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First Call of Duty 4: Modern Warfare details – No MotionPlus or DLC, customizable controls, more

Posted on August 19, 2009 by (@NE_Brian) in News, Wii

We shared some of the first screenshots of Call of Duty 4 on Wii earlier today. Now some of the first details have been released.

– Gamescom version is “almost beta”
– Nothing was taken down from the original version, everything is included: every multiplayer map, every multiplayer mode, all the original AI in single mode, all campaign modes from PS360.
– DLC not included. Neither Wii Speak/Motionplus.
– One of the reasons they’re porting the game is to continue the evolution of Treyarch’s engine. Graphical improvements in some textures resolution, general performance, new particle effects. 30 fps.
– WaW connections numbers on Wii were over any expectation, and were a complete surprise, which is one of the reasons for this game/multi
– Online improvements: now up to 10 players, host migration and possibility to invite connected friends
– Dev team is similar to WaW’s: from 25 to 30 people
– IW’s role: Giving engine code last year, MW code now, and some supervision
– Controls: Everything is configurable, ala Conduit, in addition to being smoother and better. All parameters, new scope setting. Up to 6 presets: from “greenhorn” to “insane”
– Squad mate mode is back. Zapper also compatible with single player
– CG/VA/sound effects/ OST from PS360.

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