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New Regular Show: Mordecai and Rigby in 8-Bit Land details

Posted on July 17, 2013 by (@NE_Brian) in 3DS, News

Polygon has published a preview for Regular Show: Mordecai and Rigby in 8-Bit Land, which is filled with new details. Check out the summary below for a fresh batch of information.

– Side-scrolling shoot-em up
– Platforming elements
– Top-down exploration
– Dev team working closely with Regular Show creator J. G. Quintel
– Game pays homage to the u-bit era through its music, items, and design
– All of the game’s sounds are made from emulated old Nintendo consoles
– Collect “gold tapes” to purchase games and mullets
– Design merges three popular formats from the 8-bit era)
– Switch between Mordecai and Rigby at any time
– Mordecai can double jump
– Rigby is shorter and fits into nooks and crannies
– “The game has three modes that are intertwined, and players will be able to switch between them to complete levels. So the platforming mode is Mario-like and you can hop on enemies. It’s very familiar. Then there’s side-scrolling shooting, and also top-down shooting like in Fester’s Quest.” – director Jeff Luke
– Switch between the two characters throughout the levels
– Switch between modes as well
– Ex: In one level, Mordecai enters a space-like area, which allows him to transform into a spaceship and play the game as a side-scrolling shoot-em up; upon venturing into an area that was too narrow for him, switch to Rigby, who then played the game in a top-down mode that allowed him to access areas that would have been too high for him to jump

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