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Reggie – classic titles for 3DS, why standard New 3DS didn’t hit NA, 3DS E3 teases, more

Posted on June 9, 2015 by (@NE_Brian) in 3DS, News

GameSpot has a new interview up with Nintendo of America Reggie Fils-Aime. Reggie was asked about a variety of topics, including classic games for 3DS, why the standard New 3DS didn’t come to North America, and more. He also left a tease stating that more 3DS announcements are coming past E3.

Head past the break for the full Q&A. GameSpot’s full piece is located here.

On the 3DS’ success compared to previous Nintendo handhelds…

Reggie Fils-Aime: Actually, my history with Nintendo largely encompasses only two of our handheld systems. One of my first jobs was helping launch the Nintendo DS in 2004. That seems like a long time ago, but I think it speaks well to Nintendo’s history of continually supporting our portable platforms with compelling games–the fact that the company has had only two handheld lines over a dozen years.

I really resist cross-generation comparisons, because things change quite a bit over time. For example, our 3DS line includes a glasses-free 3D display and now Amiibo support–things that simply weren’t possible previously. Every platform has to prosper in its own time, and I think Nintendo 3DS is doing just that.

But as with every previous portable platform, Nintendo’s development teams are creating incredible on-the-go experiences that can’t be found elsewhere.

On the 3DS’ turning point…

We don’t believe that the central dynamic of the video game market is changing–namely, “software sells hardware.” Of course, there are early adopters who will buy the shiny new thing in any category. But game system installed bases are built on people deciding, “I’ve GOT to play those games!”

This was especially true for the Nintendo 3DS. Whether it’s Super Mario 3D Land or the Zelda titles or Pokémon or Fire Emblem or Animal Crossing or Mario Kart or Super Smash Bros., eventually players are going to decide they just don’t want to miss out.

And that continues this year with The Legend of Zelda: Majora’s Mask 3D, Monster Hunter 4 Ultimate, Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition, and more on the way.

On the state of the 3DS library…

Based on consumer response, I think our current hardware lineup meets the needs of a lot of different types of players.

To date, nearly 60 Nintendo 3DS titles have an 80 or higher rating on Metacritic, proving that not only does our hardware lineup meet the needs of players, but that there is a diverse range of quality software waiting to be explored.

And we’re continuing to provide exclusive, high-quality, entertaining experiences that can’t be found anywhere else. That means upcoming games from great franchises like Animal Crossing: Happy Home Designer, Chibi-Robo!: Zip Lash, and Pokemon Super Mystery Dungeon as well as introducing games to U.S. consumers from new franchises like LBX: Little Battlers Experience.

On classic titles for 3DS…

Nintendo fans are very vocal, and like any company, we pay attention to what people are saying. But I think it’s helpful to repeat what we’ve said before. The only way to truly surprise someone is to deliver something unexpected. That’s really written into our corporate DNA.

So moving forward, I guess it’s safe to say people can look forward to a combination of things they’ve always wanted…and things they never even thought of wanting.

On partnerships…

As you know, our independent developer program is robust and growing. And conversations with third-party publishers are constant.

Plus, many great indie titles have also arrived on Nintendo 3DS, from Moon Chronicles to Mighty Switch Force to SteamWorld Dig to Woah Dave!, all of which are available on our “Humble Nindie Bundle.” [Editor’s Note: This sale runs through 11AM PT on June 9] And our teams are constantly looking for ways to increase options for developers, like working with Unity to support the New Nintendo 3DS XL.

On why the standard/regular New 3DS didn’t come to North America…

We made the decision that we felt was best in keeping with the needs of our user base at the time.

On any issues he foresees with games that only work on the New 3DS potentially confusing the audience…

Nintendo takes great care in communicating product features to our consumers. Product packaging and marketing materials are also very clear. We’re confident that consumers are savvy enough to differentiate.

Our fan base has also proven very adept at discerning between the Nintendo DS and the Nintendo 3DS models, and the games available for each. I’ve got no reason to think that won’t continue.

On what Reggie’s “summer vacation” game will be…

A big benefit of my job is the early hands-on access I get. Right now, I am loving Chibi-Robo!: Zip Lash. This is another great example of Nintendo’s ability to create a side-scrolling, re-traversal adventure. And there are other 3DS games that we will be announcing at E3 that I have been having fun with. Stay tuned!

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