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During the 25th anniversary Sonic panel at SXSW earlier today, attendees were treated to a history lesson of sorts. The session looked back upon some of the franchise’s more notable installments as well as the Blue Blur’s appearance in other games – including the Mario & Sonic series.

Here’s what Yuji Naka, one of the creators of Sonic, had to say about those initial conversations with Nintendo:

“So yes it is true. Back in the day I did go to Kyoto to visit Nintendo and wanted to have a meeting with Mr. Miyamoto and figure out could we make a game maybe with Mario and Sonic together. Although those original conversations happened about three years before the Olympics game came out, we weren’t able to really make a game that featured Sonic and Mario back from that original conversation, but because we had those conversations, it kind of kicked off future conversations with Nintendo which afterwards led to the Olympic game coming out.”

After these comments, SEGA’s Aaron Webber asked if it’s because of Naka that we have Sonic in Smash. In response, Naka noted the following, as relayed by his translator:

“The original Sonic becoming a part of the Smash Bros. game was also part of that conversation. During the GameCube development for Smash Bros., he really wanted to get Sonic into that game, but it was just too late in the development process and couldn’t get it in for GameCube, but they did move forward and put Sonic in for the Wii version.”

Update: Another tidbit of history from Renegade Kid – a port of Nina Five-O from GBA to DS.



Yesterday, Renegade Kid co-founder Jools Watsham shared on Twitter that the company once pitched a Game Boy Advance port of Demon’s Crest to Capcom. Nothing ever materialized from those early discussions though, as low sales of the SNES version didn’t warrant a port to the handheld.

Watsham also said that Renegade Kid “pitched a lot of things” to Capcom as well as Konami. But much like Demon’s Crest, talks did not progress too far.

Watsham’s tweets are as follows:


Via

Last month’s issue of Nintendo Dream has a big interview with Takeshi Yamazaki and Motohide Eshiro from Capcom about all things Ace Attorney. The two developers provided some interesting insight into Phoenix Wright: Ace Attorney – Dual Destinies as well as Ace Attorney 6. It’s several pages long, so we went ahead and made a summary.

The most difficult aspect of developing Phoenix Wright: Ace Attorney – Dual Destinies was moving platforms from DS to 3DS. At the time, Capcom hesitated as to whether to keep the series in 2D or make it 3D. Because of the 3DS’ selling point had been about three-dimensional views, they decided to pursue the latter option.

Something similar happened with Ace Attorney Investigations. That title took more time to develop because they needed to create a new gameplay mechanism from scratch. However, when Capcom then made Ace Attorney Investigations 2, they already had the base game set up so they could focus more on the scenario.

The folks over at Smosh have once again produced an “honest trailer” for a game. This time, the video focuses on Pokemon Black and White. Check it out below.

Square Enix has discounted a bunch of titles on its online store. Chrono Trigger, Dragon Quest IV and V, Theatrhythm Final Fantasy: Curtain Call, and more are now 50 percent off.

You can find all DS and 3DS games included in the promotion here. A blue Final Fantasy lanyard comes with all physical orders $20 or more. Additionally, all orders over $20 will receive 50 extra Members reward points.

Do you have an old DS lying around? If so, Anthony Thomas can take it apart and reconfigure the system into a “Game Boy Macro”. This is done by removing the top screen, adjusting the placement of the speakers, and touching it up a bit.

Thomas isn’t taking any additional orders currently due to an overwhelming response. To give you an idea of the cost though, it’s $130 if he provides all of the materials, and $110 if you send in the DS. There are standard colors like white, black, and red, but custom colors can be done for a few dollars extra.

You can find the Game Boy Macro site here. View some photos in the gallery below.

Source

Square Enix has heavily discounted a variety of games as part of its Black Friday 2015 sale.

On DS, there are quite a notable standouts. Here’s the full lineup:

Chrono Trigger – $6
Dragon Quest IV – $9
Dragon Quest V – $12
Exit – $6
Final Fantasy Crystal Chronicles: Echoes of Time – $9
Final Fantasy IV – $6
Final Fantasy Tactics A2 – $6
Final Fantasy Crystal Chronicles: Ring of Fate – $12
Final Fantasy: 4 Heroes of Light – $6
Kingdom Hearts 358/2 Days – $7.50
Kingdom Hearts Re:coded – $9
Space Bust-a-Move – $6
Space Invaders Extreme 2 – $6
The World Ends with You – $6

There also a few 3DS discounts:

Bust-a-Move Universe – $8
Heroes of Ruin – $12
Theatrhythm Final Fantasy – $12
Theatrhythm Final Fantasy: Curtain Call Limited Edition – $10

You can find all of Square Enix’s offerings here.


Radiant Historia celebrated its fifth anniversary in Japan a few days ago. Atlus published the game on November 3, 2010.

Mitsuru Hirata, Radiant Historia’s director, took to Twitter on Tuesday and shared just a few words about the RPG in celebration of the milestone. Here’s what he shared:

“Oh, is it already 5 years! Although it is hard to admit that it was never a hit, I’m really grateful to see that many people still love it. Personally I also have a strong emotional attachment with this title. I’ll always hold onto an attitude ‘someday a new Radiant Historia!’ lol #rh_atlus”

I have to say, I’d be totally up for a Radiant Historia sequel! If I really think about it, it might actually be one of my favorite DS games.

Source

Yuji Naka has created a few titles at Prope, including Ivy the Kiwi? and Rodea: The Sky Soldier. Both have been standalone games, but that doesn’t mean Naka isn’t interested in making sequels – quite the opposite actually.

Speaking with Hardcore Gamer, Naka expressed interest in returning to Ivy the Kiwi? if given the opportunity. The same also goes for Rodea. At the same time, he’s also thinking about completely new ideas.

Naka said:

“Ivy the Kiwi and Rodea are two titles that have a special part in my heart, so I would love to try creating sequels if I am given the opportunity. I constantly have ideas for new titles. Though I cannot say them here, please look forward to the day I can show them to the public.”

Naka further expressed interest in revisiting Rodea when asked if he’d like to see a comic series based on the game:

“If I am given the opportunity, I would love to have Rodea as a comic book series. I also personally want to see more of Rodea’s adventures.”

Source

The Scribblenauts series has sold over 13 million copies, according to developer 5th Cell.

Several Scribblenauts games have been made, most of which are on Nintendo platforms. The latest entry was A DC Comics Adventure in 2013.

5th Cell will be starting a new project on crowdfunding site Fig later this month. The studio hopes raise enough funds to create an original IP.

Source


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