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No Bayonetta 2 without Nintendo, Platinum thinking about GamePad features, teaser trailer talk

Posted on September 22, 2012 by (@NE_Brian) in News, Wii U

Atsushi Inaba, executive director at Platinum Games, has given a straight answer about Nintendo’s involvement with Bayonetta 2.

According to Inaba, there wouldn’t be a sequel if the company hadn’t decided to collaborate with Platinum on the project.

“Would Bayonetta 2 not exist without Nintendo? The answer is yes.”

Inaba says that even though Bayonetta 2 will be hitting a brand new system – and the IP is coming to a Nintendo console for the first time – he doesn’t see the move “as a change in platform.”

“We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U.”

The core of Bayonetta won’t be changing, even though the follow-up is in development for new hardware. That’s because Platinum makes the base of its games on PC. Inaba did note that Platinum has been thinking about the Wii U’s unique controller though, and the team is “putting extra thought into how to use these differentiating features.”

“We create the basic framework of our games on the PC, so even though the hardware changes it doesn’t influence the creation of our games. We’ve already developed our own engine to work with multiple platforms. Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There’s a difference in the game design side, but we are enjoying the challenges of creating games for new hardware.”

Inaba also touched on Bayonetta 2’s debut teaser. It’s very much like the first video for the original title.

Inaba commented on the similarities between the two teasers:

“Toward the end of development of Bayonetta, I was talking with Kamiya-san and Hashimoto-san, and they said ‘If Bayonetta 2 ever happens, we want the teaser trailer to be the same as [the first] Bayonetta’. We wanted to make it the same because Bayonetta is a title that has been loved by many people and we wanted fans to say ‘Oh! Bayonetta’s back again!’ All of the new things you see in the trailer, we can’t talk about at all at this point. We’re leaving it up to your imagination.”

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