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System: Switch
Release date: May 26, 2017
Developer:: Capcom
Publisher: Capcom


Chances are nowadays that when you talk to someone about fighting games, one of the first titles to come to mind is Street Fighter. The series has spanned decades, with 2017 marking its 30th anniversary which is further celebrated with the updated release of one of the most seminal fighting games of all time, Street Fighter II. Before the imminent release of Ultra Street Fighter II: The Final Challengers on Switch, the game had already returned many times in the past. To some this may seem excessive, but for the most hardcore of Street Fighter fans, it’s a way to continually preserve the history of one of the most successful fighting game franchises of all time, as well as one of the most important titles in the series. However you look at it, Ultra Street Fighter II has a lot to love about it if you’re an avid Street Fighter fan, but may leave a lot to be desired to those looking to jump in for the first time or have casually spent time with the series over the last three decades.

System: 3DS
Release date: May 19, 2017
Developer:: Intelligent Systems
Publisher: Nintendo


As an avid Fire Emblem fan, I have a lot of respect for how far the series has come, especially considering that Awakening was supposed to be the final entry. It’s clear that the new direction for these games clicked very well with western players, breathing new life into a tired chain of tactical RPGs. If essentially “waifu-ing” Fire Emblem up and making the games overall easier to play meant I could still get my Fire Emblem fix every other year, then so be it. However, with Fire Emblem Echoes: Shadows of Valentina, the developers decided to draw the series back to its roots by remaking the Japan-exclusive Famicom game Fire Emblem Gaiden.

[Review] TumbleSeed

Posted on 7 months ago by (@jakovujo) in Reviews, Switch eShop | 15 Comments | 0 Likes

System: Switch (eShop)
Release date: May 2, 2017
Developer: aeiowu
Publisher aeiowu


The first thing that hit me upon playing TumbleSeed is how tactile it feels. Even as I was hopelessly fumbling and rolling my seed, making inconsequential progress up the game’s procedurally generated mountain, its textured soundtrack, satisfyingly percussive sound effects, and bright bubbly visuals kept me going – at least until I had a better grasp on the game. As it turns out, TumbleSeed is an excellent roguelike.

[Review] Puyo Puyo Tetris

Posted on 7 months ago by (@jakovujo) in Reviews, Switch | 40 Comments | 0 Likes

System: Switch
Release date: April 25, 2017
Developer: SEGA / Sonic Team
Publisher SEGA


Puyo Puyo Tetris – a crossover of Puyo Puyo and Tetris – has been around in Japan since 2014, having released on just about every platform. With the Switch version as a Japanese launch title, it’s finally getting localized, albeit two months late. It goes without saying that Tetris is well known in the west with its release on every platform imaginable, though SEGA’s Puyo Puyo series is far less renowned internationally as it is in Japan. The last time a Puyo Puyo game saw an official international release was on GameCube in 2004.

[Review] Mario Kart 8 Deluxe

Posted on 7 months ago by (@LyonHart_) in Reviews, Switch | 30 Comments | 0 Likes

System: Switch
Release date: April 28, 2017
Developer: Nintendo
Publisher Nintendo


Two years ago, I wrote an article on my relationship with Mario Kart and how Mario Kart 8 revitalized the series. In making that game, Nintendo reignited the magic I used to feel towards the franchise during the N64 and GameCube days. Mario Kart 8 shed a whole new light on kart racers and the potential they had at a time where most felt stale or rehashed, with Sonic & All-Stars Racing Transformed being the new “king” of that genre before Mario Kart 8 returned to reclaim. Now in 2017, we’re back with the definitive version of one of Wii U’s best titles on its successor, the Nintendo Switch, with Mario Kart 8 Deluxe. It’s as extravagant and beautiful as it was on Wii U, but this time with a revamped battle mode, all DLC included, a few new features, and plenty to love all over again.

[Review] Snake Pass

Posted on 8 months ago by (@jakovujo) in Reviews, Switch eShop | 15 Comments | 0 Likes

System: Switch (eShop)
Release date: March 28, 2017
Developer: Sumo Digital
Publisher Sumo Digital


There are a lot of short tips that cycle through the brief loading screens of Snake Pass. The most helpful was perhaps the most obvious: “Remember, think like a snake.” I wouldn’t be entirely satisfied categorizing this as a physics-based puzzle game. Calling it a platformer is closer, but you can’t jump. Stick this game into any established category and you’ll find that its slithery nature slips right back out. Snake Pass is, mechanically speaking, a sort of deconstruction of the 3D platformer. It’s not quite like anything I’ve ever played.

[Review] I Am Setsuna

Posted on 8 months ago by (@LyonHart_) in Reviews, Switch | 46 Comments | 0 Likes

System: Switch (eShop)
Release date: March 3, 2017
Developer: Tokyo RPG Factory
Publisher Square Enix


Sometimes nostalgia gets the best of us. We look back on the vast history of video games and how far we’ve come, what’s changed and what hasn’t, for better or for worse. There are certain mechanics that evolve so much over time throughout all genres that we tend to forget how things once were when they became innovative for their time. The RPG genre has come a long way, stepping away from the linearity and turn-based tradition and heading more towards an open-world and free-form combat in a flashy hack-n-slash fashion. Sometimes, however, you want to go back to basics and back to a time that makes you fall in love with the genre all over again and elicits strong feelings of nostalgia and purity that may have faded over time as we’ve grown. I Am Setsuna brings us back to the 90’s at a time when Final Fantasy, Chrono Trigger, Parasite Eve, and a slew of other Square titles were pushing a new wave of gameplay with their Active Time Battle systems – ATB for short – where you could attack at any given point once a meter was filled rather than wait your turn in a chess-like fashion like traditional RPGs. I Am Setsuna not only brings us back to a time where RPGs were at their best thanks to their deep worlds, battle systems, and innocent art styles, but brings with it a reimagining to a forgotten style of gameplay that feels fantastic to have back in a modern take.

[Review] Super Bomberman R

Posted on 9 months ago by (@LyonHart_) in Reviews, Switch | 10 Comments | 0 Likes

System: Switch
Release date: March 3, 2017
Developer: Konami / Hexadrive
Publisher Konami


Super Bomberman R sees the return of a series that’s been dormant for nearly a decade, this time returning exclusively on Switch. Bomberman has a long and illustrious history thanks to its simple gameplay and arcade-like presentation that makes it easy for anyone to jump in at any time and have fun, regardless of skill level or familiarity with the series or the medium in general. Super Bomberman R, however, for all its worth lacks quite a bit for its price of entry, and while the fun and arcade feeling is still there, don’t expect to feel fulfilled by the end of it all – especially if you’re playing solo.

System: Switch (eShop)
Release date: March 3, 2017
Developer: SFB Games
Publisher Nintendo


In most cases I find it exhausting when reviews for launch games go on and on about the new piece of hardware it’s on. With that said, it’s unavoidable to mention how well suited Snipperclips is to the modularity and modes of the Switch and its Joy-Con. On top of being an excellent puzzle game on its own, Snipperclips is the Switch’s premier local multiplayer showcase.

System: Switch (reviewed) / Wii U
Release date: March 3, 2017
Developer: Nintendo
Publisher Nintendo


The Legend of Zelda’s prolific, seminal history has been striking the hearts of players across the globe for three decades. Attachment fans have with the series has withstood the test of time thanks to its immense and vibrant world of Hyrule, memorable characters, iconic set pieces, composition, and more. Now the newest Zelda game is finally here and puts players back in Hyrule where they must protect the kingdom from the ferocious evil that is Calamity Ganon after being asleep for 100 years. Breath of the Wild breaks out of a lot of classic Zelda traits, while instilling new ones and simultaneously making the world and game familiar for veterans, as well as accessible and eye-opening to new players alike. Breath of the Wild is unlike anything we’ve ever seen before, not just for Zelda standards, but for gaming as a whole.

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