Of course, I thanked my friend. Manners are the finest dessert, as we in Yukuko say.”

System: Nintendo 3DS
Release Date: February 13th, 2015
Developer: Capcom
Publisher: Capcom


Author: Austin

Monster Hunter, from outside the cult of its supporters, looks awfully intimidating doesn’t it? Just the phrases that come to mind when people bring it up– “gear grind”, “brutally difficult”, “extremely inaccessible”, “clunky”, “time sink”– don’t exactly do the series any favors in the eyes of newcomers, so it hardly comes as a revelation that the appeal of its extremely nuanced and strategic real-time combat system has remained limited outside of Japan. Something about that country seems to give them a higher tolerance for this sort of thing.

Nevertheless, Capcom seems to be enchanted with the idea of Monster Hunter’s ubiquity in the west, and so we’ve arrived on the doorstep of Monster Hunter 4’s release on 3DS.

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Perhaps the most important thing to understand about Monster Hunter 4 up front is that it exists unapologetically; it’s easy to feel some sort of fundamental inspiration driving all of this game’s decisions. From the clunky (though, the word “nuanced” truly does fit it more appropriately) controls in combat to the feline-laced aesthetic, this game knows what it wants to be and it does not sully itself with watered-down mechanics or simplify itself for the sake of more instant appeal. It’s not for everyone, and it doesn’t try to be.

That being said: Monster Hunter 4 Ultimate is easily as approachable as this idea has ever been.


Author:Vincent W.

Nowadays, finding a good couch co-op game to play with a friend isn’t as easy as it seems. In an industry that strives on giving an experience targeted towards online play, enjoyable games that let you sit down with a close friend or sibling in the same room are few and far between. That’s not to say that online gaming is bad or a step in the wrong direction. But there’s a feeling you get when you’re close enough to smack the controller out of their hand after they wreck you in games such as Smash and Mario Kart that feels like no other. Now Frima Studio is ready to take it back to the good old couch co-op days with their puzzle-platformer Chariot.

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