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New Monster Hunter Ultimate 3 Wii U details

Posted on October 4, 2012 by (@NE_Brian) in News, Wii U

Capcom is slowly starting to pull back the curtain on the Wii U version of Monster Hunter 3 Ultimate. That’s probably a good thing, given how the game is a launch title in Japan.

For details about the Wii U game, read on below.

– Features several new monsters
– Subtle improvements and embellishments
– 1080 native
– Rextextured rather than rebuilt in HD
– Improved loading times
– 50% more content than Tri
– Most of the new content comes from the upper levels of the game like the G class quests
– New monster: Brachydios
– Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T-Rex
– Brachydios enjoys slobbering explosive neon-green saliva all over its stumpy arms and then pile-driving you into the ground with them, leaving a residue of slime wherever it treads
– Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read
– Expanded monster stamina system in Ultimate
– Can more easily see when a monster is weakened or hurt
– Monsters tire out more visibly
– AI companions Cha-Cha and Kayumba can be used in single-player
– Cha-Cha and Kayumba sing stat-boosting songs and have the odd stab at a monster during battle
– The two are mainly used to distract the monster’s attention
– GamePad shows map
– Mess around with your inventory on the GamePad as well
– Target button in both versions lets you actually lock on to monsters

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