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Nintendo released official videos for Wario: Master of Disguise and Toukaidou Gojuusan-Tsugi on the Japanese Wii U Virtual Console. Watch them below.

A 3DS theme based on the Game Gear came to Japan back in February. In the near future, this will be made available in the west as well.

SEGA posted the following on Twitter a short while ago:


I imagine we’ll be seeing the theme within the next few weeks! We’ll let you know if the other SEGA themes are releasing overseas.

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A new glitch has been found in Super Mario Maker that makes it possible to create invisible platforms. As spotted by GameXplain, the process involves using the cloud platform, the invisible block, and a track piece that exists temporarily. The full process of making invisible platforms is in the video below.

Nintendo just put up the North American commercial for Yoshi’s Woolly World. Give it a look below.

Last week, GalaxyTrail finally published Freedom Planet on the eShop. We have a ton of footage from the title below.

Several years ago, Super Meat Boy was planned for Wii via the WiiWare service. That didn’t pan out unfortunately, and Nintendo fans have not had access to the game since its launch in 2010. Five years later though, that might be changing.

There’s a very interesting message included at the end of an official Super Meat Boy blog post from designer Tommy Refenes. It reads: “To the fan’s we’re still excluding I’ll leave you with this: Wii haven’t forgotten about U.”

Hmm… that definitely sounds like a strong hint at a Wii U eShop release for Super Meat Boy! It’d be pretty great if a Nintendo version happens after all these days.

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The folks over at Smosh have once again produced an “honest trailer” for a game. This time, the video focuses on Pokemon Diamond and Pearl. Check it out below.

Animal Crossing: amiiibo Festival can now be pre-ordered on Amazon UK. To do so, head on over to the retailer’s site here. The game releases on November 20 in Europe.

Nintendo’s online store has a pretty good deal on the refurbished Zelda Wii U Deluxe Set. You can pick up the package, which also comes with a copy of Wind Waker HD (digital) and Nintendo Land, for only $235.

Here’s the full rundown of everything included:

– Wii U console (Black/32GB Internal Storage)
– Wii U GamePad (Zelda Edition)
– The Legend of Zelda: Wind Waker HD digital game
– Nintendo Land game disc
– Wii U AC Adapter
– Wii U GamePad AC Adapter
– High Speed HDMI Cable
– Sensor Bar

Interested? If so, place an order on Nintendo’s site here.

More:

SEGA and M2 have worked together to recreate many classic titles on 3DS. We’ve seen the likes of 3D Sonic the Hedgehog, 3D Gunstar Heroes, and 3D Streets of Rage – among many others. But there’s one title the two companies wish they could have recreated for the handheld: the arcade version of Virtua Racing.

Take a look at this excerpt from an interview with SEGA producer Yosuke Okunari and M2 president Naoki Horii:

Is there a title you wish you could have converted?

YO: That would have to be the arcade version of Virtual Racing for me. It hasn’t ever been faithfully ported. There’re four ports to date: Mega Drive, 32X, SEGA Saturn, and Playstation, but none of them stayed true to the original.

The Mega Drive and 32X versions were amazing at the time, but I wish more attention went to Virtual Racing rather than Virtual Fighter. I wasn’t too impressed with Winning Run (racing game developed by Namco at the time), which was released earlier, butVirtual Racing really caught my attention. The 30 FPS framerate gave it a smoother effect compared to other games like Hard Driving and Winning Run.

There was also a Grand Prix mode, where people could play 15 rounds for 200 yen when popularity started to die. I remember having so much fun playing with three other people and figuring out when to replace the worn out tires at the pits. I do feel that I want to re-experience that some day. Many have told me that there’s no reason to bring it back when there’s so many amazing racing games out there, but I’ve got a lot of great memories associated with that game, so I’d love to bring it back if I had the chance.

NH: I got to say, I agree. I’d say Virtual Racing since I like to work on those primitive era games.

– Despite this maybe being the end of the SEGA 3D Remaster Project, I really hope you can make those happen.

YO: Seriously! But I wonder how many of these “final episode” interviews we’ve had regarding this project. Back during Batch 1’s 3D Streets of Rage episode, I was the one who suggested to put “Farewell!” as the title! I thought that was going to be be the end of the interviews.

You can read up on the full interview here. There are lots of interesting comments about the development of 3D Sonic the Hedgehog 2!


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