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Epic doesn’t plan on bringing Unreal Engine 4 to Wii U, but ports are possible

Posted on July 12, 2012 by (@NE_Brian) in News, Wii U

Epic Games has finally clarified its stance with Unreal Engine 4 on Wii U once and for all.

According to vice-president Mark Rein, the technology isn’t intended for the console. But Rein said that it “is going to be supremely scalable”, making third-party ports possible.

He concluded by noting how “Unreal Engine 3 is a really good fit for that platform.”

Rein said:

“We have Unreal Engine 3 running on Wii U. You saw games at the Nintendo press conference again this year – a fantastic demo by our friends at Warner Bros. showing Arkham City running on Wii U. And Aliens: Colonial Marines is coming on Wii U, that’s also Unreal. There’s, I’m sure, several others. Mass Effect was announced for it as well. So we’re certainly playing a role there with Unreal Engine 3. I’ll state that I don’t think it’s our intention to bring Unreal Engine 4 to Wii U, but Unreal Engine 4 is going to be supremely scalable. We’ll run on mobile phones and on a wide variety of things, so if a customer decides they want to port an Unreal Engine 4 game to Wii U, they could. But Unreal Engine 3 is a really good fit for that platform.”

Epic Games’ senior PR manager Dana Cowley added, “beyond the PC, we haven’t confirmed any other platforms for Unreal Engine 4.”

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