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Weekly Screenshot

Affordable Space Adventures’ launch is just on the horizon. We’ll be seeing the game on April 9, but KnapNok Games has shared with us another screenshot from the title to tide you over until then.

View the new image above. We also have an official description of the action below.

Not all the dangers of space come from artifacts trying to detect and destroy you. Sometimes peril comes from things far more organic, like these dark plants which will reach out to you in an attempt to wrap themselves around your ship, drag you over to their base and… And that’s pretty much it. What these plants do to you afterwards is a mystery, but certainly nothing good. So stay away from them as much as possible. Or… perhaps you have something that might scare them off?

KnapNok Games has sent us another screenshot from its upcoming Wii U exclusive title Affordable Space Adventures. Check out the new image above, and view the official description below.

Solving puzzles is one of the core gameplay elements of Affordable Space Adventures. While some of them might seem easy at first (you still have to be able to control the SmallCraft alone or collaborating with friends) things will soon get more complicated as you put all of the ship’s systems to good use.

Of course all this without alerting the nearby artifacts that might try to attack you if you produce too much heat, noise or electricity.

Get your Wii U console ready! Affordable Space Adventures launches on April 9.

KnapNok Games is back with yet another image from Affordable Space Adventures. Today the studio has shared an overview of how the GamePad comes into play. For KnapNok’s official description, read on below.

This picture shows the importance of the Wii U GamePad in Affordable Space Adventures.
Thanks to the touchscreen of the GamePad we’re able to create a custom-made controller for the SmallCraft players control in the game.

In this case, the ship is using the fuel engine, with the sticky landing gear on so that it can carry the box around the level and solve the puzzles in order to continue. If playing co-op, one of the players will be the Engineer, exclusively in control of all the ship’s systems via the GamePad. When the game starts, the ship is almost broken and with little functionality. But as the game progresses, all the different parts of the ship gradually repair themselves, giving the Engineer a wide range of options to help the pilot maneuver the ship. By the time all the settings are unlocked, players will most definitely feel like they are in control of a super complex spaceship!

Affordable Space Adventures is launching in just under a month. The game is due out on April 9!

KnapNok Games is back with the second entry in our Weekly Screenshot feature for Affordable Space Adventures. Following last week’s loading screen, we’re now focusing on the game’s variety of environments.

Here’s the image description from KnapNok:

Not everything in space has to be dark and gloomy. In Affordable Space Adventures players will also get to visit some truly wonderful landscapes. We’ve put a lot of effort into making sure that each area of the game feels clearly distinguishable from each other. The feeling of constantly exploring new areas will definitely be there throughout the entire adventure!

By the way, did you hear that Affordable Space Adventures now has a release date? The game launches on April 9!

It’s been a few months since we last highlighted a game as part of our “Weekly Screenshot” feature. But there’s long been an indie title on my mind that I thought would be a perfect fit for the idea: Affordable Space Adventures. Now that its development is coming to a close, we’ve teamed up with KnapNok Games to showcase more from Affordable Space Adventures. For the next several weeks, we’ll be sharing exclusive images from the game along with a bit of additional information. If Affordable Space Adventures isn’t already on your radar, hopefully you’ll gain some interest as we introduce new content!

The first photo we’re posting is one of the loading screens that appears between sections in Affordable Space Adventures. It reminds players about the important gameplay mechanic of scanning artifacts to see their range and type of detection before they attempt to attack the spaceship. Loading screens in the game – as well as well as the Wii U digital instructions manual – show a manual written by Uexplore, the company that in the game’s universe offers “Cheap… but functional” spaceships to travel to Spectaculon.

Here’s the official screenshot description from KnapNok:

When exploring around Spectaculon, remember to scan left and right for completely safe alien artifacts. Just don’t disturb them or you’ll be fined. Or shot at.

Another Affordable Space Adventures screenshot will be posted on the site next week!

Our small residency with Mobot Studios has now come to an end as they show off the final weekly screenshot from the now-released Paper Monsters Recut on Wii U eShop. You can get the game for a handful of dollars if it looks like your kind of thing; it’s probably worth noting that all of the reviews have been very positive so far.

Anyway, the last screenshot shows us a bit of winter-time ambiance from the new night-time levels in the game. For those of us in the northern United States this can serve as a blistering reminder of just how cold it’s getting outside. For you lucky people that aren’t dealing with freezing temperatures: Enjoy this bit of game-made snow-laden fun.

Our final Paper Monsters Recut screenshot shows off a new nighttime level in a wintery world called Yibiki Peaks. In these snow levels you’ll encounter all sorts of “cool“ characters and power ups from Yetis, to sleds, and even submarines. We hope you’ve enjoyed the screenshots. Stay tuned for the European release of Paper Monsters Recut very soon, follow us on Twitter @MobotStudios for more news, and a big thank you to Nintendo Everything for putting together this feature!

This week’s Paper Monsters Recut screenshot introduces us to an environment found in one of the game’s later areas. We also learn a need tidbit about the game straight from Mobot Studios. View the official screenshot description below:

This is towards the end of Paper Monsters Recut at the outskirts of Lord Papyrus’ castle, which is also where you’ll encounter some of the more challenging levels in the game with multiple lava pits, fire balls, and tons of classic platforming goodness. Fun fact: in the original game this background was only used in one of the cut scenes, but we liked the look of it so much that we brought it back to use the overworld and a playable level.

Hey… wait a second… Isn’t Paper Monsters Recut out on the Wii U eShop this week? Why are we still sitting around here talking about screenshots when we could all just go buy the game for the low low price of $7.99!? Lord knows I can’t explain it. But either way, we have another screenshot from the game for you showcasing some of the darker underground levels of the game. Check out what Mobot Studios has to say about it below:

In Paper Monsters Recut, you’ll spend time fighting your way through a number of bright outdoor levels in Paperland, but we’ve also tried to more variety for Wii U as well, and this darker atmospheric mine level is a good example. You’ll encounter some different bad guys when you venture underground, and change up the gameplay with a fun ride on this rickety old minecart. We hope you’ll enjoy it!

This week’s exclusive indie-game screenshot from upcoming Wii U platformer Paper Monsters Recut shows off something that, according to the laws of physics as discovered by Newton, Einstein, and their comrades, shouldn’t exist! This is a video game though, so that doesn’t matter too much. I’ll let our friend at Mobot Studios explain what you’re seeing above, because they’re actually working on the game:

Paper Monsters Recut is our take on a classic 2D platformer, but our new space levels change the gameplay up a bit with a cool jetpack and laser bolt powerup, for epic space battles! You’ll also face different enemies in space from the ones you’ll find in Paperland, such as the flying Pterry and the mini Twirkle shown here.

The other thing we wanted to highlight with this screenshot was how the GamePad is used (which you can see in the lower right hand corner). Different powerups work differently, and the gamepad will always display the current powerup’s controls for quick reference based on what type of level you’re playing. Of course if you are in Off-TV play on the GamePad you can always reference this by hitting pause, but we think it’s pretty handy to have it at a glance.

It’s been a little while since we last featured a game from an independent developer on the top of Nintendo Everything through the “Weekly Screenshot” feature, but after Shin’en wrapped up their tenure with us showcasing exclusive Art of Balance images, we decided to take our time looking for a developer that had a game with something worth sharing with your eyes. Our choice this time? Mobot Studios’ Paper Monster Recut, which falls under the categories of “Wii U eShop game” and “charming platformer”. You can find plenty of info about the game around the site through the sidebar to the right.

Our liaison at Mobot Studios is Jon Williams, and he’s going to give us a bit of context on the intriguing screenshot above:

“Here’s our first screenshot. It’s from a new night time level in the first world of the game. We really like the look we were able to achieve with the angle of light from the moon reflecting off the top of objects, the glow from the new bloom lighting, and the real time shadows that are all new in Paper Monsters Recut.”


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