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Miyamoto says Wii U development requires twice the amount of human resources than before

Posted on July 5, 2013 by (@NE_Brian) in News, Wii U

The Wii U is Nintendo’s first attempt at HD development. As such, the transition to making these types of games hasn’t been smooth.

Shigeru Miyamoto said during a recent investor Q&A that the switch to Wii U development – HD visuals and all – “requires about twice the human resources than before.” Nintendo “may have underestimated the scale of this change and as a result”, which caused games to remain in development longer than expected. Miyamoto now feels that Nintendo is just about past some of these initial difficulties, however.

When it comes to the scale of software development, Wii U with HD graphics requires about twice the human resources than before. Please allow me to explain that we may have underestimated the scale of this change and as a result, the overall software development took more time than originally anticipated just as we tried to polish the software at the completion phase of development. However, we are almost out of this phase, and we are also trying to create something unique utilizing an easier development approach called “Nintendo Web Framework.”

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