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Natsume on Harvest Moon: Light of Hope’s graphics

Posted on November 19, 2017 by (@NE_Brian) in News, Switch

If there’s one thing Harvest Moon fans have been critical of with Light of Hope, it’d be the graphics. The game doesn’t quite have a 3D look. At the same time, it doesn’t have 2D art either.

Natsume vice president of operations Graham Markay commented on Harvest Moon: Light of Hope’s graphics in an interview with PC Gamer. He noted that “Harvest Moon has never been about graphics,” and the series instead relays the message “that hard work gets rewarded.”

Markay told the publication:

“To each their own. But for us, it’s the feeling. Harvest Moon has never been about graphics. Fundamentally, it’s never been about a function, feature, character, or artstyle. It’s always been about that simplistic message that hard work gets rewarded.”

Markay did also say that Natsume has always considered fan feedback to be important. The company listened to the fans and removed terraforming from The Lost Valley while keeping other features such as the improved rucksack remain.

Markay said:

“We listen to everyone’s feedback because that’s the reason why the genre has grown. You take what’s popular in the series, and you try and evolve it at the same time.”

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