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Jett Rocket II moved to Q3 as Shin’en uses extra time to add “real” 3D levels

Posted on May 1, 2013 by (@NE_Brian) in 3DS eShop, News


Jett Rocket II: The Wrath of Taikai was originally scheduled for Q1 2013. But lately, we’ve heard rumblings that the 3DS eShop game has been pushed back to Q3. This is indeed the case, Shin’en has confirmed to us.

What we have seen from Jett Rocket II thus far mostly encompasses 2.5D gameplay as well as levels that are slightly reminiscent of Super Mario 3D Land. But thanks to the extra time provided by Jett Rocket II’s delay, Shin’en will now be able to add in “real” 3D levels that are just like the ones featured in the original Jett Rocket for WiiWare.

Shin’en’s Manfred Linzner told us that it “was quite a challenge to make that in 60fps”, but the folks at the studio “like a good challenge.” Linzner believes that Jett Rocket II “is the only game that has free roaming 3D levels in 60fps/stereo on 3DS.”

Shin’en provided Nintendo Everything with a first look at one of Jett Rocket II’s true 3D levels – you can find the image above.

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