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Wii U eShop

Club Nintendo’s European site has been a bit behind its North American counterpart when it comes to eShop downloads. Whereas the US site provides coins for pretty much all purchases, that hasn’t been the case in Europe – until now.

Wii U and 3DS owners will receive stars for all downloaded content from both eShops. You can then turn those points into rewards and other goodies on Club Nintendo.

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Nicalis has announced plans to publish a student-made game at iDÉAME today. The company intends to distribute, market, and sell the title on the Wii U eShop next year once it’s ported over. Sounds like a neat initiative on the part of Nicalis!

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Coaster Crazy, originally released for iOS, will be making its way to the Wii U eShop. Frontier Developments announced the new version at iDÉAME V.

Details shared thus far include:

  • Mixes simulation and puzzles
  • Modify the placement of the tracks and obstacles so the passengers make it to the end while completing challenges (i.e. achieve a certain speed), three challenges per level (60 levels total)
  • Use the Wii U Gamepad to control everything, mainly using the touch screen (but most of the actions can also be done pressing buttons).
  • Off-TV, no Multiplayer

You can find a few off-screen shots of Coaster Crazy above.

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For those unaware (like I was until this morning!), Nintendo used to host something they called “Nintendo Games Seminar” at the University of Japan where they would help and encourage aspiring game developers to make games of higher quality with a higher success rate. It was a way for Nintendo to not only influence the direction that young developers would take with their careers, but also to find new talent to hire when the seminar was over. Now, they’re restarting the program:

– Seminar will run from July 2013 to March 2014
– Must be an under/post-graduate student at a University in or around Tokyo or Osaka
– 12 participants per location (Tokyo/Osaka)
– Choose between programming, graphic design, or sound
– Seminar will focus on developing games with Nintendo’s “Web Framework”
– More details on May 13th

Via NeoGaf


This is a situation that Nintendo fans should be accustomed to by now. A small developer is making a game, and has strong interest in bringing it to the Wii U eShop.

The title in question this time around is “Super Comboman”, a project that was already fully-funded on Kickstarter late last year.

Interabang Entertainment’s Justin Woodward describes Super Comboman as a “2D physics based action brawler that is a mix between Final Fight, Smash Bros. and Marvel Vs Capcom”. Players use “combo momentum” in various ways, including puzzle solving, environment destruction, and enemy takedowns.

When we last heard about the game, Interabang and Nintendo had been… talking. Now a Wii U eShop release sounds much more likely, though nothing is set in stone.

Woodward said that the team is “extremely interested” when it comes to bringing Super Comboman to Nintendo’s console:

We are extremely interested in porting Super Comboman to Wii U but we would need more interest to do another crowd-funding campaign.

Right now, we are interested in getting the Nintendo audience involved with our development and to see what we need to do in order to either launch a Nintendo-focused crowd-funding campaign or just figure out how to fund the port ourselves after the game is completed.

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Ubisoft has announced that the company intends to publish Cloudberry Kingdom across all platforms. The game is set for release on the PlayStation 3, Xbox 360, PC, Wii U, and PS Vita through digital distribution.

For a new behind the scenes video, take a look at the clip above.


SEGA just put out a new video on YouTube titled “Summer 2013”. The company is likely hinting at Castle of Illusion Starring Mickey Mouse, which was originally leaked through Brazilian classification ratings. And just a few days ago, the game’s digital boxart was outed.

Stay tuned…



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