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This week’s issue of Famitsu has come in, which means that new scans are available. There are several highlights this week, including the new Princess PreCure 3DS game and Splatoon. We also have a look at PoPoLoCrois Farm Story, Puzzle & Dragons: Super Mario Bros. Edition, and more.

Take a look at the latest scans in the gallery below.

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More details about Fire Emblem If have been translated from 4Gamer’s new interview with the game’s developers. Some of this is a bit of rehash based on what we posted earlier today, but there are new tidbits sprinkled in as well.

Here’s the latest:

– Hoshido has a world map.
– Nohr has more complex maps. Besides the usual “defeat all of the enemies”/”defeat the general” maps, there will also be suppression, breakthroughs, defending bases, turn restrictions, amongst others.
– There are lots of map gimmicks.
– Both versions of the game contain the same characters. You’ll be shown different aspects of their personalities in accordance to the route you select.
– The downloadable version does not contain both sides. It does not lock the other route when you select one. You pay to receive everything up until chapter five, and once you make a decision, you will have to download everything from chapters six, onward, for the respectful route. The second download is free because you have already paid. If you want to try the alternative version, you have to buy DLC in the same way those with physical copies will.
– You can also save directly to your 3DS system (versus the cartridge).
– If you decide to buy the DLC, you can load your chapter 5 data and continue from that instead of starting from the beginning. Of course, you can restart if you’d like to.
– You’ll be able to experience an entire story by only playing one route. The other is a completely different story.
– The third path is in the middle of Hoshido and Nohr in terms of difficulty. People who began with Hoshido should still be able to complete the third path.
– You’ll be able to lower the difficulty in the middle of the game if you find Nohr too hard.
– You’ll still be able to connect with people who play the alternative version. (Probably means you can streetpass someone with Nohr despite playing Hoshido, and vice versa.)
– There will be various perks for connecting with other players.

Fire Emblem If launches in Japan on June 25 and in the west next year.

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This week’s GameStop ad has gone live. You can find it in full below.

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The latest Japanese hardware sales from Media Create are as follows:

PS4 – 20,112
Vita – 15,467
New 3DS LL – 13,981
Wii U – 7,210
New 3DS – 5,329
PS3 – 4,248
3DS LL – 1,253
3DS – 1,095
Vita TV – 558
Xbox One – 201

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 15,419
Vita – 14,568
New 3DS LL – 14,047
Wii U – 6,324
New 3DS – 5,324
PS3 – 4,175
3DS LL – 1,309
3DS – 1,144
Vita TV – 491
Xbox One – 170

And here are the software charts:

1. [3DS] Bravely Second – 100,047 / NEW
2. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.1 – 24,341 / NEW
3. [3DS] Girls Mode 3 – 23,724 / 78,903
4. [PS4] Hyperdimension Neptunia Victory II – 22,609 / NEW
5. [PS3] BlazBlue: Chrono Phantasma Extend – 9,084 / NEW
6. [PSV] Minecraft: PlayStation Vita Edition – 12,667 / 109,784
7. [PSP] Meiji Tokyo Renka: Twilight Kiss – 10,083 / NEW
8. [PS4] Tropico 5 – 8,706 / NEW
9. [PS4] BlazBlue: Chrono Phantasma Extend – 7,589 / NEW
10. [PS4] Dying Light – 7,030 / 32,560
11. [3DS] Assassination Classroom: Grand Siege on Kurosensei – 6,845 / 56,672
12. [PSV] Clock Zero: Shuuen no Ichibyou – ExTime – 6,306 / NEW
13. [PS4] Toukiden Kiwami – 6,103 / NEW
14. [WIU] Mario Party 10 – 5,033 / 123,465
15. [3DS] Mario Kart 8 – 4,989 / 966,494
16. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 4,973 / 2,603,857
17. [3DS] Yo-Kai Watch 2: Shinuchi – 4,851 / 2,591,702
18. [PS3] One Piece: Pirate Warriors 3 – 4,770 / 141,981
19. [3DS] Super Smash Bros. for 3DS – 4,109 / 2,215,255
20. [PSV] Dai-3-Ji Super Robot Taisen Z Tengoku-hen – 4,001 / 147,155

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We’re expecting another batch of Xenoblade Chronicles X footage to come in today, so we’re rounding up all videos into one post again. New videos will be posted throughout the day below.

If we’re to assume that a new customer service email from a Nintendo representative is accurate, all amiibo figures will be restocked in Europe this summer. A message sent to one fan states that they’ll be returning this summer “in larger numbers than before.”

Here’s the fully translated email:

We’re sorry for how everything went. Unfortunately you are
not alone with this problem. Nintendo has underestimated the worldwide demand for Amiibo and therefore delivered not enough Amiibo. Our apologies. But we have good news for you. The Amiibo are all back on the market in the summer of 2015 in larger numbers than before. Once again our apologies.

Sincerely,
The Nintendo Team

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3D Streets of Rage II has plenty of new additions. For instance, developer M2 packed in a “Quartet Mode” and local multiplayer.

Another addition in 3D Streets of Rage II is a special credits sequence, which can be viewed at any time from the main menu. Take a look at it below.

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Puzzles & Dragons: Super Mario Edition releases today in Japan and throughout the rest of the world during the course of the next few weeks. Today we take a look at the trailer released in Italy for the upcoming title.

It would appear that there will be a few more differences between the upcoming Fire Emblem IF versions than was originally anticipated. Recently Project Manager Masahiro Higuchi from Intelligent Systems and Nintendo Producer Hitoshi Yamagami spoke with 4Gamer and talked about a few more differences in Fire Emblem IF Black and White Kingdom.

In the interview they discussed that the story is not the only difference between the two versions, the White Kingdom was created for fans who have joined the series with Fire Emblem Awakening or are playing a game in the series for the first time.

This is what Masahiro Higuchi had to say:

White Kingdom will indeed be easier, while Black Kingdom will have a much higher difficulty with limited money and experience points for leveling up your characters. Additionally, it will have more difficult conditions for clearing its stages. Defeating the enemy general or defeating all enemies are still the basic requirements, but it will also have other conditions such as suppress enemies, break through enemy lines, and defend your base. There will also be maps with limited turns.

There will also be a few more differences aside from just the story:

Yes. Of course the story will be completely different, but there will also be major differences in the maps and the way the game is played. The games are being made so that you can feel satisfied by playing just one, but I believe that if you were to play both, you would be rather surprised at their differences.

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It’s safe to say that Mario Kart 8 takes more than a few cues from F-Zero. Nintendo’s other racing franchise that started out on the SNES gets comparatively little love nowadays, but several features from this series have worked their way into the latest Mario Kart. The new racetracks are the most obvious influence, with gravity-defying courses that are straight out of F-Zero (quite literally in the case of some of the DLC), but the new 200cc class brings Mario Kart’s speed just a little bit closer to its older brother. Heck, you can even play as a Mii approximation of Captain Falcon if you can track down his elusive amiibo. But for all the inspiration that Mario Kart 8 takes from F-Zero, the two series remain distinctly different. Some people are claiming that Mario Kart is now an adequate replacement for the currently MIA F-Zero (and by some people I mean just one guy on Neogaf), but taking a look at the design philosophy behind both titles shows that they’re completely at odds with each other.


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