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Last year, we heard about Neko.Works’ Japanese-style RPG known as “Project Light”. The developer has now provided an update, indicating that the project is on track for Q4 of this year. Let’s hope the game continues to progress smoothly!

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Nintendo has just announced Mini Mario & Friends amiibo Challenge, which is coming to Wii U and 3DS in Japan this month. You can watch a video promoting the title below.

Those who purchase an amiibo figure starting on January 28 can download (with codes) Mini Mario & Friends at no extra cost. Nintendo is making it so consumers can obtain the game for both of its platforms. There are also plans to distribute Mini Mario & Friends on the eShop for free at some point in the future.

Mini Mario & Friends amiibo Challenge takes up 322MB on Wii U. The 3DS download is 2,400 blocks.

Here are some concrete details:

– Touch an amiibo and characters from the toys will appear
– Use the touchscreen to lead them to the goal
– Can use any amiibo
– If you use anything other than Mario and Donkey Kong series (Kid Icarus, Link, etc.) the toy character will default into a generic robot named “Mini Spec”
– Using amiibos from Mario and Donkey Kong series will generate unique toy characters
– The toy character will automatically move forward in courses riddled with traps like pitfalls and enemies
– Draw bridges, add/remove pipes and blocks, etc. to help toys reach the goal
– Some amiibo have special abilities
– There are also special stages that can only be accessed with these special abilities
– Ex: there’s a special goal in a stage that is only reachable with Mini Mario’s wall jump
– When you reach this goal, you’ll go through a special stage exclusive to Mini Mario
– The total number of stages here is over 60
– Mini Mario: Can wall jump
– Mini Luigi: Can jump higher than other toy characters
– Mini Peach: Can float for a short distance
– Mini Toad: Can shrink himself, allowing to pass through small gaps
– Mini Donkey Kong: Can climb steep hills
– Mini Diddy Kong: Can cling on platforms when falling then climb back to it (Note: does not apply to platforms of the same height before falling)
– Mini Bowser: When falling from a cliff, will do a stomping jump (which seems to destroy fragile bricks)
– Mini Bowser Jr: Can walk on spikes
– Mini Yoshi: Can eat some enemies
– Mini Rosalina: Can do a super jump next to a wall

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Nintendo released official videos for Rockman EXE 4.5 Real Operation and Polarium Advance on the Japanese Wii U Virtual Console. Watch them below.

Update: Bumped to the top Some notes from the review:

– Clear time: 15 hours until Legend Mode is cleared
– Over 500 hours with replay value
– Most of the reviewers were surprised that the 3DS can show this much of Warriors series’ sense of bustling
– More enemies than they expected on screen
– The game has more volume (content)


This week’s Famitsu review scores are as follows:

Hyrule Warriors Legends (3DS) – 9/9/8/10
Yakuza: Kiwami (PS4/PS3) – 8/9/9/8
Just Cause 3 (PS4/XBO) – 8/8/9/8
FAST Racing Neo (Wii U) – 7/7/7/9
Escape Adventure 7 (3DS) – 7/7/8/8
Seisen Chronicle (3DS) – 7/7/8/7
Drop Zone Under Fire (3DS) – 6/7/6/5

Dungeon Hearts DX was first made known last September. The game now has a more concrete release window. If all goes according to plan, Dungeon Hearts DX will be available sometime in February.

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The latest episode of the 8-4 Play podcast contains an interview with Yacht Club Games’ Sean Velasco and David D’Angelo. While speaking about Shovel Knight, the two developers mentioned that they’re still developing more content for the game. Once that’s done though, the team would be “silly” not to make a sequel. It was also reiterated that a follow-up title could be another NES-style game or something more in line with the SNES or Nintendo 64.

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Midora has gone through its fair share of financial issues since it achieved funding on Kickstarter back in July 2014. That’s all culminated with Epic Minds essentially cancelling the project for the time being and offering refunds to those who pledged to the original campaign. The developer felt this would be the best way to go about the situation after being unable to strike a deal with investors or publishers last month.

Epic Minds wrote in a Kickstarter update:

Log Games has announced Epic Dumpster Bear as its next game for the Wii U eShop. The action-platformer takes inspiration from the 16-bit era and has players taking on the role of a dumpster bear with a chip on his shoulder. After an evil corporation destroys his forest – forcing him to eat dumpster food to survive – it’s now the bear’s turn to take out the trash.

Log Games promises over 70 levels containing bosses, secret exits, and unlockable puzzle levels. Here’s a rundown of the title’s features:

– Classic platforming action
– Smooth 60fps gameplay and precise control
– 7 worlds and over 70 levels to complete
– Off TV play
– Bonus levels that take advantage of the Wii U GamePad
– Unlockable Miiverse Stamps

Epic Dumpster Bear will be released on the Wii U eShop in North America, Europe, and Oceania this spring. Watch a trailer below.

In a new developer blog, Juicy Beast stated that Toto Temple Deluxe “didn’t sell very well”. The developer shared some potential reasons as to why the game didn’t perform as well as the studio had hoped.

Here’s a notable excerpt from the piece:

There’s a good possibility that the game didn’t have good enough “hooks” to captivate people’s attention. Sure, “fighting your friends to put an egg-laying goat on your head” sounds funny and weird, but it doesn’t really give you a clear idea of what it’s like to play Toto Temple Deluxe.

At the end of the day, we think the biggest factor is because it’s a local-multiplayer game with no online play. The game is aiming at a pretty niche audience by requiring actual human friends to play, and we can’t ignore the impact it has on sales. A quick look at comments on YouTube, Reddit and such, and it’s obvious that a lot of people are simply not buying the game for this very reason (that along a lack of solo experience).

On top of all this, we also think the game came out almost 2 years too late. Back in 2014, when the local-multiplayer boom was happening, Toto Temple Deluxe’s development felt more logical. Today, it feels a bit out of place, as we think a lot of player might have bought popular local-multiplayer games in the past, then realised that they would play them less and less frequently. We definitely can’t blame them, since it’s pretty much the same for us.

There’s plenty more about the creation of Toto Temple Deluxe in Juicy Beast’s post. You can read the full thing right here.

Lightwood Games announced today that Word Puzzles by POWGI will be available on the European eShop on January 28 (North America to follow). The title was only previously confirmed for 3DS, but a Wii U version has now been revealed as well. It’ll be launching for both platforms on the same day.

Word Puzzles by POWGI features a collection of six different word games and allows users to generate custom puzzles by tapping an amiibo. This marks the first independent game to support every single amiibo figure and card.

Below are trailers for the two versions:

Source: Lightwood Games PR


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