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Dead or Alive: Dimensions producer and Team Ninja head Yousuke Hayashi has revealed that Tecmo Koei’s upcoming fighting title will see a frame rate jump without 3D. When the effect is removed, Dimensions will run at 60 frames per second. However, the frame rate decreases to 30 when the 3D is enabled. It will be interesting to see if any other performance settings vary based on 3D going forward.

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While the 3DS news explosion is behind us (until January 19, that is), Nintendo World 2011 isn’t over yet. More presentations are lined up for this evening. The Mii/AR Games event will be taking place once again at 9 PM EST, as will Nintendo Music Live at 10:30 PM EST. Two new presentations are also scheduled: Super Street Fighter IV at 11:45 PM EST and Resident Evil at 1 AM. I’ll post the stream later tonight, and I’ll make sure to cover any news from the presentations.

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February 26 2011 (Launch)

Winning Eleven 3DSoccer
Street Fighter IV 3D EDITION
Warriors Chronicle
Tobidasu! 3D Puzzle
nintendogs + cats
Ridge Racer 3D
Combat of Giants ™: Dinosaurs 3D
Professor Layton and the Miracle Mask

March 24 2011

DEAD OR ALIVE Dimensions

Dead or Alive: Dimensions details

Posted on 6 years ago by (@NE_Brian) in 3DS, News | 0 comments | 0 Likes

– Chronicle and Arcade modes playable in the demo
– 20 selectable characters in Arcade mode
– Characters: Kasumi, Hayabusa, Helena, Zack, Tina, Bass, Lei Fang, Jann Lee, Gen Fu, Bayman, Ein, Hayate, Ayane, Hitomi, Leon, Eliot, Brad Wong, Kokoro, La Mariposa and Christie
– 5 slots with question marks, most likely for more characters
– Choose between two costumes
– Arcade mode similar to previous DOA arcade modes
– Demo for Chronicle Mode featured Ayane and Kasumi with a fully voiced event scene
– Some combat when you play as Kasumi in the middle of an event scene
– Locked modes for the demo: Survival, Free Play, Tag Challenge, Training, Local Play, Internet Play, Street Fight, Album, Figure, Fight Record and Options
– Street Fight: Virtual fighting mode done through StreetPass
– Album: Collect 3D pictures
– Figure: Create a diorama with figures
– Controls on the touch screen
– Touch a move to execute if you’d like
– Throw, hold, guard commands to the right of the move list

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Resident Evil: Revelations details

Posted on 6 years ago by (@NE_Brian) in 3DS, News | 0 comments | 0 Likes

– Demo called “Resident Evil Revelations Pilot Version”
– Action on the top screen
– Controls shown on the touch screen
– Virtual pad on the touch screen can be used to move the camera
– Move Jill with the Circle Pad
– B to run
– Ready your weapon with R
– Y to fire
– Hold R for targeting mode
– Targeting mode shown from Jill’s right shoulder perspective
– Aim freely in the mode and shoot
– Move while shooting with the L trigger
– Use L to strafe
– Can’t aim your gunfire while strafing
– Bathroom area where a zombie breaks out of a stall
– Will hear grunts as you progress in the ship and will arrive at a glassed room
– A zombie holds a person up by the neck in the room
– Zombie throws the person at the window, blood sprays on the glass
– Inside the room, two zombies are eating the person just killed
– Will have to take on both of them at once when they notice you
– Rats/flying creatures appear

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