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Wii U

GDC is, well, for developers, so naturally folks attending the event are bound to hear a few things about the Wii U from various industry members.

Kotaku’s Stephen Totilo ran into a financial analyst and a developer today, and shared a couple of things about what he heard.

Totilo wrote:

“Wii U chatter was mixed on day 2. A financial analyst told me Nintendo is screwed. Not enough time to be out on their own. A developer told me their fortunes are mixed. Good ambition on Nintendo’s part, but, well… it’s Nintendo, everyone says it’s on Nintendo for the thing to succeed. Same as it ever was. It’s almost all on them.”

This is just one analyst and one developer, so I wouldn’t be concerned about the quotes above. And I really, really wouldn’t be surprised if the mystery analyst was Wedbush’s Michael Pachter…

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Nintendo and Havok have reached a licensing agreement for the Havok Physics and Havok Animation on Wii U. This will allow third-parties to use the engine on Wii U.

Similarly, it was announced today that Nintendo and Autodesk, Inc. have reached a licensing agreement “to provide Autodesk Gameware technology to its licensed developers creating video games for the upcoming Wii U platform and helping differentiate Nintendo’s new hardware”.

Announcements about these two partnerships can be found after the break.


Time to add Shin’en to the long list of registered Wii U developers! The studio’s website states, “We develop high quality games for WiiU, Nintendo 3DS, Wii, Nintendo DS, Game Boy Advance and Game Boy Color using proprietary tools.”

Shin’en has been a big supporter of Nintendo platforms for more than a decade, so I’m sure they’ll be cooking up some great titles for Wii U.

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Nintendo Gamer claims that they’ll have “an exclusive first-look at Assassin’s Creed III Wii U” in its next issue.

But, here’s the thing. The magazine’s previews tend to be hit or miss, and for all we know, this could be nothing more than a roundup of already-provided information. Nintendo also seems to be keeping third-parties quiet about their projects – that’s something else to to keep in mind.

In any case, here’s what the magazine wrote earlier today:

“…you’ll want to check out issue 74 of Nintendo Gamer magazine, which has an exclusive first-look at Assassin’s Creed III Wii U. We’re the only Nintendo magazine in the world to see the game, so you won’t be able to read about it anywhere else. The magazine is on sale 23 March but we’ll have a reminder nearer the time so don’t worry about whipping out your diary to mark that date.”

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New Title Promises to Be Biggest, Most Ambitious in Company’s History

SAN FRANCISCO — March 5, 2012 — Assassin’s Creed® III will hit store shelves on October 30, 2012, encouraging gamers to experience the American Revolutionary War not written about in history books. The largest project in Ubisoft’s history also introduces a new hero for the ages.

With a development cycle of over three years and twice the production capacity of any previous Ubisoft game, Assassin’s Creed III is set to release on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, Windows PC and is also in development for Wii U™ from Nintendo. Assassin’s Creed III is developed by Ubisoft Montreal in collaboration with six other Ubisoft studios.


Ubisoft confirmed today that the third mainline entry in the Assassin’s Creed series is in development for Wii U. The game will be hitting the PlayStation 3, Xbox 360, and PC on October 30, so it will likely be a launch title for Nintendo’s new console.

Ubisoft said the following in a press release:

“With a development cycle of over three years and twice the production capacity of any previous Ubisoft game, Assassin’s Creed III is set to release on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, Windows PC and is also in development for Wii U™ from Nintendo. Assassin’s Creed III is developed by Ubisoft Montreal in collaboration with six other Ubisoft studios.”

Source: Ubisoft PR


There haven’t been a whole lot of updates about Ikachan for DSiWare, but Nicalis is still working on the project. Nicalis head Tyrone Rodriguez shares some details in the video above and even shows a tiny bit of blurry footage!

Rodriguez also opened up about the possibility of making an original title, says that they’re wrapping up NightSky for the 3DS, comments on a “small surprise” for the 3DS this summer, and teases a game that will be on the Wii U and 3DS – which could be their first multiplayer title.

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