[Let's Talk] What are you playing? - August 2017 - Nintendo Everything

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[Let’s Talk] What are you playing? – August 2017

Posted on August 12, 2017 by (@NE_Brian) in General Nintendo, Let's Talk

A new month is here! We just entered August last week, so that means we want to know what you’ve been playing.

Have you started up something entirely new for the month? Are you trying out Hey! Pikmin or Miitopia? Or maybe you’ve been giving some of the new Switch eShop games a look. Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Splatoon 2 impressions

Bruno_Ostara

Splatoon made me almost regret buying other games since I really cant turn splatoon off. It is similar to the first, wich was already addictive. But it has enough twists to be considered a true sequel, the pacing of the matches changed almost completely with the new maps and new special weapons. The specials from the first were always game changers and that made people relly so much on them that frequently everyone would charge their special and then head to the objective. The new ones are quite balanced and require way more skill. Also, the salmon run provides that break from the crazyness of ranked. I’m really in love with salmon run, it’s a shame its not always available, but well, the prizes are quite good when its available. The singleplayer is good, but completely overshadowed by the multiplayer to the point i didn’t even finished and only plan to play it when I have no internet connection. There was some other changes that helped the game a lot, like the new guy responsable for reroll and gear slots providing a way to change a single sub ability. Many say the game is too similar but well, every shooter sequel is a bit similar, and I do think the changes made here are worth of being called a sequel. There are only two things i don’t like about it, the fact that there is no new ranked mode, and that we still can’t change weapons while waiting for a new match.

timZ117

Got it and playing it since launch with the splatoon pro controller.

I gotta say its a really fun experience, but it does feel really familliar at times. As if ive already done everything before. They could have seperated the experience more from the first splatoon if you ask me.

I also miss some social interaction in the game. Playing salmon run with strangers isnt that fun to me, and ive got like one other friend actually playing splatoon at the moment, so thats kind of an issue..

Otherwise, great game, tons of fun!

SortableShelf19

While it does have problems that I’m hoping will be fixed eventually, I’m having an absolute blast with Splatoon 2 so far. It was one of the reasons why I wanted a Switch. The first game was one of my favorite games on the Wii U.

Symbol de Au

Well let me tell you guys. I’ve been playing this game since release day, and after all my hours of play I’ve come to one conclusion. I’m the best. I’m just the best guys. That’s all there is to it. That’s ALL there is to it.

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  • JasonBall

    Nice last featured post, lol.

  • hi-chan!

    Only Splatoon 2 because I’m still having tons of fun with it!

  • JasonBall

    MK8D online! I got to 5500, very proud of myself. I officially consider myself a good Kart player. It is definitely the online game scene I’m best at. Total blast every day.

    I also have for some reason started to try to 100% BotW (normal mode), so if you never see me again you’ll know what killed me. And then there’s Master Mode! Before I die some day, I want both 100%, but for now just normal mode.

    Miitopia, yes. It’s been a blast! Nintendo’s first in-house turnbased RPG! I adore the Miis, so was instant buy even though I hate turnbased RPGs because I knew it would be amazing. Perfect casual timewaster. And it just keeps on giving! I’ve just reached the super critical plot twist, not the one with the midnight gamechanger after greenhorne (shocking awesome event btw) but the one with the plot stuff and dragon mechanic after the throne room battle. Which gives nothing away, don’t worry.

    Since it is obvious 3DS SNES is done, and it’s not going to be in the Classic Edition, I bought Dream Land 3 on sale on Wii U. I think it’s the second best Kirby game I’ve played, second to Adventure of course. Beat it in just a few days. Pure delight the whole way. I did not comprehend the “saving people” mechanic or whatever, except for Samus, cuz it was so obvious. So I didn’t get the true ending, and I don’t care, just like in DL2. Best remix of Dedede and Gourmet Race btw.

    Lastly, I finished Ever Oasis a few weeks ago. 9.5 from me. The number three 3ds game ever. Just imagine OoT gameplay but you have to restock all the shops in Castle Town and make sure the vendors are happy. Truly incredible software from Grezzo and Nintendo once again.

    • Tlink7

      Is there a difference in the values of online scores in Mario Kart 8 and Mario Kart 8 Deluxe? Glad you’re having so much fun though 😀

      • JasonBall

        Lol IDK I don’t have 8 on Wii U. All I can say is Deluxe is a true 10/10, just because of the mind boggling polish, and I feel proud of myself for 5500 even if it’s actually lame.

        • Tlink7

          Oh. Well I’m not saying 5500 is bad, if that’s what you thin, I was just curious 😀 I have like 1300 in MK8D so I can’t diss even if I would want to :3
          I agree MK8 is one of my favourite games ever and the Switch version just makes it even better <3

    • Princess_Eevee9

      If you think Kirby Dreamland 3 was the best Kirby game you ever played next to Kirby adventure oh my gosh you have got to play Kirby Return to Dreamland, also Kirby Super Star Ultra, and all of DS Kirby games, as well and especially Kirby Squeak Squad. Oh snap can’t forget Kirby Air Ride. So basically every Kirby game ever. I’m not much help here am I? It’s just I can’t think of a bad Kirby game because they are all good so so good, even the spin-offs are cute and fun!

      • JasonBall

        I’m actually not a big fan of more modern Kirby games. They got too easy and smooth. But I am working my way through the series, yes.

    • Princess_Eevee9

      I played most of them Multi-Player or in short bouts. Kirby is easy but he’s so adorable you don’t mind the cutesy atmosphere and gameplay.

  • キロ

    FE Heroes as usual… xD

    Hopefully Sonic Mania in a few days.

  • Velen (Not WoW)

    Ironcast, it tickles the mind, but it’s boggling how much the difficulty can ramp up. Also been playing Splatoon 2… as well as a very old game from the DS I rather enjoy: Knights in the Nightmare. Which I recommend to any and all RPG buffs. It’s an RPG unlike any you’ve ever played, especially with the touch controls.

  • Jack Bankhead

    I need to be playing more Splatoon 2. I preordered it and played on release, but I was on a vacation with really bad wifi, and now there’s school.

    I got Rocket Fist, fun little game. I hope to play it with some buddies. I’ll probably be getting some indies, too.

  • I’ve been playing star fox zero
    I have no idea why critics didn’t like it
    It’s amazing

    • JasonBall

      Because they couldn’t handle moving the gamepad while looking at it and also moving the stick at the same time. I actually haven’t played it. Is it worth 35 dollars?

      • yeah, it’s really fun
        way better than the demo
        really challenging sometimes though

        it reminds me less of starfox and more of the lucasarts xwing game

        • JasonBall

          What sort of really challenging? Like, a need for intense focus on managing both screens, or just like a boss with a lot of health and strong attacks?

          And, is it worth 35 dollars?

          • like, there’s a lot of enemies trying to murder you while you’re supposed to blow up some target and the time is running out. the hardest level i played five or six times before i beat it. the mission is difficult, or yeah, the boss is difficult because you got shot too much during the main stage. and that’s without me trying for any of the medals.
            like, i couldn’t beat sin and punishment for the wii, but i could beat this game.

            the screen thing is not difficult at all
            it’s really natural for me, but i do like motion controls, like i aim with motion controls in splatoon and drive with them in mario kart. there’s an eshop demo you can try out to see if they’re comfortable.

            35 dollars is not that much to me, you could probably get the disc for cheaper and sell it when you’re done. it’s probably never gonna be cheaper than that on the eshop, that’s why i bought it.

          • JasonBall

            Right, that’s why I’m considering buying it, because of the 35 dollars thing. I wonder if buying Zero for 35 will still let one buy Guard for 10? Because if you normally buy Zero for 50, Guard drops to 10, I wonder if sale will affect that.

            Yes, I tried the demo, it is quite comfortable for me, I was just unsure of real game/level design. Thanks for helping me out, I think I’ll buy it. My last question is whether you think the game would be easier with traditional nonmotion controls. I’m wondering if that difficult mission you mention is just like a difficult mission in SF64 but harder solely because of screen split focus.

          • i think the degree of mission complexity wasn’t present in 64
            you had to disable these nukes before they reached a portal
            and you had to shoot weak points in a sequential order to disable them
            so you had to fly by multiple times
            and they were very far apart so you had to boost to reach them
            and after the first nuke is out, little drones attack your mothership
            so you gotta decide whether to boost back to it and turn into the robotech chicken and save it
            or blow up the other nukes before time runs out

          • JasonBall

            I see. I guess the closest thing in 64 was where you had to shoot all the locks as the tank chasing the train? But interesting to hear about the complexity. Thanks.

          • yeah, it’s a very different game. i’m on level 5 or so and most of the game is in all-range mode
            the first level was on rails and that’s been about it

          • R.Z.

            If I may add my two cents, while I was pretty satisfied with my first couple of playthroughs (regular mode and arcade mode) of Starfox Zero (and it took me a whole playthrough to be at ease with the controls, the end boss is a real test of that), I was pretty disappointed by the lack of “replayability” of the game, and by that I mean that there is really only one set of levels and the alternate routes only bring you to variations of these, with the exception of one entirely new level.
            So it’s not like SF64 where you can have two playthroughs be almost entirely deifferent, plus one playthrough of SF Zero is also longer, so it’s not as easy to pick up the game and beat it on whim.

            As for incentive to perfect your scores you use medals to unlock training levels that are basically arcade-style challenges for the unlockable ones. If you’re not too much into scores it may not be enough to keep you playing, I know I went on to other stuff rather quickly.

            That being said it’s still a very decent SF experience overall, and I think the controls are actually its most interesting asset.

          • JasonBall

            Thanks for the info.

    • Vigilante_blade

      Because it’s virtually unplayable

      • JasonBall

        Something must be up with the way people’s brains are wired being different. You have a psych degree or something right? How is it me and this guy and many others find controls perfectly fine and enjoyable yet you and admittedly many others can’t stand it? Upbringing? Coordination? Forget business practices and player choice of controls, I just wanna know why it’s always either “virtually unplayable” or “it’s really natural for me” when it comes to SFZ

        • Vigilante_blade

          I can tell yout he most likely answer, some might not really like it.

          While experience, can mitigate the effect to some extent, the human brain is physically incapable of having your eyes focus on two separate targets with widely different perspectives without them needed to “focus”. In others words, 100% of players will have several seconds in which their visions and attention is impaired while playing Star Fox Zero.

          This is honestly a case where people just lie. The game is actually very clunkly to play for these individuals, but they pretend it works for them. This is just like those who claimed that Star Fox Zero’s controls work perfectly fine but kept running into walls.

          • Tlink7

            I’m pretty sure people dislike the game because it looks garbage and has forced and annoying motion controls. People can quickly look at two different things, even if one is much further than the other lol (I mean it is the entire concept of the Wii U and I consult the map on the Gamepad repeatedly in MK8 without having impaired vision)

          • JasonBall

            That’s just plain vain. I could say the same for the anti-Zero camp, that they have a smooth time but lie about it.

            If the game is designed right, you don’t need to look at both at the same time to do well. Surely Miyamoto wouldn’t go “hehe, people can’t focus 100% on two things at once so I’m gonna make this game require they do so so everyone has a bad time!” It HAS to be designed to look back and forth.

            So, I admittedly haven’t played the actual game, merely the demo. But if I do, and like it, and come back to you and say “I found the controls smooth and fun” you cannot find it in your soul to concede some people can work with it? I’ll be a liar? And you wonder why people dislike you around here.

          • Vigilante_blade

            Actually, it is physically impossible to not have to focus when changing visual targets. As such, yes, claiming that you don’t have that issue is a lie. Well that, or the person in question is an alien or a mutant.

          • Tlink7

            Stop spouting nonsense. Your eyes refocus almost instantly when you look at something new, even if it is much further away. It is a non-issue

          • JasonBall

            Okay, so yes, your eyes need to refocus. But listen. I don’t know about you, but my eyes refocus quickly. My father is, as we speak, playing BotW on the television 8 feet away and I’m on my phone screen typing this for whatever reason. My father is constantly asking me questions, showing me things. I look up and bam, I see the game, then look back down to type more of this. There must be something wrong with you if you take several seconds to refocus. I can say the same for the Zero demo. And the rearview mirror in my car, something somebody here astutely brought up.

            Not only that, if you don’t believe me, I can say my own Wii U is actually hooked to a 24-inch monitor I sit my chair right in front of. It is literally the same distance from my face as the gamepad. I move my head a few degrees and bam, there’s the other screen. I have that setup not because of focus, but because text these days in HD games is too dang small to read from the couch to tv. XenoX and BotW and TPHD, all just too small. So even if I did have eyes as damged as yours where distant targets take several seconds to focus on, I’d have them both right in front of me, no refocus on distant targets needed.

            Someone else here points out your universal problem, why you get into fights so many times and no one likes you. You cant separate your own truth from everyone else’s. I believe you that you have trouble in SF Zero. I believe that others do too. But I also believe that some don’t, like me. I don’t label my own experiences as objective fact to disqualify others’ experience.

          • Vigilante_blade

            I mean, sure, something is wrong with me. I have traces of astigmatism left. The focus takes some time for pretty much anyone, but if your eyes have any forms of near/far sightedness or astigmatism, the problem is increased even more. I am again, 100% right on this.

            Thing is, it isn’t actually “true” that no one likes me, and nor do I care if anyone actually likes me. Whenever I used actually provable scientific arguments to support myself, and I get push back, I have the question if I’m talking to people who actually “care” about actual facts instead of trying to create an echochamber. And Jason, I would honestly have expected better from you than to try and use “popularity” as an argument. I think you are better than this.

            My experience is that I hate these gimmicks. The fact is that eyes require focus and as such, to varying degree, people will suffer some loss of information when switching from one screen to another. That is a fact. This is not an opinion

          • JasonBall

            Hey, I like you. I agree it does take some time to refocus. That is fact, yes. My point is that the game HAS to have taken this into account. Since a refocus is objectively required, they can not have made a game that requires 100% focus at all times, not when the switching viewpoint mechanic is so prevalent.

          • Vigilante_blade

            One issue that we face is that every single person’s body is different. So while for some, the issue is small, for other, it is more major. SO when people say “Hey, it worked for me”, they fail to take this variance into account. Just because one person perceives thigns one way doesn’t mean another will have the same experience. For example, I am colourblind. When people tell me “3D is fine, shut up”, they fail to take into account that I cannot physically see 3D no matter how hard I try. When people say “I don’t notice the input lag”, that doesn’t mean tha tpeople who are experienced don’t.

          • JasonBall

            Perfect! You see that people have different experience with Zero’s control! I acknowledge that it could be a big issue for some people. Can you please acknowledge Zero is perfectly playable and fun and the focus thing has no practical effect on some players? That they can enjoy the game?

          • Vigilante_blade

            No, because the problem exists for everyone. It is merely a matter of severity. Star Fox Zero is objectively flawed.

          • JasonBall

            And don’t you think that possibly, some people have the problem exist so not-severely that they can enjoy the game? Or that they have fun even if they notice the problem? Or they even have fun WITH the problem, that choosing when to switch views adds an amount of strategy to the game since it impairs you temporarily?

          • Vigilante_blade

            I don’t deny the possibility of people finding the game fun. I’ve seen people actually get hyped over Friday the 13th, a complete mess of a game.

            However, I am argung that the game’s design permits a technical issue that could have easily been avoided.

          • JasonBall

            Thank you.

            Since the game is designed around the screen swap, it would be a totally different game if you made it a traditional experience. But I guess there would be less issues, yes.

          • Vigilante_blade

            And it would not have been as critically panned as well. Innovation is fine, sometimes. Not always, and not at all costs.

          • JasonBall

            I can’t disagree.

          • Tlink7

            You do not debate properly. You make some sort of obscene claim and when people destroy your agruement, you start dodging and adding all sorts of weird clauses.

            For almost all people, focussing takes a fraction of a second. Now if you have a disease I am sorry to hear, but that does not mean everybody suffers from the same thing. Games cater to the vast majority. If the game is slightly more difficult to play for a tiny amount of people, that does not make a game terrible.

          • Vigilante_blade

            TLink7 Dictionnary:
            “Obscene”
            Adjective.
            Statement challenging my world view. it is obscene because I don’t like it.

            And buddy, i won’t repeat myself over and over again. i will ignore a statement you’ve made if I’ve answered it already.

          • Tlink7

            First off, my name is not TLink7. Second off, obscene has a ridiculous amount of synonyms, but they all mean ”very bad”. Third off, you quoting a ”dictionary” at me is incredibly hilarious, because when people do that to you you call them bullies lol
            Interesting attempt at an ad hominem, by the way. Don’t think anyone will agree with you, however.

            Fine, then keep living in your dream world. I will keep calling you out whenever you lie in public and I catch you, though. Takes only a minute after all.

          • Vigilante_blade

            Buddy, you’ve been going on agressively at me for several days now, and you’ve been putting words in my mouth. We’re well past the point where you can even acuse me of any sort of bullying. If youw ant us to start discussing this in a civl manner, I am fine with doing so, but I’d appreciate if you stopped trying to bring “moral quandries” into this. Disagreeing with someone is not obscene. it is having a different opinion. However, when I bring a scientific, provable fact, you can try to counter it, but you ain’t going to win.

          • Busterblade

            Also give your dad a high-five for me, he plays good games 😀

          • JasonBall

            Yep!

          • R.Z.

            If by “several seconds” of impaired vision you mean a fraction of a second, then you’re right.
            Otherwise by your “facts” it would be impossible to use rearview mirrors in cars …
            Somehow people seem to be driving perfectly fine while checking their mirrors, but maybe you’re on to something and we’re actually surrounded by mutants and aliens.
            😉

          • Vigilante_blade

            Rearview mirrors in cars have the same delay problem. Hence why driving courses will ask you to check them twice.

          • R.Z.

            That has more to do with dead angles and little with time needed to refocus.
            If it took as much time as you say to adjust rearview mirrors would be a liability to drivers and looking twice would make it even worse.

        • Tlink7

          It has nothing to do with psychology and everything to do with his burning hatred of motion controls. He thinks Mario Galaxy is unplayable and that Twilight Princess Wii is completely different from Twilight Princess GC 😉

          • JasonBall

            To be fair, TP was never designed around motion, and as a launch title on Wii, before the tech was perfected, it has some issues. I wouldn’t say completely different but they are different experiences and GCN is better imo simply because Wii version is a game with motion legit shoehorned in where it doesn’t belong. TPHD is better still though.

          • Tlink7

            A wrist flick instead of B or aiming using the Wiimote doesn’t change the entire game though. So I’m gonna have to disagree with you when you say they are different experiences. The first doesn’t really matter and the second is actually an improvement if you ask me. I always hated painstakingly aiming shots with analogue sticks in Zelda when using the grappling hook in WW or the slingshot in OoT. Thank Jeebus for gyro aiming in BotW

          • Vigilante_blade

            Actually, it changed enough about the game to make it go from decent to hated in my case. So yes, it changes a lot.

          • Tlink7

            You are all alone in that. I’ve never heard anyone else have this complaint. The only problem I hear about TP is it is an OoT clone, it is ugly, it is boring, etc.

          • Busterblade

            Ugly? You mean distinct lack of colours? I didn’t notice boring myself, but it was quite some time ago that I’ve played that one.

          • Tlink7

            Well it isn’t a complaint of mine, just one of the few I’ve seen others utter. I quite like Twilight Princess myself

          • Busterblade

            Didn’t have much trouble with it myself, if anything, it’s an interesting contrast with most Zelda titles, in that it’s darker than the others. I’d say there’s a place for those as well.

          • Vigilante_blade

            You realize that the current popular oppinion is that the GC version was the definitive version before the Wii U version came?

          • Tlink7

            No it isn’t… far more people played the game on the Wii than they did on the GC. Popular opinion is ”I really don’t care about these extremely minimalistic motion controls”. Hell, the biggest complaint about the Wii version is that it is mirrored, making link right-handed…
            It isn’t popular opinion, it is your opinion.

          • Vigilante_blade

            There is this thing called regret after a purchase.

          • Tlink7

            There is this thing called ”return to the store” after purchase. Don’t be daft. If it was truly as terrible as you make it out to be, word would have gotten around and the game would have sold like crap.

          • Vigilante_blade

            Returned games don’t remove from the sales count.

          • Tlink7

            How do you know? I am not a shopkeeper, but that seems highly implausible. Either way, if the game was bad, it would not have sold well.

          • Vigilante_blade

            1. Developpers only make money off new copies. Used games make money for the store, but not the original content creator.

            2. Great games have not sold well. Fire Emblem Path of Radiance sold poorly for being ont he Gamecube and being released too late. Lufia 2 didn’t sell particularily well, which sent Neverland into economic irrelevance despite it being an incredible game. Valkyria Chronicles was considered a commercial flop and only began to actually sell when it was re-released on PC because it had gained a cult following status over the years.

            Sales and quality are not always connected. However, Star Fox Zero for example comes from an established franchise that people know, so it doesn’t have said excuse. Zelda also doesn’t have said excuse. If anything, its pedigree has mos tlikely positively coloured perception. People expect greatness from every Zelda game, even Wind Waker, which the artstyle was a bit divisive. The rest of the series never really had that “Zelda cycle effect”. In fact, the cycle is a myth.

          • Busterblade

            I do not wish to get into this whole discussion, but there is one thing that I absolutely must point out, Vigilante. Those games you name, they may very well be great, but keep in mind that those are opinions, aka yours. For every couple of those that like it, there will be those that dislike it, and games are not “objectively” great in the same way music perceived as “one’s thing” or “not one’s thing”.

          • Tlink7

            I said ”the game sold well so it can’t have been that bad” not ”the game sold bad so it was rubbish”

          • Vigilante_blade

            No Man’s Sky sold very well.

          • Tlink7

            It really didn’t. People found out it was rubbish pretty much immediately and then sales numbers for the title imploded

          • Vigilante_blade
          • JasonBall

            I have to partially disagree with you. I myself have seen people prefer gcn in the wider community. I do. The gameplay flow is still the same, but combat is just different enough to warrant me calling it a slightly lesser experience.

          • Vigilante_blade

            Not to mention the lack of a fully controllable camera on Wii.

          • JasonBall

            Excellent point as well, when the game was designed for it and had it removed. Unquestionably a point against Wii TP. SS camera works because it wasn’t designed for camera control and then lost it.

          • Vigilante_blade

            Ya know, just because I dislike motion controls doesn’t mean I can’t actually separate my feleings about it from the facts.

          • Tlink7

            You do not have an objective view of motion controls

          • Vigilante_blade

            And you do?

            And besides, my statements about Star Fox Zero were objective facts. Biology, bro.

          • Tlink7

            My opinion on them is infinitely more objective than yours. You go ”motion controls = bad” without looking at the individual situations. It is incredibly childish and unfair.

            No they are not facts at all. Stop lying all the time. Yes, eyes refocus. No it doesn’t take anywhere near the amount of time you make it out to be, or cause any sort of real trouble. Actual, practical biology, bro.

          • Vigilante_blade

            Just saying “you’re wrong” does not change the facts. Eyes need to refocus. any time, even a milisecond without optimal view (and it’s more than that) in an action game is cause for concern.

            I am 100% right in this case. Eyes require time to focus. The lenght of time is further increased with myopia, astigmatism, far sightedness, etc…

          • JasonBall

            I see what you mean about action games requiring focus. But I have enough faith in EAD that they wouldn’t make it so intense that a second to refocus would make the game unplayable.

          • Tlink7

            You ARE wrong. God, I highly doubt you got a degree in anything because you live in your own little fantasy world. You said ”eyes need to refocus, causing vision to be impaired for several seconds” which is just complete bogus. Miliseconds do not matter either, otherwise people would have car accidents all the time because the mirror is at a different perspective than the road *eye roll*

            All those conditions are just irrelevant.

          • Vigilante_blade

            I have a degree in psychology actually. And no, science is not “wrong”. This is not my opinion, this is years of research.

          • Tlink7

            Science is not wrong. Your opinion is though. And your opinion is not science. Thank God for that.

          • Vigilante_blade

            You know what is actually unfair? Actually rejecting the validity of everything I say by claiming that I am biased and therefore cannot be logical in any way. In fact, I could make the same claim about you. You enjoy motion controls. Therefore, you are biased to beleive that they work better than they actually do. In fact, I could even claim that your enjoyement of motion controls make you overlook problems with them, and thus you are not qualified to comment on the matter.

            But I don’t do that, because some people can separate feelings from the equation when engaging in discussion.

          • Velen (Not WoW)

            You really can’t. Saying people can separate feelings from the equation in a discussion doesn’t necessarily mean that you can, and you’ve prove you yourself are utterly biased against motion controls to exclusion of any logic for a long time now.

          • I think the problem is, you treat your experience as fact. Which, it is for you. But it is not universal fact. And you often have a hard time separating that.

          • Vigilante_blade

            The fact that eyes need time to focus is not experience. It is an actual scientific fact. This is biology 101.

          • But if your eyes are taking longer or have a harder time focusing than everyone else’s that it impedes your gameplay, that is an experience. It’s still scientific fact, just not universal fact.

          • Vigilante_blade

            The variance is a personal fact from person to person. The actual fact that eyes take time to focus is a scientifically proven fact. It is universal. The degree to which one is affected is that only thing that can be discussed. The fact that is happens is undeniable.

          • And I didn’t disagree that it takes time.

            > “But if your eyes are taking longer or have a harder time focusing than everyone else’s” Notice how I used “than,” thus making a comparison. A difference. Your comment is basically re-stating my point.

            My point was that your experience is not universal. That it’s in comparison to others doesn’t negate my point, it makes it. Attached to that, is my point that you often state your (subjective) experience as an objective fact. It’s a confusion in you that you can’t see past it; but I’m not going to sit here and play armchair psychologist or anything, just saying that you didn’t negate my point or even offer counter-point.

            If you don’t have anything to add, you don’t have to respond.

          • Vigilante_blade

            Puchinri, I’ve already made my point clear that I’ve based my point so facts. This discussion wasn’t even neede dint he first place.

          • But the point is that you treat your facts as universal, when they’re not.

            I can’t stand the Beatles, but it’s a fact that they had a huge impact on international culture.
            – You don’t like motion controls. But they innovated the industry and many people enjoy them.

            My menstrual cycle isn’t so bad, but some people have crippling ones. Menstrual cycles aren’t inherently good/bad, just a fact of life.
            – It sucks you couldn’t play/enjoy SFZ, but your experience is not everyone’s, and the game isn’t inherently good/bad for a fact of life.

            Eyes taking time to readjust ultimately has nothing to do with the game. Are you saying people never multi-task or operate in such a way in no other part of their life?

            You keep trying to apply your personal experience to everything like it’s this universal fact, but it doesn’t work that way. That goes for motion controls, individual games, etc. Sometimes you speak objectively, but you’re a victim of subjective statements more than you think.

          • NeptuniasBeard

            Yo, have an upvote for having a not so bad menstrual cycle!
            That’s dope!

          • Thank you! After I heard how bad my grandma’s was, I felt so blessed. It gets kinda bad at times, but I also became Superwoman and hyper creative, so I don’t complain too much. >u<

          • NeptuniasBeard

            I never thought I’d say this but… I’m a little jelly. If I could up my creativity AND get low key Superpowers, I wouldn’t mind bleeding out of my… uh, never mind :/

          • Vigilante_blade

            See, this is why I can’t discuss anything with you. I don’t mean this as an offense, but you take everything I say and somehow manage reinterpret it differently.

            Star Fox Zero’s screen switching mechanic makes it so that you will lose sight of some of the action because the human body is made this way. Eyes need to focus. E.g. no matter the variance, you STILL lose some visual information. It is a flaw. You can argue all you want that this doesn’t bother you, but its low critic scores and sales clearly show that people did not enjoy this and it doesn’t work for most. When this many people say that it is a problem for them, it is a flaw, no matter how much you claim it doesn’t bother you. Products are meant to be sold. If something gets in the way of that, it is a flaw.

            People multitask. However, they generally aren’t doing so why performing high skill tasks.

            Do you deny, yes or no, that it takes time to focus on things?

          • How or what was reinterpreted? How was it different?

            It can take time to focus. But that’s also individual. And that applies to the eyes adjusting, or people’s attention. Are you saying that everyone focuses on things at the same time and same way as each other?

          • Vigilante_blade

            Again, This is probably the thirtyeth time I have said this: I never claimed it was the same for every single person, but the problem itself as a general rule exists for every single individual as it is biologically impossible to focus immediately..

            Please stop making me repeat myself.

          • JasonBall

            Teeny tiny point here: does the Wii version of Twilight Princess’ high sales and critical acclaim mean the controls work for most people and that they enjoyed it?

            Careful now: If yes, cool, people like the motion. If it doesn’t mean that, you cannot use sales and reviews of SF Zero to back any of your claims about it because they’ll be meaningless.

          • Vigilante_blade

            You must also consider time as a factor. Many at that point has only played one version. Over time, people were able to compare and realize that they had been playing an inferior version

          • JasonBall

            Nice dodge.

          • Vigilante_blade

            I mean, consider Skyward Sword. People lauded it to be one of the greatest games ever made. And now today, people almos tuniversally agree that is was awful and praised BotW for being a departure from Skyward Sword’s style.

            People rated it highly without actually having experienced enough of the game to understand its problems.

          • JasonBall

            So don’t you think it’s possible Zero was low reviewed and not bought much due to premature bad impressions, and in five years people will warm up to it? Or are you telling me people opinions can only go down?

          • Vigilante_blade

            It’s possible in both directions, but the fact is that public opinion didn’t go up.

          • JasonBall

            It’s been a year and a third. I’m not saying public opinions will go up, I’m saying use caution when using numbers and reviews.

          • Vigilante_blade

            And yet, with such a reception, I think we can easily draw from this that it was a mistake.

          • JasonBall

            Obligatory Wind Waker comparison.

            I’m not saying it’s gonna turn around, I’m just saying it could, so you ought to use a little caution.

          • Tlink7

            Lol, nobody bought the GC version for comparison because it was gone everywhere by the time the Wii version came along. Even if the GC game was still widely-available, no normal person would have bought it. Why buy two copies of the exact same game? Especialy if you thought it played horribly? And no, just because you think the two versions are worlds apart, does not mean the rest of the world does as well. Please, keep making up more nonsense and make your self look ridiculous

          • Vigilante_blade

            Release dates:

            GC: NA: December 11, 2006
            Wii: NA: November 19, 2006

            You are wrong.

          • Tlink7

            I see. My apologies. That does not debunk the my argument though, because the GC version is very rare compared to the Wii one and most people still don’t buy two copies of the same game (certainly not of a game with controls they thought was awful). See if you can do better than a technicality next time

          • Vigilante_blade

            As such, most bought the Wii verison because they had no other alternative. They couldn’t wait for the GC, copies were limited, and they didn’t get to see how much better the GC version was with full camera control and better movement. Over time, people have seen that the GC version was better and their opinions have shifted.

          • Tlink7

            Dude, nobody can discuss anything with you… but yet you think everybody is at fault instead of the easier (and far more likely) solution: you are at fault. But nooo, it can’t possibly be you now can it?

            Unfocussed =/= blind and it does not last a significant amount of time. The game was bad, but not because of your made-up reasons.

          • Vigilante_blade

            What’s bothering you, TLink7? You didn’t used to be like this. I am using scientifically undeniable facts to back my claims. You simply cannot chalk it up to opinion. To disagree with me on this matter is to disagree with how countless years in the study of the human body actually functions.

            You know, it’s reasonable to disagree with moral position, or on a matter of tastes. it is not reasonable to deny scientific discoveries.

          • Tlink7

            I haven’t changed one bit, I am sorry to say Vigilante. But you are making claims that are just false and I will not let that fly. Because you are not using facts. You take note of what you know about yourself and just automatically apply it to everyone else. It doesn’t work like that.

            Anyway, this mess has gone long enough. People reading this will probably figure out not to believe you in this scenario, so my goal of guarding the truth is attained. Have a nice day, royboy~

          • Vigilante_blade

            Sure, whenever youw ant to learn something, go read about the concept of accomodation.

          • Tlink7

            This is very ironic and very irrelevant. There is no need or place for accomodation when it comes to facts

          • Vigilante_blade

            It’s a scientific term related to eyesight…

          • Tlink7

            I was hoping you didn’t mean that with the term. Either way, doesn’t make your comment any less ironic. I know how eyes work

          • Velen (Not WoW)

            You, talking about accommodation? Please refer to my video of choice for my response to this.

            You talking about accommodation is hilarious. You don’t accommodate anybody when you’re proven wrong on anything. It’s “I’m right and anyone who disagrees with me is wrong!” with you, and you will literally claim, cite, and do anything to be right! You will cling for dear life to what you think will win you the argument, no matter how many times it’s countered.

            You’ve proven all of this in this thread alone. Stop being so pathetic.

    • Annie Anemo

      Because of the controls, I had no problem with them because I had a lot of experience playing Splatoon, my very first time playing the game I got most of the high score medals, but I can see how most people wouldn’t be able to play it since it requires eye-hand coordination

  • Reggie

    I recently got Dragon Ball Fusions and have been enjoying that. It’s super fun, I wish I got it a lot sooner.

    Also been playing a lot of Dragon Quest 7 on the side, as well as the Monster Hunter Stories demo which I finished today. I’m definitely looking forward to when that releases.

  • Lance Devon

    Seriously just eating my backlog of Wii U games. Got Runbow a week ago and finally getting in on it. It’s actually… Pretty damn amazing.

    Outside that doing Ever Oasis for some time now, almost took me entirely away from the Switch for the time being.

  • Lord Drieg

    Splatoon 2! I can’t quit it! At least until Aug 15. Then Sonic Mania will be my new favorite!
    I’ll go back to Splatoon for Salmon Run, but it’ll probably be ignored like my copy of ARMS. (Though I did punch it out a bit in ARMS a few days ago. Rumors of new ARMS & characters means I need to grind out money.)

    • You would mind join our discord server Lord, We’re a great community of unofficial NE gamers, I feel you can contribute a lot with our topics and debating the lasting Nintendo news, if you are interested in the future to join us the link is on my profile, hope see you there. Good day!

  • Blackbishop

    Just got my copy of Fire Emblem Echoes: Shadows of Valentia, so I’ll play that.

    • Vigilante_blade

      Good choice.

  • Vigilante_blade

    Still some Fire Emblem: Shadows of Valentia. I tried a bit of I am Setsuna, but not a lot of it.

  • Tlink7

    Heroes of the Storm (after 1,5 years there are a lot of fun new heroes), Breath of the Wild (I’m exploring every nook and cranny so it will take me quite a while to finish it – it is still an amazing game) and Splatoon 2 (it is sooooo much fun, I’m glad I tried the Splatfest demo; I went from not caring about the series to being a biiig fan :D)

    • JasonBall

      Funny, after the Splatfest and Testfire on Switch, my first time hands on with a Splatoon game, I went from being a big fan of the IP to not caring. I’m not big on fast paced online competitions.

      • Tlink7

        You were a fan before you tried the games? Interesting xD
        Splatoon 2 also has a decent single player campagin though, plus some of the online stuff isn’t against other players but rather co-op against computers (salmon run)

    • Busterblade

      Heroes of the Storm you say? I do remember something about that: http://media.blizzard.com/heroes/samuro/bust.jpg

      • Tlink7

        I’m having fun with Guldan right now and I want to try a few others 😀

        • Busterblade

          Ugh, T you derp, did you already forget the right thrashing we gave them and how they feared a nice, long, sharp sword in the back that match? 😛

  • Busterblade

    Been playing that MH: Stories demo, surprisingly good actually. I’ll probably pick that up at some point. Hell knows that’s all the MH we’ll get for a while 😛

  • R.Z.

    I’m mostly playing Splatoon 2 when I can (meaning when I can dock the console to enjoy a stable wired connection), trying to get all the gear that I can.
    I recently bought I am Setsuna while it was on sale and I am pretty surprised to be enjoying it that much. I disliked most of the FF games I tried and have nothing but contempt for the ATB system, yet there’s something that draws me to this title. Maybe it’s all the snow or something, I really like snow.

    Aside from that I’m still addicted to Pokémon Shuffle on 3DS, I wish I could drop it, but if I don’t check in enough before the end of the month I don’t get the special Pikachu, so I’m stuck. 😛

  • Re-playing again Perfect Dark nothing to play right now at least in my side…..

  • Annie Anemo

    Well, I’m not playing Sonic Mania right now but I definitely will

  • Shawn Amkr Dickinson

    I’m playing – Blaster Master Zero, Shovel Knight complete, Zelda: Breath of the wild and I bought but haven’t had time to play, I Am Setsuna – when it was on sale.