December 2017 NPD: Switch sells the most overall hardware units - Nintendo Everything

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December 2017 NPD: Switch sells the most overall hardware units

Posted on January 12, 2018 by (@NE_Brian) in News, Switch

This month’s NPD report hasn’t been published just yet, but we do have some early information. Microsoft’s Aaron Greenberg actually shared a very noteworthy tidbit on Twitter.

Greenberg indicated that Switch came out on top last month. According to the data he has access to, Nintendo’s console sold the most overall hardware units in December.

Greenberg posted on his Twitter account:


https://twitter.com/aarongreenberg/status/951634151790096384

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  • Constantinos Lapiotis

    It’s funny how on those tweets PS4 fans congratulate Xbox fans and vica versa but no one says congratulations for the Nintendo Switch that gets to be the most sold console.

    • Marco Romano

      Cause Xbox does not scare anyone

      • Michael C

        this gen… 1.PS4 2.XBOX….on its second try 3.Nintendo.

        • nemo37

          There is a huge fault with your logic here:

          Switch has been on the market less than a year and its sales rate for that year has surpassed the Xbox One. This is not a definitive indicator of what the future holds (who knows what 2018 and 2019 holds; Switch sales could increase or decrease and same with the One) but it is a huge spin to try to take a product released less than a year ago to one on the market for more than 4 years (with the Switch having outsold that product in its first year launch aligned) and say Switch is last because, based on your expectation, the Switch should sell as much as Xbox One did in 4 years in less than a year.

          Based on this flawed logic you should have brought up the 3DS, which has sold about 70 million units now and that would put Xbox last. Although even that argument would make more sense since the 3DS was ahead of the Xbox One in its respective 4th year (50 million for 3DS versus around 35-36 million for Xbox One).

          • Jessika S.

            Well he’s only speaking of home consoles & the 3Ds doesn’t fall in that line though the Switch I guess is a hybrid.

            Also true that it hasn’t been on the market for a full year but it does still puts it in last place (When speaking of all major 3 home consoles). To that look at what happened with PlayStation 3 & the Xbox 360, the 360 had a full year ahead of the PS3 but it still didn’t stop us from saying that it was in last place.

            The switch has great momentum & hopefully it will keep going this year. Something has to be said for being able to take whats considered a console game on the go, it’s just fun.

            I am an owner of multiple of all three console & the better they do the better it is for us. So lets hope they all have a great year so that we can keep getting better games.

        • Game_God
        • Nhat Anh Hoang

          Xbox 2 on second try and last in third try with Xbox 1 X

          • Fweds

            Just confirm your sales figure source ? Oh you haven’t any !! I thought not fanboy .

          • Nhat Anh Hoang

            https://venturebeat.com/2018/01/18/december-npd-2017-nintendo-switch-leads-the-hardware-pack-in-a-3-29-billion-month/ Second at best in US, lost in EU compared to Sony, almost none existence in Japan, so now, maybe people live in the moon will save it

            2018-01-19 20:23 GMT+07:00 Disqus :

          • Fweds

            No you said “last in third try with Xbox 1 X”

            So where are your sales figures for the Xbox1X ?

            You don’t come “Second at best” you come second, Trying to add negative spin on it does not change facts.

            Nintendo and MS have been losing to Sony in “Europe” for a long time Especially Nintendo so nothing new there.

            Everyone knows it’s a waste of time with Japan they mostly only buy Japenese console design made in China, not USA design made in China.

            You won’t find any of the three companies are anywhere close to need saving, though it’s touch and go if Nintendo can keep mementum or suddenly start to fade away Again.
            I have a Switch by the way and I’m not impressed at all playing it through 4k TV though it’s great if you want portable but that’s not what I bought it for.

          • Nhat Anh Hoang

            Who said MS need saving? Also, please name me 10 exclusive Xbox 1 games that is not remastered or port. Lost to US, EU and JP is nothing to write home about, yeah, only lost all 3 major markets, fear not

            Vào Th 6, 19 thg 1 2018 lúc 21:57 Disqus đã viết:

          • Fweds

            Let’s answer questions One at a time, the first question was to you.

            No you said “last in third try with Xbox 1 X”

            So where are your sales figures for the Xbox1X ?

          • Nhat Anh Hoang

            Nice, so you can’t counter my proof now, all you do are trying to move goal post

            Vào Th 7, 20 thg 1 2018 lúc 13:15 Disqus đã viết:

      • nemo37

        As an XONE owner, I would say it still has the potential to scare more people if Microsoft secured some major exclusives for the system. In the realm of stationary consoles, the problem with the One is that for the most part the PS4 has what the One has with regards to multi-platform games but the PS4 also has a lot more exclusives. When comparing PC to XONE this is even pronounced because the vast majority of the XONE exclusives are available on PC along with PC stuff that is not on XONE. The system coming in second place in USA and relatively good sales in Europe for December all indicate to me that the system has more potential, it is just that MS needs more exclusive software for it and so far they have not really invested much in that area.

    • Michael C

      MS execs congratulate nintendo all the time. So the no one is a bit of a misnomer. For its second try this Gen, its doing well… best handheld system out there.

  • GoldenTriforce

    It’s really cool that this comes from someone at Microsoft.

    • Michael C

      Hmmm MS has always been friendly to nintendo.

      • GoldenTriforce

        I know, its nice. I wish more people in and out of the industry would be like this. I like a lot of people at Nintendo but sometimes they struggle with this aspect.

      • Nhat Anh Hoang

        But you are not it seem

  • Buru

    That means it sold more than 5.9 million units during the holiday season, and that already puts it at over 15 million units sold before it’s first fiscal year. Great job.

    • GoldenTriforce

      Oh if it’s already done over 15 million then hitting 16.7 million this quarter should be very easy.

    • Mr Ninty

      NPD is america and not the rest of the world.

      During the holidays (say whole of november and december if they count it like that) the PS4 sold 5.9 million. PS4 sales in November were around 2-3 million so that would mean an equal amount for december.

      That would mean Switch sold 3+ million in USA in December and according to reports atlas 1 million in Japan. EU would also take up a 1 million -2 millions slice. So maybe the switch will sell 6 Million or higher

      • nemo37

        I don’t think your numbers are correct.

        I don’t believe any console has ever sold 3+ million in USA in December. I believe the highest numbers in the US for December were in the lower 2 million, and most systems do not really reach much heights so early in their sales trajectory (I am not one hundred precent sure though but I think 3DS did early on thanks to the price cut and supply availability). The folks on ResetEra are pegging the Switch at around 1.4-1.5 million units.

        As for Japan. We can calculate the numbers using the weekly Media Create and that would peg it around 789,961. This lower number is largely due to the heavy supply constraint the system is facing in Japan. Even in January the system appears to be sold out (or close to sold out with high markups) on Amazon Japan.

        Eu is a bit of a wild card right now. It should do no lower than 550k (and that is a low ball number). Eu is the weakest region for Switch largely due to pricing and also because the Nintendo brand overall is less mainstream in many Eu countries. With that being said though, it has been largely underestimated because UK makes up the bulk of EU console market yet Switch has performed worse there compared to nations like France (where it has over performed). Similarly, while other mainland European nations still purchase more Playstation hardware, Switch has also performed quite well in those regions.

        Considering Switch surpassed 10 million units (sales by that point are actually pegged to be around 10.2 million) around December 10th (based on the PR release on their investor relations site), then Switch should around 12.59 -13 million units (it really comes down to the unpredictability in Europe for the most part at this point, and some other countries that we do not have numbers for Canada and all of Latin America; these regions can tip sales by a couple 100K)

        • awng782

          “I don’t believe any console has ever sold 3+ million in USA in December.”

          The DS and Wii would like to have a word with you…

          • nemo37

            I do not have the Wii data in front of me, but I am pretty sure the DS’s highest December was around 2.7 million in 2008.

          • awng782

            The Wii sold 3.8 million units in December 2009. A record.

            The DS sold 3.0 and 3.3 million in December 2008 and December 2009 respectively.

          • nemo37

            Welp…I guess I should not really use VGChartz data anymore as the numbers I have are way off.

          • awng782

            Either way, I can’t imagine any console ever selling that much during a single month ever again. No console outside of the Wii, DS, PS2, and GBA has sold more than 2 million units during a single month, let alone 3 million.

          • pokeblade101

            Never trust VGChartz. It might be good for general knowledge of the sales but their sale numbers are usually really off and they are mostly behind on sales most of the time.

      • Michael C

        Biggest single territory is america for games….japan is small, the EU makes up a bunch of countries.

    • Green

      NPD is just US, Nintendo already confirmed Switch sold 4.8 million total for the first 10 months up to December 31st in the US. Switch shouldn’t be any higher 12-13 million world wide at most by the end of December.

      • Buru

        Ah, my mistake.

    • Force

      It will be interesting to see how the Switch holds up in it’s 2nd year, and that if there is a lull in the games coming, and most people already have the games they want, if that will affect sales.

      At some point, most people who want the machine should have it already.

      • Fredy Rodriguez Ortega

        “At some point, most people who want the machine should have it already”
        You could say the same with the PS4 but it keeps selling very well

        • Force

          True, but someone explained me that home-consoles are selling less and less, so I wonder how it is in retrospect.

          I’m simply wondering what the key reason is that people buy a Switch. Is that the convenience? The games? The portability? Which is it?

          • nemo37

            It is the same reason people bought Nintendo handhelds (and other handhelds) before. A combination of games, convenience, and portability. I think the large jump in production values (it offers games that were previously only available on Nintendo home consoles) and family oriented nature of some of the games is also bringing in some people that previously specifically purchased Nintendo home consoles.

            Also, home consoles are not selling less and less. PS4 sold around 20 million this year and the Xbox One is at around 8 million. If you are comparing these results to 7th generation systems (PS3, X360, Wii on the home console side; DS, PSP on the portable side) then, yes, the overall home console and portable console sales respectively are down. That is largely because the casuals (seniors, middle age men and women, etc.) that jumped in during the 7th generation have largely left for smartphones, and home consoles and portables (at least for the PSP at the time) are no longer the cheapest widely available option for non-gaming activities on TV or on the go (what with the proliferation of cheap streaming boxes, smartphones, and smart TVs). However, the overall market is still bigger than it was during the 6th generation.

            Finally, the narrative that I see on the internet that one class of device is killing another is seldom true. Smart phones did not kill DSLRs. Smart devices in general did not kill PC, home consoles, or portable consoles (like some so-called analysts predicted). And I have the strong suspension that Switch will not kill stationary consoles and the stationary systems will not kill Switch. There is plenty of evidence for this. The vast majority of Switch owners (much like 3DS/Vita owners, and DS/PSP owners before that, and GBA owners before, and GG/GB/NGP before that, etc.) have stationary consoles (Sony themselves said this). These are devices that compliment each other. People that own PS4, Xbox One, PC can buy the Switch to enjoy gaming on the go and/or some great Nintendo IP and exclusives. Similarly, most people own a smartphone and a PC/laptop/hybrid.

            With regards to Nintendo specifically, The reason why Switch, up until now, has performed so much better than Wii U comes down to several factors. The Wii U confused a great deal customers, many people thought it was a tablet attachment for Wii as opposed to a brand new console and so the Gamepad was either not attractive or Nintendo did not communicate the idea well. Nintendo was unable to maintain software output for the system because they underestimated the effect of the move from fixed-function GPUs to programmable ones (something Sony and MS did with PS3 and X360 almost a decade earlier, and even they had trouble when they first did it) on software development along with the division between 3DS and Wii U development teams. Finally, the system was stationary that was only about $50 cheaper than its other, more powerful, stationary counterparts, so it was not differentiated enough for a PS4 owner, for example, to justify purchasing a Wii U because both were ultimately stationary systems (particularly at that price and with that software output). The Switch is differentiating itself as a companion device, like previous portables have done, so people that own stationary systems have a reason to buy it. Again this similar to why people that owned stationary systems bought portable systems like 3DS/Vita, DS/PSP, etc.

            I am in the category that like to game on portables so I hope Nintendo’s success will continue. On the other hand though, I believe (as I mentioned before) that Nintendo should create both a cheaper stationary version of the Switch down the line for those that want a non-portable budget option (this would just be the same Switch but without the screen; it would be no more powerful and the key emphasis would be lower price) but also a more expensive powerful stationary system (based on the existing Switch architecture much like the relationship between Xbox One and Xbox One X) so that they have hardware for everyone. By keeping the same architecture they can release their own games on both systems (portable being the advantage on the main Switch, and graphics on the more powerful stationary system based on the Switch’s architecture), hence avoiding the fragmentation of software developement that plagued previous Nintendo home consoles and handhelds. Third-parties will be given the chance to create enhanced versions of existing and future games on the powerful stationary Switch-based system (and even if some don’t due to cost or laziness the stationary system will run all Switch games as if they were docked) or create exclusives particularly for that system if they cannot get their base game to run on the current portable version. If you notice something, Nintendo does not want to let go of the 3DS yet. This partially comes down to 3DS having a lower price for younger children and those on a tight budget (as the Switch becomes cheaper and revisions come out, these issues will in a few years be rectified), but it may also be because for the first time since 1989, they will be left with a single hardware driving the majority of their business. That is not healthy in the long-term because even if Switch is successful, there is no guarantee that Switch 2 will be successful. Hence why I believe (unless mobile becomes successful enough to fill the void left by moving from a two platform strategy to a single portable/hybrid system, which it hasn’t yet), then I think Nintendo will eventually do another stationary system.

          • Force

            We shall see. If Nintendo does not seize their chance to advertise Pokemon Switch as the first main-line Pokemon RPG playable on the big screen, then they prove, without a doubt in my mind, that docked is a novelty mode to them.

          • ben

            This idea is a bit weird. In my opinion some games are far better as docked experiences. Arms, Splatoon and MK8 multiplayer. Some games are great as both. Zelda, Mario, Xenoblade (xenoblade is actually better on TV but.. I played a lot portable).
            Some games are just fantastic in handheld mode. So I don’t think the docked thing is a novelty at all.

          • Force

            It’s the idea of the dock being 80% empty and the dock barely providing a meaningful contribution beyond the small bit of tech used to convert things. Playing my big-screen just stretches things out and shows me that the graphics aren’t all that shiny as they’d be on other consoles.

            I’d rather the resolution stay the same, and the other issues are fixed instead.

          • R.Z.

            I’m not really sure I see the point of a cheaper stationary system, I don’t think the console is priced so high it would really detract a lot of people who long for a home console, the more powerful system I can see the appeal though.
            A cheaper portable system seems essential to me on the other hand, especially since the Switch is a bit lacking in the purely portable field (big, relatively fragile, lacking the now usual portable perks such as camera or passive connection …). I don’t know when it will be feasable because there are less corners to cut to lower the price, but I think that’s really the only way to really conquer the younger audience that’s into Pokémon Yo-kai watch etc. and that has made Nintendo’s success in the portable field.

          • ben

            Kids want Switches. Kids will continue to get old enough to own switches and so Switches will continue to sell.

            Here in Japan I can imagine in 2-3 years every family that play games will have 2-3 switches in their homes.

          • Force

            That’s Japan, which is still only 1 country a world of many. Granted, a special country in this regard, but still, only one.

      • nemo37

        “At some point, most people who want the machine should have it already.”

        You are explaining what a sales curve is. They key question is over what period of time will the curve be stretched out across. This is what we do not really know yet.

      • Tlink7

        It will take a while for everyone that wants one to have one 😛 Switch development will be a positive vicious cycle from here on: more games -> more players -> more games -> ….

        • Force

          Well, then let me throw you a scenario: A lot of games on Switch are currently excused of their issues due to handheld. What if the quality of games (bad porting, lazy development, cut corners etc) drops because of this? We may very well be facing this situation fairly soon, and that’s not something I’m looking forward to.

          • Radish

            Based on your comments over the past several months here, I’d say that you ARE looking forward to that happening. You keep reiterating this Chicken Little (“the sky is falling”) scenario in almost every article, ironically the ones that talk about Nintendo’s success with Switch. It’s like you live in an alternative timeline where all Switch games are running abysmally poor.

            The fact of the matter is that the market will decide which games do well on the Switch. If a game is so poorly developed for Switch (WWE, The Troll and I), it won’t sell well. In other words, developers won’t be able to afford being lazy. On the flipside, games that are optimized for Switch will do much better. Your nightmare scenario only exists when you are sleeping.

          • Force

            Would you say FIFA is well done? It’s in the top of the Eshop right now. Fire Emblem: Warriors is pretty darn lazy, pretty sure that did well too.

          • ben

            Both those games are alright man. I mean they are what they are but I don’t regret buying either of them.

          • Force

            I find the amount of clones in Fire Emblem: Warriors inexcusable. You have to do a fair bit of work to unlock Ana, only to have her use the EXACT same moves as Tatsumeme and Sakura. Celica fights exactly like Marth, not to mention Frederick’s victory screen and that patch of ground they couldn’t care to give a bit of a hand.

            Some of these clones are reasonable due to lore, like Chrom and Lucina, but the others, like Marth and Celica, are not.

            As far as musou’s go, it’s good, but then I doubt it’s very hard to make one of those. Koei-Tecmo cranks these out like they’re on the factory belt.

          • Radish

            There’s no way you can compare your issue with Fire Emblem Warriors (Poor texture on a small plot of land during a brief sequence) with WWE or Troll and I. Those games are completely unplayable. Fire Emblem Warriors is still very playable. In fact, most people think the ability to choose your resolution/frame-rate is an asset to the game. Fifa’s issues are with missing modes, not graphical problems. So it’s still very playable on Switch. I don’t think it sold “well”, it certainly didn’t sell anywhere close to PS4/XB1/PC levels.

          • Force

            That ability is indeed an asset, but I am not talking about that plot of land in this instance.

            No, I am talking about the needless cloning. Ana is a fairly hard/late character to unlock, and she has the EXACT same move-set as all the other archer-types. Marth and Celica fight the exact same way. Some of these are explainable through lore, but many of these just cause me to facepalm.

            As for FIFA, well, it’s in the top on the Eshop, which is quite well-filled with games. I’d say it’s selling well to be there.

          • Radish

            So then the “laziness” in that case has nothing to do with the Switch’s graphical capabilities and everything to do with the developer’s choices in the planning for the game. Your original “sky is falling” theory was that games wouldn’t be able to run on Switch and then it would fail. Clone characters has nothing to do with that. You just undermined your own argument.

            Again, FIFA is not a bad game, it’s just missing modes. It runs fine.

          • Force

            What hat did you wizard that out of? My “theory” as you call it, is that if Nintendo does not get with the times, they will miss out on next-gen games, as they ever push the boundaries of hardware.

          • Radish

            So then explain what “clone characters” in Fire Emblem Warriors have to do with pushing the boundaries of hardware.

          • Force

            That we don’t know if that’s all they could do with the specs, or they were lazy. Only a developer who has had the Switch in their hands can really say that, others can only speculate.

          • Radish

            And again, what does weapon variety have to do with console specs? I play a ton of Splatoon 2, and that game has more weapon variety than any game I can remember. And oh would you look at that, it’s on the same system as Fire Emblem Warriors.

          • Force

            And now you’re warping that into weapon variety? I was talking clones, since when is that weapon variety? Are you just looking for ways to try and get “your right” of it all?

            Screw it, do me a favour and stop replying, or I’ll just block you next time. I’ve had enough of your messing around.

          • Radish

            Well you tell me how the characters are defined then. I thought it was their weapon type, like swords, archers etc. Wasn’t that the main complaint early on? That the game was dominated by one weapon type while the others were less frequent?

          • Force

            I’ve never complained or cared about that in any way. I vehemently dislike how there are “types” that just use the same attacks. It’s a sign of KT’s lazy work.

          • Radish

            Well in that case I can agree with you. If that’s true it is a sign of KT’s lazy work, not a spec issue.

          • Force

            True, but then I don’t know if they could’ve done more or were limited by handheld. I have no clue how that works in development, but I’d love to know how it does. You can’t understand what you’ve no clue about.

          • Radish

            It’s possible it was rushed. Neither of us know. But to assume that character types is correlated with hardware specs is completely baseless.

          • Force

            To assume that it’s lazy work isn’t 100% accurate either. They say XC2 is pushing the Switch in handheld mode, is that the Switch’s limit already?

          • Radish

            You are the one who said it was due to KT’s lazy work.

            Thankfully XC2 is better in docked mode. Also, the capabilities of a system are not fully explored in its first year.

          • Force

            True, but you know Digital Foundry, and that’s their words not mine. http://www.eurogamer.net/articles/digitalfoundry-2017-does-xenoblade-chronicles-2-push-switch-mobile-mode-too-far

            I know, and I’m not assuming it’s 100% certain due to their lazy work. I’ve said that I can see logic in it being because of that, but also that I’m not certain because I don’t know enough about the subject.

          • Radish

            If you aren’t going to use it in handheld mode I wouldn’t worry about any downgrade in handheld mode.

            Okay, so don’t make assumptions then. 🙂

          • Force

            It doesn’t run as stellar in docked mode either. I’ve explained those deficiencies, so I won’t repeat them here.

          • Radish

            If you look at the Digital Foundry video you linked, they agree that docked mode is vastly superior to handheld mode in Xenoblade Chronicles 2. I think they probably have more expertise in this area than you or I.

          • Force

            Oh for sure, but I don’t know how far they’ve gone in, how extensive they’ve done testing. I’ve been around in this game, around 275 hours, after all. The errors, may not happen to everyone, but they’re egregious, since they’ve costed many people many hours, myself included. The frame-drops? I can overlook those, it’s only 1 point where they went really bad.

          • Nhat Anh Hoang

            So were all musou games on ps4/xbox also have a ton of clones

          • I’m gonna jump in for a moment, just to reiterate that these are Koei-Tecmo problems. And their games are infamous for some level of problem. Graphically, DLC and roster-wise, design-wise, etc. It’s what KT does. People were impressed that DOA5 ended up being good and fairly well supported (still too much DLC), because KT is infamous for that. The same way that Capcom became infamous and known for bad DLC and broken-upon-release games.

            It’s fair to judge the Switch on some titles that are unplayable on it, but we also have to step back and look at devs/publishers. These games don’t exist in vacuums. When companies like EA and KT put games on the Switch, we shouldn’t automatically assume that Nintendo’s overall quality standard will suddenly stamp in and improve the game.

            Some companies have bad/broken/problematic games, period. Regardless of console. Look at the latest Atelier. Yes, it looks absolutely lazy on the Switch. Gust’s games since the last Dusk game have been increasingly lazy and broken though. And there were two other games in Atelier and another NoA before the jump to the Switch’s inclusion.

          • Force

            I guess it’s on me, as I was hoping Nintendo would do a better job policing this.

            But that’s 1 example. If we look at Xenoblade Chronicles 2, the frame-drops, most of them, I can overlook. At one point though, there were my team, and 4 driver NPC’s with their own blades on the screen, and the frames dipped to around 10. That’s a shame. The errors that have happened to people, that robbed them of hours of progress, those aren’t something to ignore.

            That said, I will admit that Xenoverse 2 has ran without issues, same going for Mario Kart 8.

          • I would like that too, but Nintendo can only do so much.

            Lol, I have a lot of problems with XC2. And my husband has been showing me his glitches. What errors have robbed people of hours of progress though? Do you just mean the fact that slow downs happen and total up? Or something bigger?

            The thing is, not everyone using the Nintendo IP is going to put out exceptional quality. Everyone is familiar with KT. And it’s a shame it’s like this, but that’s why FE:W is the way it is. And frankly, this is one of the problems that falls on the gaming industry and its toxic shifts. Companies weren’t taken to task and people got pulled into trivial console wars instead of holding publishers accountable for their horrible practices.

          • Force

            No, actual systemic errors that close the game, and since it only auto-saves once a core-crystal is opened, that’s a lot of lost progress. I’ve had 2 of them, a friend reported 3, and a streamer I frequently watch has gotten around 1-2.

            And if people just accept this laziness, then nothing will change! If people accept less, then that is what we will get, so it’s about time we stopped using portability as a shield to deflect criticism of actual problems, and started asking for developers to do better!

            As for the frame-drop scenario, here’s the screenshot: https://media.discordapp.net/attachments/319518379809701888/397376227372957696/001.jpg?width=839&height=630

          • Ah, didn’t hear about those yet. I don’t think that’s laziness on their half, but still a problem. Hopefully they can figure that out and patch it soon.

            But yes, they are busy. I don’t fully understand the lay of their own teams, but they do have quite a bit going on.(Hopefully Honne is the director of the other project.)

          • Force

            I don’t know what the issue is, and that is my problem. I can’t understand what I don’t know, and the developers are very unlikely to explain me what is actually going on, so I can only speculate.

            I can’t remember XCX having such issues… I guess it’s that other project on the side/holiday rush combined.

            In any case, I hope they’ll fix these issues. They’re an annoying blemish on a otherwise incredible experience.

          • ben

            But issues like the ones you have experienced with Xenoblade 2 are present on all consoles across many games. You cant say that is the fault of the switch. FF15 has frame rate issues on the Xbox and PS4 for example!

          • Force

            Then that is on Microsoft and Sony to fix, them having the power to not have these issues is even more egregious, but I don’t own any of those systems. I own a Switch, and I expect better of Nintendo.

          • Tlink7

            Nope, people won’t buy trash

          • Force

            As in that scenario won’t work? Well, as I’ve sad to the Mario-escaped vegetable below, is Fifa on Switch a good game in your opinion? It’s in the Eshop top right now, and FE: Warriors sold pretty well to, despite being lazy.

          • Tlink7

            FIFA is more a tale of caution on EA’s part. Still a lacking port yes, but nothing too bad. FE Warriors being what it is is more to TK, they want 60 FPS and also have a million enemies on screen

          • Force

            I don’t think I’ve got the 60 FPS mode on, and it still looks like a “meh” 😛

        • Game_God

          “positive vicious cycle” like in virtuous cycle 😉

          • Tlink7

            Ah my bad. In Dutch it is called ”vicieuze cirkel” and has no inherent negative or positive meaning, so I just translated it and put ”positive” infront of it 😀

          • Fredy Rodriguez Ortega

            I got your idea in spanish is called the same way “circulo vicioso” which is what you explained ha

          • Tlink7

            Nice 😀 it is fun to see how similar European languages are

      • ben

        I was listening to a comedy podcast and even they were talking about how great the Nintendo Switch is.. I think it is selling a lot of consoles to people who have not been gamers for a long while.

        • Force

          The kind of Wii crowd who will buy 1-2 Switch and then put it in the closet? Fantastic.

          • ben

            Not really. They were talking about Zelda being an amazing game that looks like a studio Ghibli movie.

          • Force

            “I think it is selling a lot of consoles to people who have not been gamers for a long while.” That’s what I was referring to.

          • ben

            Yeah.. but that doesn’t mean Wii crowd. Those people who bought wii were never gamers. Getting 90s kids to buy consoles is connecting with a lost generation of people who were hardcore gamers who left the hobby during the PS2/3 wii era and are now interested in gaming again. Those people buying Mario and Zelda are just as likely to buy other games even to buy stuff like Xenoblade and Bayonetta.

          • Force

            And how many of those buy a Switch to the side for those games? There’s a reason why Nintendo’s games sell much more than most others on their platforms, because there’s plenty of people who buy it just for their IP, due to them having other platforms for third-party.

          • ben

            There is no point debating that. If you are already a gamer with a nice PC then the only reason to buy a switch version of the game is for its added portability. If that is the case then Nintendo made the correct design choice because if the Switch had just been a nintendo power box the only games that would sell would be Nintendo first party games. At least the switch has a chance by offering something that is not available on the PC or the other consoles. Without the option to play in both portable and docked mode the Switch would be doa.

          • Force

            If only it didn’t get into Nintendo consumer’s heads that portability is now the second coming of gaming. They’ll excuse games of all their faults due to them being portable. That’s how you’ll lose quality in the long run, since portability is enough justification for them.

          • pokeblade101

            You honestly seem to be extremely negative towards Nintendo.

          • Force

            I’ve been playing on their systems for as long as I can remember, and I expect better of them. That is all.

          • Radish

            Funny, I didn’t see you criticizing them this much during the Wii U era. You seem to only lash out when Nintendo is at their best, which like it or not is right now.

            And do you honestly think they read these comment sections?

          • Force

            Of course not, but there’s nothing wrong discussing things, now is there?

          • Radish

            There’s constructive criticism and then there’s blind criticism. You’re falls in the latter category unfortunately.

          • Force

            And who are YOU to judge that?

          • Radish

            A frequent reader of this site, and I haven’t seen much constructive criticism out of you. It’s usually a conspiracy theory filled with faulty logic.

            I haven’t bought a handheld since the DS Lite a long time ago. As a console gamer I appreciate the fact that now I have access to games that previously would only have gone to Nintendo’s handhelds. Not just that, but I have access to games that never would have gone to a Nintendo home console, like Dark Souls, any Bethesda game, and Ys VIII. When was the last time Ys was on a Nintendo home console? SNES.

            But then again, I care more about games than pixels. How typically human of me.

          • Force

            I care about games, and running well so my immersion isn’t ruined by errors cutting into my gameplay experience, or lagginess that suddenly slows me down while looking around with a camera, frame-drops that make me wonder what the hell is up. I’ve come across all of these before on Switch.

            I’ve said it before, and I’ll say it again: All I ask, is that the dock ensures me that problems that occur in handheld mode due to limitations of said mode aren’t a thing while playing docked. Something as simple as Nintendo’s patent would solve this: http://www.nintendolife.com/news/2016/04/nintendos_supplemental_computing_device_patent_is_cleared_for_completion

            But with how paranoid they are in regards to the Switch coming off as “less portable” I doubt they really give a toss, and that’s my other irk: People don’t demand better from docked play, so I doubt they ever will improve it’s performance.

          • Radish

            It’s not that people don’t demand better, it’s that not everyone has the same bad experiences you do.

            Actually I believe quite the opposite. I think Nintendo has been hard at work in making a dock upgrade, regardless of that patent or not. But you have to realize it takes time to manufacture, and I’m sure given that they didn’t know whether the Switch would be a success they weren’t going to implement it. The portability IS the key selling point and separator from the other consoles and PC. They wanted to be as clear as possible and didn’t want to confuse people like they did with the Wii U.

            You saying “Something as simple” just shows how far out of touch you are with hardware development. There are plenty of complications involved in that SCD.

            I’m very glad they didn’t try to jump into 4K right now because the market isn’t ready for that yet at the mainstream level. It still costs a lot for a 4K TV and developing a game in 4K costs an absolute fortune right now. When the PS4 Pro and XB1X are struggling with this it reveals a lot. This generation of gaming still has some years left and I don’t expect a Switch upgrade too soon. But I do think we will get one, and hopefully it will have more system storage.

          • Force

            I understand that portability gives it these games that otherwise would’ve skipped it, like DOOM, like Skyrim, like Dark Souls Remaster. That said, I approach multiplats from a logic perspective: Why would I pay more/the same for a product that works objectively better on another machine I own?

            The handheld portion of people will sustain these purchases enough to keep them going, is what I’m suspecting, but what if that changes? What if that stops in any way? I’d just like a solid, logical reason to support third-parties on the platform, though I’m not expecting it and I doubt there will be one, since there’s enough people buying it for handheld play.

            4K and the likes, I haven’t even seen that myself. Never considered going for it either. A stable experience is what I ask for, not top-notch or life-like graphics. Wouldn’t it be awesome if comparisons between Switch and other systems would be able to say “It’s the same as PS4/Xbox One base models”? They’d be more than just the companion system then.

          • Radish

            You want a reason to buy third parties on the Switch? For the same reason people buy third parties on XB1 or PS4. They aren’t getting the best version either but they are okay with it being “good enough”. I suggest you look at it that way.

            I’m not going to tell you to buy games on Switch just to support them, that’s stupid. If you have multiple platforms it makes sense to buy the version that you think is the best. But not everyone has those options, and it’s nice that Nintendo is getting lots of third party support because it gives people the idea that Switch isn’t just for Nintendo games (even though it may be for you).

            There’s also the fact that Nintendo’s relations with third parties is better now than it has been since the SNES days. Though perhaps even better than that because they are actively promoting third party games alongside their own. I don’t remember Nintendo ever doing this. This bodes very well for the future, a future in which we can expect most third party games to also come to the Nintendo platform.

          • Force

            “They aren’t getting the best version either but they are okay with it being “good enough”. I suggest you look at it that way.” That goes against reason and logic. Why should I spend more or equal to get less? That is literally the same as ramming your head into a wall.

            I realize that second part, and so long as people have portability as incentive, they’ll buy it, but it depends on whether or not the games stay supplied. If there’s a drop, for whatever reason, then not even portability will help there. Can only hope that lasts.

            The only exception, is the games that the Switch can’t handle. We’ll see in that regard.

          • Radish

            I don’t think buying a video game is “literally” ramming your head into a wall.

            All 3 consoles are offering you the same game, and the PC is also getting it. The PC has the highest graphics and the game runs the smoothest. The XB1 and PS4 have a downgrade, but people are okay with that. The Switch also has a downgrade, but adds portability as a selling point. So the only way you would not want the Switch version is if you care more about graphics than convenience. And the performance differences this generation is just not as eye popping as it used to be. There’s been a diminishing returns in chasing better graphics.

            Now that Switch has become the fastest selling system in multiple countries around the world, third parties are jumping on board every day. You seem to get more worried the more successful Switch becomes and the more games it gets. Also forgot to mention before that Switch is getting more indie games than ever before too, many of which were not on Nintendo consoles previously.

            I’ll be worried if 2018’s holiday game is Amiibo Festival.

          • Force

            Edited that 😛

            I’ve got Xenoverse 2 on Switch. So far I know, it runs the same on Switch as it does on PS4/Xbox One. In that case, I’ve no qualms buying on Switch, even though I could’ve saved quite a bit by buying on Steam.

            Amiibo festival… what an example you’ve brought to the table. Well, as I’ve said, it depends on their plans with the docked part. So long as people give a damn, they may even upgrade it. We’ll see.

            And now I’m going to ask you a very serious question. Do you believe, that Nintendo and Game Freak, keeping in mind how Game Freak is all about people meeting face-to-face for Pokemon trading and the role handheld plays in that, will advertise Pokemon Switch on it’s other unique selling point besides whatever is there gameplay: It being the first main-line Pokemon game playable on the big-screen?

            Because frankly, I doubt it, and I doubt they’ll even have all the same features between both modes.

          • Radish

            If the way they’ve advertised games for the Switch so far is any indication, I think you will see Pokemon Switch being advertised in a way that shows people playing it on their TV and on the Switch screen. There’s no reason to think that one mode will have missing features (except for specific form factor decisions like touch screen possibilities, local multiplayer with multiple Switches or tabletop mode, etc).

            I’m also not expecting Pokemon Switch to be a graphically intense open world MMORPG that I’m sure people are hoping for (I was clamoring for that 18 years ago). I am expecting it to be a substantial upgrade graphically when compared to the 3DS games, but unlikely to be an open world game. I think we will get a new kind of Pokemon game at some point, perhaps the one after.

            We’ll have to wait and see.

          • Force

            So basically Game Freak being Game Freak aka lazy? Well, I guess no expectations if pessimism is the right call here.

          • Radish

            Well they’ve been hiring a lot of new graphics developers lately. I think lazy would have been for them to just port over Sun and Moon. I’m glad they are making a game from the ground up on Switch. This is the first mainline Pokemon game that will be in HD. Even Nintendo’s own developers struggled with HD at first.

          • Force

            Fair enough, but that just means it’ll probably look shinier. They may still make it the same as they usually do, I mean aren’t game-freak infamous for being lazy in that regard? What says now’s any different?

          • Radish

            I don’t think they want a bad first impression on Nintendo Switch. I never really like to call developers lazy because I know personally how much work goes into programming things. I’d rather use the term “iterative” for their games, but I haven’t played Pokemon since Diamond + Pearl so I can’t really comment on that.

          • Force

            Well, pull up Pokemon Sun/Moon and then their “Ultra” versions. That’s what people would call lazy.

            And, something else to keep in mind, the head-honcho of the Pokemon company himself was very sceptical about the Switch’s success. I wouldn’t be surprised if some of that yet lingers.

          • Radish

            Well the “Ultra” versions of each generation were never considered big new games, they always just built a little on the games they are based on.

            I think Pokemon Company wanted people to buy the 3DS versions and not turn people’s attention away from their current products. That was pure marketing speak.

          • Force

            Going so far as to say he told Nintendo he’d think the Switch would fail? That seems too genuine for just “Hey, we’ve got stuff to sell on 3DS, don’t forget that!”

            I’m 100% certain that there will be HUGE hype for the game regardless, and equally certain that nothing short of a miracle will be able to live up to that. Miracle we won’t get.

            Oh well. Hopefully there’s a real Direct to follow the mini up soon. That mini was full of multiplat games….sigh.

          • Radish

            I would love to see where you got that information about the president of Pokemon Company telling Nintendo that the Switch would fail.

            As for the mini direct, the Switch NEEDS third party support. If all they ever offered were Nintendo exclusives we would have the Wii U again. And since I don’t game on any other platform I am very happy to see third party games come my way.

          • Force
          • Radish

            Interesting, hadn’t seen that. However, he didn’t tell Nintendo that, he told the press that. But in that same article he said things that indicate they weren’t going to try to make a 3DS game and put it on Switch:

            “With the Switch,” he explained, “we see it as a chance to create Pokémon that goes deeper and with a higher level of expression. As a result, that makes it an extremely important platform […] Right now we’re using 7 to 8 inch screens, but on a high-definition TV you can express a whole different world with graphics and sound.”

          • Force

            True, but they can make the same game as is on 3DS and just polish it up a little. It’s an option.

            It depends on what you read, but he has said he directly told Nintendo he thought the Switch wouldn’t work.

          • Radish

            That was long before the Switch hit store shelves though. Obviously by e3 he had completely changed his mind about Switch and now sees it as an opportunity to advance the Pokemon series more than any other generation before it.

          • Force

            True, he’ll probably have a different outlook on it by now, which is why I’m hoping that’s enough reason for them to really take their time and bring the IP to the next level.

            That said, going from 3DS to Switch is quite the leap, they’ll probably need to take their time.

            I do remember reading that people going out and about was really important to Game Freak, that whole aspect of meeting also slots in with Pokemon Centres in Japan, so we’ll see what they do with it, but for now, I’ll remain sceptical that they won’t lock features to it.

          • Radish

            I personally would be very surprised if there aren’t multiplayer features on both handheld and docked. I agree in hoping they take there time and we don’t see it til 2019.

          • Force

            We’ll see. I’m just going off of what they’ve said themselves, what’s really important to them. Maybe they’ll adjust their views, maybe they won’t.

    • Toni

      also this is just december, what you’re comparing it to is the PS4 sales for 6 weeks during the holiday season, not just december, I doubt the switch has reached 15 million yet, but 13 million for sure

  • Michael C

    Good numbers, its nice the handheld market is great (switch), and its nice seeing both 8th gen home consoles doing well (PS4/XBOX ONE).

    • Eagle367

      Switch is in both markets troll

      • Force

        With a toe in one, and the rest of the body in the other. Stop excusing Nintendo, you disgusting sap.

        • Game_God
        • ben

          Come on man. Splatoon 2 is a tv game! You cant play that game in handheld! Or you can but… good luck with that.
          Japan is the home of Splatoon 2 and I imagine there are around a million people who own a switch that barely take it out of the dock in Japan!

          • Force

            With Japan’s culturally ingrained preference for handheld I doubt there’s even 500,000 people that take it out of the dock.

            Doesn’t Switch get advertised as a handheld over there?

          • ben

            Not at all. It is advertised as a Switch. I don’t really see why you are so upset. People enjoy the system. They like that they have choices. What is making you so angry?

          • Force

            I’ve explained it many times, but I can always say it again: I don’t want the issues the game has due to being handheld to affect my docked gameplay. That is all.

          • ben

            That is a really strange argument. It is not like a power box Nintendo was likely to get 3rd party support.

          • Force

            I’m not asking for a powerbox. There’s still a 80% plastic box with barely any tech acting as a converter that can easily be outfitted to help here. Pretty sure a separate one can be made that has such tech to help docked out.

          • ben

            but then you are adding more cost to the product. That would be a mistake.

          • ben

            Also.. This myth about Japan and handhelds needs to stop. People in Japan bought the 3ds because of the games it had on it. It mostly was bought for elementary students. The fact that the games for 13-18 year old market in Japan collapsed after the ps2 is down to both Sony and Nintendo not making games that appealed to that market. Splatoon is one of the first games to really nail that market!

            The nonsense that goes on about portables in Japan is really annoying. I have lived in japan for 10 years the only people I see playing portables are between 6 and 12 years old.

          • Force

            You say it’s a myth, you may live there, but Japanese, by culture, far and large, are usually busy travelling and working. The Switch slots into their life due to being handheld perfectly. Unless Japan has had a major culture shift I’m unaware of, that “myth” isn’t a myth at all.

            Last I checked, mobile phones are still king in Japan, Switch sells due to handheld, and PS4 is struggling to make decent sales. Xbox One X isn’t even worth mentioning.

            What you see, isn’t what’s happening by far and large. You are but one person, in one place, at any one time.

          • ben

            PS4 struggles because Japan is the only Market that was not impressed with just a more HD version of the PS2. It is the west that is stupid in not demanding more.

          • Force

            That’s ironic, coming from someone who loves the Switch. I’m asking more from the docked mode, which is currently hardly worth mentioning, at which point you freak out and think I want a power-box.

            No, the West knows what they want, and so does Japan. Japan wants handheld experiences due to their working culture, and the West wants both since they tend to have more time, though edging more to home-console.

            If it weren’t for the West, we’d probably not have home-consoles any-more.

          • ben

            I don’t agree with you. But whatever. Also I don’t think not having homeconsoles would be a great loss.

          • Force

            Listen, portability nets you more sales, but portability won’t have your machine run the next-gen demanding games. Power will. So either Nintendo starts ramping up with the next Switch iterations with power, or they’ll start losing out again, as they are already with Red Dead Redemption 2 and Monster Hunter World as 2 examples to be named.

            Japan’s home-console market is finally getting a plus, and you know what is causing that? A handheld, AKA the Switch. That’s how non-existent that market is now, that it needs a handheld with a glorified HDMI cable to pull it out.

          • ben

            What if games don’t need to get more demanding? Both those games are going to be better on pc.
            Again. There are games on the switch that are TV games the form factor is making you talk rubbish. Games are what make the switch a portable or a TV experience not the hardware as such.

          • Force

            These games are running worse because the Switch’s form-factor doesn’t allow for more power. “TV games” is BS. Handheld games is a fact, Severed and Voez (changed in Japan) don’t allow for docked play.

            Tell me, what is the Switch’s draw, putting that BS “Convenience” argument to the side? Playing console-level games on the go, a bit of local multiplayer to the side.

            If you were to gauge Japan on how many people play Splatoon 2 docked, I doubt it’d be even 20%.

          • ben

            Shut up now. you are being really really stupid. No one is playing splatoon in handheld. Pro controller sales alone would prove this!

          • Force

            Proof? All in all, the primarily used mode of the Switch is still handheld, according to Nintendo’s survey, and that’s only the people who bothered to answer said survey.

            It is not a far-out guess of me to think most people play it handheld.

            Pro-controller sales? Hah, pro-controllers can still be used undocked, and can just as easily be used for different game. Hot-air argument there.

          • ben

            that survey shows that the primarily used mode is both not docked or handheld!

          • Force

            20% docked, 30% handheld majority both. If you add both to either, which is valid, then you’ll get primarily handheld.

            Also this survey is not all decreeing. It wasn’t made around the entire world, for starters, and it only counted those who bothered with the survey. What about all those who didn’t?

          • ben

            Are you really telling me that people in japan are walking around with a pro controller in their pocket. This is beyond absurd at this point. Calm down and relax.

          • Force

            I’m sure there’s people who buy themselves a nice little backpack or carrying case or whatever and just take it along in that.

          • ben

            The only reason Monhun is not on the Switch is it was money hatted by Sony. Where is red dead?
            Didn’t you write that the switch would be in trouble because it wasn’t getting Mass effect Andromeda?

          • Force

            “The only reason Monhun is not on the Switch is it was money hatted by Sony.” That is BS and you know it. They’ve got it exclusive in Japan, arguably the worst place to have it so, since the PC/Xbox One are barely competition there. Capcom themselves have said that the hardware they had in mind (Before Switch was even a thing) was set from the start: http://nintendoeverything.com/monster-hunter-world-co-director-asked-about-a-switch-port-wants-to-think-about-the-future-instead/

            “It comes down to what we’ve already said – we want to deliver the perfectly adapted game for the hardware we have in mind.” Aka PS4/Xbox One/PC.

            No, I never wrote that it’d be in trouble if didn’t get Mass Effect. A fantastically designed system? For the handheld users, maybe, but the TV-users sacrifice for it. Their only return? More games, granted that they don’t own another system that plays them better.

          • ben

            No.. it totally was not money hatted.. Go look on the Amazon website and look at the PS4 bundles. Games that don’t have marketing deals do not have bundles. Did MS have a FIFA bundle this year? No, I don’t think they did.. you know why? Sony money hatted. In Japan buying full exclusivity to a game that sold 4 million copies on its last mainline release is a pretty big deal.

          • Force

            This Monster Hunter is quite possibly the future of the series. Yes, Sony has marketing deals, yes Sony has it exclusive in Japan, but NO locking out the Switch is not a part of this. It’s merely Sony recognizing what Monster Hunter is and making a deal around that.

            Exclusivity has always been a part of the industry and will remain so until it crashes and burns once more. As the evidence above suggests, the Switch being “kept out of this” is utter nonsense. Blame Sony for paying for exclusivity all you like (Something Nintendo did with PayDay2 and that timed exclusive character, which I highly doubt anyone will buy into) but don’t pin something on them that they’ve got nothing to do with.

          • Nhat Anh Hoang

            Except MH World will be very lucky to sell over 1.8 mil in Japan when Dragon Quest XI can’t do it

          • Nhat Anh Hoang

            I wonder why Vita – a stronger handheld with more games than 3ds but failed hard and not even a fraction of 3ds sales

          • ben

            Why would any one keep it docked that is not the point the point is pretty clear. You can play it on your tv and take it with you to work/school. It gets advertised as the Switch. What do you even hope to achieve with this debate? Nintendo made a system that is the future of consoles in my opinion. Big box consoles are not in anyway modern or serve any purpose going forward. PC is the future for most games and big western studios are releasing less and less games every year.
            Games are moving away from traditional homeconsoles.

          • Force

            “Why would any one keep it docked that is not the point the point is pretty clear.” And here I thought the point was to play it how you want, how it adjusts to your life. Must’ve been given the wrong idea then, maybe I should move to America so I can sue them for false advertising? 😛

            “Big box consoles are not in anyway modern or serve any purpose going forward” Those boxes are merely the host for the power of the hardware inside. People tend to say that the Switch is unwieldy, any smaller at the current moment, and it’d be PS3/Xbox 360 levels. And I’ll yet again remind you that the dock is 80% empty plastic, 100% wasted opportunity.

            “PC is the future for most games and big western studios are releasing less and less games every year.
            Games are moving away from traditional homeconsoles.” Last I checked, Sony was still turning some pretty damn good numbers. Last I double-checked, There’s still about 5+ times as many PS4 sold as Switch.

          • ben

            Sony has 5 times the install base after almost 5 years.. shock me.

            Yes. I agree the Switch is not up to the specs of consoles that weigh over 10 times it does…but those consoles don’t offer anything unique for people who own a pc.
            I will remind you that filling the dock with technology costs the consumer and makes game development far more complicated.
            The switch has always been advertised as a multi-purpose device from its reveal. I have no idea how you can sue them when their message has been crystal clear.

          • Force

            There was an 😛 behind that suing part for a reason.

            Nintendo doesn’t give me much confidence that they really care about the dock. They reassure me that the handheld component is all important nearly every day though.

          • Nhat Anh Hoang

            You compare ps4 2013 to Switch 2017? PS4 sold more? Who would have though

      • nemo37

        It is attracting the core Nintendo home console market, but on the broader gaming market it is performing more like a portable system. More specifically, unlike the stationary Wii U which was in direct competition with the stationary PS4 and XONE, the Switch, with portability as a key feature, is setting itself up as a companion to the other two systems as opposed to a direct competitor (similar to the relationship between past portables and past home consoles, in which both complimented each other and had a large overlapping user base).

    • Aline Piroutek

      It is the ninth gen. PS4 and XONE cannot compete with Switch, neither 3DS and Vita.

  • TDude73

    Merry SWITCHmas! For the past 6 out of 9 months, the Switch is the best selling console in the United States!

    • Gregory Weagle

      I thought it was seven for ten (March, July, August, September, October, December and I think June).

  • awng782

    Estimated December 2017 hardware sales in the US:
    Switch: 1.4 million+
    3DS: 700,000+

    Great month for Nintendo.

    • Stuart

      Where did you got that number? Do you have the results of PS4/Xone?

      • awng782

        NPD leaked data 😉

        PS4: 1 million+
        XBO: 1.27 milion+

  • Pepperkeet

    Sony fanboys will revert back to “Sales don’t matter” Just like they did all last year before december lol

    • ronin4life

      Like they do whenever Sony doesn’t sell best. Which is actually most of the time overall…

      And then the slander campaigns begin…

  • masterjedi

    This is great news for Switch owners. The more sales the Switch gets, the more games Switch gets. I also think this is really good for Xenoblade Chronicles 2 as it was the only major release for Switch in December. Seems like the game was able to maintain Switch momentum nicely.

  • Jessika S.

    This sounds like amazing news but every single news outlet is using what Aaron Greenberg tweeted & have not waited for the NPD to actually put up the numbers.