Resident Evil 7 producer also finds Switch to be "unique", but says no current plans to bring the series over - Nintendo Everything

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Resident Evil 7 producer also finds Switch to be “unique”, but says no current plans to bring the series over

Posted on January 22, 2017 by (@NE_Brian) in News, Switch

Just a few days ago, Resident Evil 7 director Koshi Nakanishi spoke about Switch and how he finds it to be “unique hardware”. Now producer Masachika Kawata has weighed in as well.

Daily Express asked Kawata if Resident Evil will be on Switch. He unfortunately said there are “no plans at the moment”, but also commented on the hardware’s uniqueness much like Nakanishi.

Kawata said:

“I think it’s a very unique piece of hardware. I’m looking forward to the possibilities of the system itself, but we have no plans at the moment regarding Resident Evil on Switch.”

Source

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  • nemo37

    Nintendo really needs to engage with these developers if they want the Switch to have a passable third-party lineup. I am seeing much of the same reaction from third-parties, where they say the console is unique but will not commit anything for it (there are a few exceptions to this of course, like the recent comments from a Titanfall developer where he laughed off the system and said it was for kids and woefully under-powered). With regards to Capcom, who develop and publish RE, Nintendo should have at least secured an RE and Monster Hunter release for the Switch.

    • Travis Touchdown

      >Nintendo needs to engage

      They are. Within reason. The problem with these ‘big’ IPs specifically is that Xbox and Playstation pay them off to develop for their hardware. The issue is that Nintendo doesn’t want to do that. And they shouldn’t, because paying off third parties for support is a really destructive practice.

      There’s a very good reason companies like, say, Platinum or Next Level Games LOVE working with Nintendo and have put out their best work on Nintendo consoles. The problem isn’t with Nintendo themselves.

      • ForeVision

        I agree with some parts of your sentiment, but at the same time “The problem isn’t with Nintendo themselves.” would disregard their tumultuous history with third-parties, and the entirety of the Wii-U’s existence.

        I’m going to nick this line from NintendoLife: “It’s Nintendo’s Job To Make Switch A Success, Not EA’s, Ubisoft’s Or Capcom’s”

        • Jon Turner

          Exactly, if Nintendo is to have anything in the way of a RESIDENT EVIL, GTA, or any other big franchise, they’re going to have to prove that Switch is a worthwhile entry to begin with. REVII was a title that I was hoping to play on Switch, and if the system lacks that as well as KHIII and FFVII:Remake, I may have no choice but to get a PS4 as well as a Switch. I don’t really wanna do that, but this is already tilting me toward a PS4.

      • Jon Turner

        “The problem isn’t with Nintendo themselves.”

        Yes, Nintendo IS to blame for many of the woes that happened with third parties. It was their choice to go with cartridges for N64, and ultimately caused SquareSoft to evacuate them for that whole gen. It was Yamauchi’s own stubbornness and draconian attitude that pushed them away, and each system has sold less and less with the exception of Wii. Why? Because Nintendo kept on putting restrictions on their systems. Third parties had nothing to do with any of that. Neither did Sony, nor Microsoft. No, it was Nintendo themselves.

        It’s because of all this that Switch is on uncertain grounds with some third parties; WiiU did so poorly on account of Nintendo’s own poor choices, and if Switch struggles to get third party support it won’t be because of Sony or Microsoft; it’ll be because Nintendo has a big hole to climb out of.

        Say all you want, but RESIDENT EVIL is a heavy-hitting franchise either way, and for Nintendo to lack it is already disappointing no matter how you want to spin it.

        • todd

          Nin looks at RE series as ok & once in a blue moon to have on their systems. But they are not worried about this lost as they have MH wihich is way better than RE.

          • Jon Turner

            Losing RE is not acceptable no matter how you want to look at it. It’s a slap in the face to the fans who found RE on Nintendo platforms, but on the other hand, you can’t blame Capcom.

          • todd

            Agree but the creator has long been gone & Nin sees that as a killing point to making the game great again. So put money where there are creators still doing their games like MH.

          • R.Z.

            MH’s exact situation is unknown though.

          • todd

            Before MH5 hits both 3DS & Switch, Cc will release Remake of MH4U on Switch & also release MHXX on it as well to drive sales for MH5 watch!

          • R.Z.

            Yes, please !
            But outside of that dream we seem to share, I’m pretty worried.

          • Anthony Chowanec

            Agreed monster hunter is a huge seller in Japan. Personally I would take monster hunter over resident evil anyday. I lost interest in resident evil a long time ago when they changed it from survival horror to action horror. I want that helpless lonesome eerily calm feeling alone not knowing what is going to jump out of the next window.

          • todd

            Ikr, also Resident Evil RE was weak. Good game but it was so weak. I had fun with it but the ship eeling killed it. MH here we come!

        • Travis Touchdown

          >Nintendo is to blame

          No, third parties left because Sony paid them to do it, and continue to do so today. There’s a reason thirds didn’t go for Sega consoles after the Playstation launched, for example.

          • ForeVision

            Then why would they bother to make as many games multi-platform as they have? Surely Sony would be paying them to prevent that from happening, right?

            As far as I know, if it isn’t an outright exclusive, they at most get either timed exclusivity, or exclusive DLC, since I doubt Sony can cough up the amount of money required to keep a third-party developer locked to their system when they can make more money by having it available to more customers.

          • Jon Turner

            The only exclusive to this is PSVR mode for one year.

          • ben

            Actually, a lot of those games were, until recently, exclusive to sony in Japan. With sony moving away from Japan they are losing their control over the likes of Square Enix. Dragon Quest Heroes was suppose to be a sony exclusive, and sony was clearly trying to negotiate a deal were DQ would be a sony exclusive but sony moving its HQ to California probably sent alarm bells ringing in Japan. It could be that a lot of Japanese devs now view Sony as an American console.

          • ForeVision

            True as that may be, it sounds to me like a detached part of the whole, and I somehow doubt relocating would do as much. These are businesses and we speak of, and if the money was still there, I doubt Square would care, even if they moved to the tip of the Himalaya.

            I’ve also noticed something else, Kingdom Hearts coming to Xbox One as well (for was that franchise not mostly on Sony consoles with a few exceptions and those being mostly, if not only spin-offs?) so Sony may be losing their grip, but as for what the true reason of that may be, I doubt we’ll ever find out.

            When push comes to shove, they’ll put their games where it’ll sell, as that’s the way they can continue going. I doubt they’ll let things like a move get in the way of earning money.

          • ben

            I agree, but moving away from Tokyo is probably huge from a personal relationship point of view. One of the reasons Nintendo has had issues with American devs is because they are based in Kyoto and are hard to contact.

          • ForeVision

            Isn’t that what NoA is for? We’ve got this more loosening up man in his suit we all know and (arguably) love called Reggie Fils-Aime for that. Although I imagine one could have trouble with NoE’s side of things, considering Satoru Shibata may have some issues with long extensive English conversations, even though he’s well-versed and fluent in said language (I’ve heard that Japanese people have trouble with English speaking)

          • ben

            I live in Japan and have to deal with some people who dont speak any English.. But the language is not really the issue with these things. It is more like how to be direct when speaking to a Japanese person without sounding like an idiot. It is not that hard really. But if you are used to Americans, who can be blunt and arrogant and talk before they think, and you try to match that with Japanese people who, in business try to think before they speak it can be confusing for both people.

            I have seen Americans fry the brains of Japanese business people by just talking a whole lot without saying much. I have also seen Americans look very confused when a Japanese person is using English in a Japanese way. I mean in Japanese it is considered an art form to give all the clues of what you want to say and let the other person understand your meaning without saying it directly.

            For me watching the Switch presentation was awesome because i have lived in Japan for 9 years and Japanese is the language I use more than English in my daily life. But the translation was horrible to hear because it was done by someone who was not on message and that is one of my main issues with NoA. I dont think they understand NoJ.

          • ForeVision

            “I dont think they understand NoJ.” I get that impression whenever Memehouse localizes a game.

          • ben

            Exactly. Those things are not in the Japanese games… so why are they localized like that? Also, we have Splatoon promoted to teens and young adults in Japan and promoted to kids in the states.. seems really weird.

          • ForeVision

            As if young adults/teens don’t play Splatoon. These games already have appeal for kids, they don’t need convincing. It’s the other demographics they overlook that do.

            And yes I wonder that myself. Why did they localize FE:Fates and completely change an archetype that was acceptable and interesting, by changing it into something I personally feel was beyond the comprehension of silly and boring (Effie, or Elfie)?.

            That said, I’ve seen things going around about a clean-up and new hires @ Treehouse, which is good, but then why do they still leave things out like dual audio in BotW (I’ve heard they have a hand in it’s localization) when other companies seem to have no such trouble including them? If they do not explain such practices, how can the expect people to understand the decision?

            I was personally willing to give Treehouse the benefit of the doubt, until I red about dual audio non-inclusion and them being part of the whole project (admittedly it could be out of their hands, but I do not know, since such information is not given to the public, so I can only go by what I do know, which is Treehouse’s dubious at best localization history)

          • ben

            This video is everything that is wrong with treehouse… I mean.. it is your job to sell this product.. they seem like a bunch of stoned geeks who cant get hyped for anything.. they make no jokes.. and it is hard to watch..Get hyped . have fun…

          • ForeVision

            I’ve found myself a new video that could help me fall asleep if I need it. I knew Treehouse was sleep inducing, but this is that taken to the next level.

            Excited is one thing, as long as they properly show off the gameplay. Some things, like their E3, gives me the impression that they’ve got NO idea what they’re even talking about, and I’d rather they let the gameplay do the “talking”. I find Speed runners to do a better job of that even, and they’re not presenting, merely playing through the game detailing what they’re doing.

            But yes, they seem very uninterested in what they’re doing, and even the aforementioned E3 presentations are better, since then they did at least show excitement. They seem to lack sleep, and in dire need of some actual entertainment to me.

          • NintendoPSXTheSecond

            Actually let me shed a little light here. The reason we’re seeing more games from Square-Enix on other consoles dates back quite a few years ago into PS3/360 lifetime. Sony was deeply in the red for their underperforming sales of the PS3 console so they had to sell companies, lay off employees and sell shares. One of these shares they sold was their massive stake in Square-Enix. By selling their shares of S-E, this then made it so Sony didn’t always have exclusive rights to their games like FF and so forth.

            This then led S-E to develop for Nintendo and subsequently Xbox as well. While it’s sad to see that FF had mainline titles on Xbox before returning to Nintendo, if the FFVII story is to be believed, then it’s Nintendo’s own fault we haen’t gotten a mainline FF again since VI.

            TL;DR – Sony was in the red and had to sell. They sold some Square-Enix shares and lost some exclusivity rights letting S-E to develop games for consoles more freely since.

          • Yikes, but yay. Dang. I want to feel bad for Sony, but they’ve also done a lot of stuff to piss me off and at times play exactly into the crap that fuels where the industry is going bad. :/

          • ForeVision

            Piss you off? Care to elaborate? I’m not up to date with Sony’s doings and goings.

          • Well, it’s the way they treat devs, and I wasn’t as filled on it before, but apparently they had some harsh restrictions on graphics (I think? graphics or something related) that were a little biased against companies like NIS (less realistic, more focus on pixel).

            My main issue is the way they keep dropping their own development studios and killing their older franchises though. Ape Escape made me a believer of Sony’s fun, prowess and quirkiness. It sucked that less and less of the games were localized, but Sony made the decision themselves to shift away from the series even in Japan.

            Then comes All-Stars, which really is a bad copy of Smash*. Not only do they let their own, original, renowned, first party game become an afterthought in it, they snipped the studio that made it not long after. I can’t even recall how many people abruptly loss jobs at one time period (a short one), but it was very sad, especially since it seemed like they had very little notice.

            * The other side of that to me is, Sony Japan is in charge of that game more than the Western dev studio. It may be a branch off of them, but like any other company, just the director and producer alone won’t always get to make all the decisions (especially when Sony was shifting away from their own development studios so much). The fact that the game looked like a cheap version of Brawl, regardless of how it played, was bad. Sony should have done something that better fit the structure of their various first party titles, and they made no effort to make an appealing game, nor did they have the sense to bank on nostalgia properly like Sakurai does. So the devs got punished for something that wasn’t their fault when those lay-offs happened.

            Sony is of course in financial trouble fairly often (and they’re lucky to receive help from the government), but I think that position also mirrored what similar companies go through, namely Square and Capcom. They consistently dig their own grave with foolish decisions and then throw crap at people that they clamored for but come too late, way too little.

            I also am frustrated with how they bloat their consoles and some of the silly choices with those, but I did enjoy the use of my PS3’s functions so I don’t hate it.

            And not Sony’s fault per se, but it bugs me how people fail to realize how licensing and use of things work? Sony developed Blu-Ray, so of course their games could use it. It would make no sense for Nintendo and MS to try and get Blu-Ray, instead of the equivalent but of a different name, and just shove their own money into their pockets. However, I saw a number of people last and previous gen crapping on Nintendo and MS (and I hate MS, but still), just because they didn’t have “Blu-Ray.” I think my point there is Sony tries to some extent to play fair to the consumer, but they can be a little more greedy than Nintendo even, but because they play into the journalist/media biases and don’t mind the increasingly toxic mindset of gamers (their own fanboys in particular), they have the edge of profiting off people while contributing to some of the nasty side of the competition that is not as healthy. (I also think MS is waaay worse about that, but both Sony and MS play into it.)

          • ForeVision

            I remember Ape Escape, I’ve played that quite a lot on my PS1, and you’ve answered my question as to what happened to it, thanks for that. That’s quite a history all right, just goes to show what kind of dark pages every one of these 3 has (I know Microsoft most now, for Games for Windows Live, as it has destroyed a game I thoroughly enjoyed, and the fact that they’ve tried to get a subscription on PC gamers, which backfired hard to the point where said system is now non-existent, Nintendo for their arrogance during SNES/N64 era and their struggle with third-parties, and Sony for what you’ve explained.)

            That said, it would be nice if Nintendo were to embrace competition a little more, I mean they don’t have to build the exact same machine as Sony or MS, but they should try to get some of their player base to round out their own and get third-parties more invested.

          • Yeah, shame what happened to Ape Escape. (Interestingly they may be trying to bring it back now, but we’ll see. I have mild faith in them.) Indeed. Ultimately, they all are businesses. And I understand and respect that, but I think a lot of people forget that. It’s wonderful when they go above and beyond, but they still have to make money and pay folks. But, I also don’t condone anti-consumer behavior, or mentality that values money and product over people (whether those people are consumers, mainstream society or developers). Hence I generally appreciate Nintendo, am back and forth with Sony and just can’t stand MS.

            I would agree, but I don’t think the gaming industry as a whole is in that space right now. MS has gotten some comeuppance and it’s ongoing with their canceling so many exclusives. However, MS and Sony are still playing a game of parading around graphics and devaluing the experience of gaming for the sake of having fanboy centricism (to the point of being unable to accept other consoles and ridiculing them). Nintendo shouldn’t try to compete yet, because that means playing their silly game. I would ramble on, but I don’t think anyone wants to read paragraphs of that. x’D;

            When the industry starts to shift a little more (and I think it is a bit), I say they should compete, but why bother when the media and journalism is biased against them and it’s encouraged to be an immature and/or toxic person? I like that they try to sell themselves but have focus and don’t foster that kind of community themselves.

          • ForeVision

            When I say competing, I do not mean participating in the whole “console wars” or perhaps “fanboy wars” is a better term for it these days. No, I mean competing by showing gamers who enjoy playing on a PS4/Xbox One for it’s game line-up, that there’s more/better with Nintendo.

            I am of the impression that Nintendo can step to the foreground once more, as they’ve done in the past. I can somewhat understand them “no longer competing” with MS/Sony, but I doubt there’s no way to do so, and yet let said “fanboy wars” rot in the swamp pit.

          • I know. But the problem is still how strong some of that fanboyism runs. I have a friend who conceded and got a 3DS, but he is so hard up MS’s butt, he really thinks their consoles are everything and is barely giving up on the XBO1 now after Scalebound being canceled and another game). My issue is some of these people aren’t just fanboys of Sony/MS, they’re also anti-Nintendo. My friends derides everything Nintendo does, and can barely bring himself to play Nintendo games. (And of all companies, I could get loyalty to Sony; but MS and Xbox??)

            These people don’t want to acknowledge anything Nintendo does, and anyone that’s more open-minded will find out. (And Nintendo does make some effort and I think that’s enough for people that aren’t stans.)

          • ForeVision

            Those people who are truly set in their ways are hard to convince otherwise. I should know, for one of my family is like that. Personal affairs aside, there must be people who play PS4/Xbox One and yet look past that scope, at what else is available. Who don’t close their eyes, and stick with vain brand loyalty as the be all and end all and keep their eyes on others who offer the same thing.

            When push comes to shove, we are consumers, and it is up these major companies to prove why we should buy their consoles. I foresee a point, where Sony/MS’ graphic clash will encounter the giant in the background, that being PC, and I do wonder what will happen should that time come.

          • sounds to me you need to get better friends ( โ•นเจŠโ•น)

          • Heh, well, he’s just one friend. My other friends are much cooler and smarter people. ;’D

      • nemo37

        I am not sure about Next Level, but Nintendo did pay to cover Platinum’s publishing and some development fees for Bayonetta 2 and Wonderful 101. This is no more destructive than paying for third-party support.

        • ForeVision

          I remember reading that if Nintendo didn’t pitch in as they have, there would be no Bayonetta 2.

        • I think the difference there is, that’s a dev that wants to continue their series but had been abandoned by the original publisher. (And Sega is having hard times themself, even though I despise some of their choices.)

          Nintendo helping a dev and to publish the game for them and getting exclusivity over that is completely different. if Sony and MS wanted Bayo that much, why didn’t they approach Platinum, or pitch something better than Nintendo if they had?

    • bugman83

      What else is Nintendo supposed to do? It seems the only way to get these 3rd parties onboard is by throwing money at them.

      • Jon Turner

        No, the only way for Nintendo to have third parties is if the system is successful. And it’s their own fault they’ve put themselvs in this predicament. The WiiU was a miserable failure, and so of course, there are third party developers who are nervous about gambling right away on Nintendo’s newest system. Resident Evil Revelations also did poorly on WiiU, if you remember, and so you can’t blame Capcom for being cautious about that. Perhaps if the system is successful then they’ll get brave enough to do a port, but as of right now, this is not good news either way.

        Resident Evil is a heavy hitter either way, and for Nintendo to lack it on their next system is strike one for me as a Nintendo fan.

        • bugman83

          You are ultimately correct, the Switch does need to prove itself. There would be no reason right now to port this over even if the Switch was capable. Even if they did by the time this would come out the others would have already been discounted and it’s a hard buy when you know it would be full price on Switch.

      • nemo37

        I would say that Nintendo throwing some money and marketing support at third-parties will go a long way in making sure their platform is successful.

    • ForeVision

      Do you happen to have a source for that Titanfall Developer for me? I’d like to have a good read on what he said (if he hasn’t been pulled into the office for a good corporate slapping by now, and his words retracted/deleted)

      • nemo37

        Here you go, I would not call it a good read though (cringe worthy is more fitting). https://www.vg247.com/2017/01/20/titanfall-2-developer-laughs-at-the-idea-of-releasing-the-game-on-nintendo-switch/

        • ForeVision

          Hmmmm. I would say this developer is quite arrogant. Yes Nintendo has been about the kids, but was that evinced in first look trailer? And would they even THINK about entertaining the developer of Senran Kagura if they weren’t serious about having everyone have something to play on the Switch? Absolutely not, and I’d love to see the age statistics for Titanfall 2, and if it’s filled with “kids” then I’d love to see his reaction to that.

          • nemo37

            Oh I absolutely agree. I am not sure about the technical possibility of a port, so I will not comment about that. However, not only did he not provide an accurate picture of Nintendo’s demographics (which these days includes more young adults than children) but his tone was also very unprofessional.

          • ForeVision

            That’s just the typical “stuck in the past” thinking, as if Nintendo never learns and never changes. I do hope some good third-party sales will have him admit his mistake as easily as he “laughed off” the Switch.

    • todd

      No its because Sony has paid for 1 year exclusive of RE7. On the other end Nin is going to show off RE2 remake at this years E3 2017 instead of having RE7.

      • Jon Turner

        The one year exclusive is for the VR mode in RESIDENT EVIL 7. But the game is coming to XB1, too. Also, if Kobayashi says there’s no plans for RE, don’t even expect RE2 Remake to be at Switch or at E3. Perhaps if the system is a success then maybe, but for them to be cautious right now is really not a good move either way.

        • todd

          Just like how RE2 could not come out on the N64 but they still released it in the end. Same out come will happen with RE2 remake & 7777777! Also why would Cc go all the way to do ”RESIDENT EVIL 7 TRADEMARK MENTIONS CARTRIDGES”? Its hitting the Switch & we will see it running on the Switch come this E3 2017!

  • Bart

    Well hopefully Gamecube VC becomes a thing and we could have plenty of RE to choose from one day. ๐Ÿ™‚

    • jimmy

      Well 3 of them maybe

      • Bart

        Hmm? Not sure what you’re trying to say here… Assuming porting GC games to Switch would be relatively simple, why wouldn’t they just put them all on there, instead of just a few?

        This is just speculation on my part of course, we’ll just have to wait and see…

    • Jon Turner

      Don’t even count on it.

      • Bart

        As I said, I’m just speculating, by no means am I absolutely certain this is a thing that will happen. I mean, GC VC isn’t even confirmed yet.

        Still, doesn’t seem all that far fetched to me…

    • R.Z.

      When there’s HD versions of each of these entries available on pretty much every non-Nintendo platform, these 480p versions wouldn’t be much reason to rejoice.

      • Bart

        Hadn’t even thought of that, not something I care all that much about. It would probably look fine, to me at least.

  • jimmy

    meh, no biggie

  • Bcardia

    F*ck this game, I rather want REmake 2. But I’m not expecting that one on the Switch either.

    • why F this game only because it’s not coming to Switch?

      • CynicalAtheist

        Yup, that is their logic, any game not coming to a Nintendo system sucks.

        • Jon Turner

          Which, IMO, is absolutely stupid logic.

        • NintendoPSXTheSecond

          I don’t dislike RE7 because it’s not on Switch, I dislike it because they turned it into generic horror FPS instead of what RE was at it’s prime with 2/4.

          • was not RE just a generic third person shooter…. tho :v

          • NintendoPSXTheSecond

            At it’s prime/conception, no it was not a generic third person shooter. It defined a genre and helped fuel multiple clones across Saturn, Dreamcast, PS1 and even well into PS2 era.

          • :O

          • ya but i can understand why Capcom is doing this. in recent years Capcom almost went broke and need $$$. the console market in Japan is dying. so Capcom looks the the USA and Europe when it comes to selling console games. and what’s big in here .. FPS. so making RE into a FPS makes sense.

          • NintendoPSXTheSecond

            Most probably you’re correct but just because I understand the reasoning doesn’t mean I have to accept it.

          • Really though, they had other shooters. They should have just invested more in them and started another franchise instead of killing off/changing up a series that was so beloved.

            But that’s their pattern. Same with DarkStalkers, Mega Man, etc.

            I’m amazed that MonHun and its team get to be treated as such a separate entity.

          • i want DarkStalkers on switch :v

          • That would be amazing~!

            Capcom has entirely abandoned it though. There was already a huge falling out over that, and they obviously don’t care. They only want instant, big money makers and won’t even try and take a risk anymore.

            Which, fine if they don’t want risk, but their greed is astounding.

          • i always saw the cast of characters from Darkstalkers as a perfect fit on a Nintendo console.
            hmm Capcom said recently that they are looking to revisit old IPs hopfully Darkstalkers is on that list. Power Stone would also be great :V
            or even Rival School ๐Ÿ˜ฎ

            ha i wish Nintendo would just buy a few old IPs from Capcom

          • Agreed~.
            I hope so, but I also know how two-faced they are, lol. They did the same with Darkstalkers before and it upset people (making claims they didn’t follow up on). And then there was how the treated Mega Man, and the fact that they claimed they’d revisit older IPs, but relegated Breath of Fire to a f2p, micro-transaction game gives me no faith in them. Even Square did better with I am Setsuna and Saga Scarlet Grace.

            It would be great to see any of those IPs though~. Haha, I feel the same.

            If anything, I just want another Tatsunoko vs Capcom style game. Maybe with a new animation studio. Heck, maybe Toei! It’d be fun to have One Piece, PreCure, DB series and Sailor Moon, and more, all with Nintendo characters.

          • hmm it seems that franchise they just killed off is getting great reviews
            9.0 from polygon :I
            http://www.polygon.com/2017/1/23/14287196/resident-evil-7-review-re7-vii-biohazard-ps4-playstation-4-vr-psvr-pc-windows-xbox-one-capcom

          • I’m not surprised. I may read the review to see how spot-on or shallow it is though.

          • …i never read reviews i just look at the number…

          • I never trust the number. Famitsu has taught me that, as well as GameInformer, lol.

          • idk i only buy games that get an 8 or higher. rarely will i buy a game below 8 unless i’m just really hype for it that number score means nothing

          • Bcardia

            Exactly this.

      • Bcardia

        Wtf? No, that’s not the reason, I’m like one the most pessimistic and jaded Nintendo fan around here and I can totally understand why third parties yet again ignore the Nintendo platform.

        I said f*ck this game because it looks like a low-budget FPS and Capcom yet again failed to see what RE fans actually want. Also, impressions don’t sound very optimistic.

  • CynicalAtheist

    And so it begins.

    Nintendo Zombie fanboy typical answers incomning.

    Resident Evil sucks anyway.
    GTA sucks anyway
    BattleField sucks anyway
    COD sucks anyway
    Dishonoured sucks anyway
    Tomb Raider sucks anyway.

    Give em just Bayonetta and Splatoon for then entire life of the switch and they will be satisfied.

    • JasonBall

      The same can be said for any company’s fanboys. Let people have opinions. If everyone liked everything we’d have a very boring world.

      • ForeVision

        We’d all be playing CoD 25 by now.

        • JasonBall

          Point?

          • ForeVision

            Well, I don’t think there are servers big enough for that ๐Ÿ˜›

    • DrWilly

      GTFO

    • well i gotta say i’m buying Switch day one and i’m a big Nintendo fan.
      but i really dislike Bayonetta i think it’s overrated and over sexualized trash.
      the story is Bull#%@# it’s all over the place. it’s hot topic garbage.

      i wanna see Vanquish from Platinum on Switch.

      that said COD really sucks… why do you guys keep buying it?

      • ben

        Dude.. she is awesome. Don’t hate on the best game in its genre.

        • it’s not that great..

      • Addy

        Slippy in Smash. Yeah, just what we wanted, an amphibian Dan Hibiki.

      • Bayonetta is great, and I’m glad her game got to be on the Wii U and that she made it into Smash.

        I’m more hurt that Elma didn’t get to be a rep.

        I’m of two minds on Bayonetta and the way the character is treated, but she’s also a very refreshing female lead, and the games are good, so I’m not so hurt~.

        • NintendoPSXTheSecond

          Smash 5 maybe. Also maybe we’ll see Ms. Thong Pants or Mr. Diving Helmet in Smash 5 too.

          • Maybe. By the time Smash 5 comes though, there won’t be a point to having Elma as a rep, unless XCX2 is coming to Switch and she’ll be a selling point for the game.

            Who are those two characters supposed to be though? x’D

          • NintendoPSXTheSecond

            Xenoblade 2 guys.

          • Ohhhh. Lol. Yeah. I don’t even know which of them I would prefer. . . I mean, Shulk is great, and yay Dunban and Riki making a cameo! But. . . Shulk is a cute sweetie with a nice design. These two? Yeah. . . . Maybe Xenoblade can wait for another rep. 0u0;

        • it’s pretty bad ๐Ÿ˜›

    • ben

      None of those games suck. I own a pc for those games. I think if you really care about those games you already have a device that plays them.

  • ForeVision

    It’s easy to fault third-parties, but it makes sense when you look at it from their perspective and consider Wii-U. The Switch has not even launched yet, give it time, and if it is successful and yet third-parties still blatantly ignore the hard evidence in front of them, then fault them for being petty and spiteful.

    • yes i agree :v

    • ronin4life

      Nope. WiiU was treated this way even considering the massive success Wii was.

      3rd Parties did this to wiiU in the first place

      • ForeVision

        Do you know of the history that Nintendo shares with third-parties? If not, I’d suggest you google it to know what exactly we’re at the turning point of (if you can call it that, considering it’s only turning very slowly).

        They did yes, but nobody, not even Nintendo themselves deny the failure of the Wii-U. Can you blame them for jumping off the Titanic and sailing to shore, when putting aside your emotions and feelings, and looking at the whole picture?

        • ronin4life

          I do know. I know more than you do. I lived through it.

          GC was a commercial flop and Nintendo was abandoned. The behavior of Nintendo towards devs was less than kind. And PS was a massive success.

          So what? ps3 launched dead in the water. Development costs soared because of them and MS shuttering companies left and right. Sony ignored Japanese devs altogether and was not always the great partner people pretend they were, tying down exclusivity deals on indy and AAA alike even when they were unfavorable to everyone but Sony themselves.

          During all of this Wii sold more systems than PS3 and 360 combined. No devs would support it, resulting in an end of lifetime lack of content. WiiU was far easier to develop and port to, was the newest system in half a decade and followed the mass success of Wii. No support, to the point of even feigning support that was dropped immediately out of the gate. Because rayman needed to be delayed amiright?

          Hell, devs give more attention to VITA than 3ds despite Ps4 having JUST caught up to its total global sales, let alone Vita underselling wiiU. What is that about? Think about that: the highest selling, easiest to develop for console on the market totally ignored in favor of the worst selling console on the market. The only difference of note being brand associations and power (which is hardly utilized on vita by the vast majority of devs)

          • Jacob Groves

            SWITCH GOING BE EPIC!!!

          • Hermione Granger

            its gonna be epic bad!

          • ForeVision

            Ehhh, last I’ve checked, and is stated by just about everyone I’ve red stating about it, the Vita is like a deadman drifting on plywood in the middle of the ocean, having once been a prominent, up-coming captain.

            And if you know what happened with Nintendo and third-parties, then how does this surprise you? How much of this, according to you, is the third-party’s fault?

            I’d like to believe most devs are sensible people who keep their emotions aside when doing business, but I’ve red about people who dealt with Nintendo back then, and truly harbor resentment to the point of refusing any other dealings now, can you truly blame them?

          • Out of curiosity, what devs do you mean? Because the first dev to come to mind is Square (Enix), but I noticed very different recountings from the people more involved and important at Square than some others. (And for their part, sure Nintendo was pissed, but I also don’t fault either side in that situation.)

          • ForeVision

            The one that got really pissed was mentioned by someone else in one of these posts, I cannot recall their name. There will probably be more than Square, but how would you even get it out of them at this point? but yes Square is the prime example.

          • I don’t know if I saw the other mentioned. But I remember with the Square one, Sakaguchi and no other higher up from Square felt that way, and they were told not to come back, but the Nintendo president at the time still treated Sakaguchi and them well. Funny enough, I distinctly remember the guy that wasn’t even there being the one that was most resentful and talking the most crap about Nintendo.

            I’m just wondering if it’s similar with the other third party; someone that wasn’t even present is spinning it more negative while the people involved had a very different story.

          • That’s some perspective. Interesting to take all of it into mind like that.

      • Hermione Granger

        and now they will do it to the switch.

  • Jon Turner

    He said at the moment, which means it could change, but still disappointing regardless.

    • we are getting Zombie U 2

      • Jacob Groves

        More likely to be called Zombi 2. ๐Ÿ™‚

  • AquaBat

    I think that a lot of people are missing the point of this article…

    …It proves that OBE1 was wrong too.

    • ForeVision

      The wrongs are strong, for they are many. I did indeed note a lot less rumors floating about, I guess the train must’ve hit the end of the road with no passengers to head back with.

    • NintendoPSXTheSecond

      Weird I think my comment was removed/deleted. Anyways, I asked what did this OBE1 person say?

      • AquaBat

        He said that RE7 was coming to Switch with the VR version included.

        • NintendoPSXTheSecond

          What a load of crock.

  • bugman83

    Well this really enforces consumer confidence in the Switch….

  • ben

    I mean.. the game releases next week. There was no way it was going to be a switch game. Also, all I want to see is more portable type games coming to the switch.

    • GoldenTriforce

      If the game is coming out less than 2 months before the console releases, then it would make a lot of sense to release it on the system. Its new enough that it would still get sales, and plus we are seeing games from last fall being ported onto the system.

      • ben

        So what you want is for a repeat of the wii u situation.. Right? you want a port of a game that has already lost all its buzz to come later and at probably a higher price than it will be on any other system? Because that is what happened with late ports to the wii u.

        • ronin4life

          That is all the switch is already getting. In fact the only Capcom title on the system is a remaster of a 20 year old game in a series that just had a critical flop

          • ben

            That is not true. The launch line up has games that are currently not available on portables or are unique to the system or are cheap. That is a good start. Also, the Switch is sold out until after April already so the line up has done its job.

          • Bcardia

            “Also, the Switch is sold out until after April already so the line up has done its job.”

            Give me a source.

          • ben

            Can you buy a switch anywhere in the world right now? Did you not see that Walmart is no longer accepting preorders? Did you miss the fact Nintendo said there are only 2 million up until April? They are all gone because it is Nintendo`s new console and even the game people view as stupid is selling like crazy 1-2 switch. Gamers who visit websites and say it is a bad console are the minority of customers… most of them are the same people over multiple sites.

        • GoldenTriforce

          I’d argue that Resident Evil 7 is different when compared to a game like Madden or Batman, which were late ports on the Wii U. While those 2 game series are not bad, Resident Evil games release at a much slower pace, so each individual game has more value, Resident Evil is a series which has had a rich history with Nintendo, Resident Evil 7 is a game which makes sense for, and has a demand on, the Switch, and a lot of those Wii U ports were not well received because they were poorly done. Besides, we are seeing games like I am Setsuna and DQ Heroes, which have been out for over a year, get high quality ports which have new features, and seem to be catching the interest of a lot of people. Also of course the Switch is getting a lot of ports of games from a few months ago, its releasing in March, Barely anything release in March. Almost every console multiplat is technically a port, and porting a game 2 months after a release barely counts as late. I’d rather have a game like RE7 1.5 months late on the Switch than not at all.

          • ben

            There was like 3 Resident evil games in the last 2 years.

          • GoldenTriforce

            I was mainly referring to the Gamecube days during which Resident Evil, for a while, was exclusive to the Gamecube. Also Revelations was originally a 3DS game, and the HD version was ported to the Wii U. Obviously the other games didn’t release on Wii U, but considering the Wii U’s third party history, getting one game wasn’t too bad.

          • Jon Turner

            You might have to wait a long time for that to happen. I hope it does, but I’m not too sure about it now.

  • R.Z.

    Unless there’s a Monster Hunter in the works being kept secret, no Resident Evil would mean that Nintendo didn’t manage to secure Capcom’s support on Switch in any meaningful way (the SFII thing is below even EA’s support, though I’d have SFII over FIFA anyday).
    I find it worrying.

    • ben

      We have no idea about any of that. Nintendo`s handheld department has been keeping the lights on at Capcom for years. It is more likely that Capcom has not moved full development from the 3ds to the switch yet.

    • I do and don’t I hope MonHun moves to the Switch, but clearly Nintendo wants the 3DS around for a while longer, so I don’t expect it yet. (And being the portable system; it will likely happen.)

      What I’m more worried about is how lazy and greedy Capcom is. I want them to at least bother to make some smaller, creative investments still, but they’re very intent on doing what’s mainstream, and to a point, anti-consumer. (Outside of MonHun.)

  • ronin4life

    I mean, it isn’t like RE: Revelations on 3ds was a major factor to the survival of what had otherwise become a critically panned series or anything…
    And it isn’t like Capcom had other series that were held afloat by Nintendo especially outside Japan…
    And it isn’t like Sony Exclusivity didn’t totally ruin SF5 or anything…

  • ben

    I don’t want 3rd party port leftovers. I don’t mind something like Setsuma, which is cheap. But bringing over big triple A games with downgraded graphics on day one would be a disaster for the Switch!
    We need IP that is made for the switch and that will happen because the switch is Nintendo`s new portable device/

  • Melatelo

    I would love this for the Switch! Played the demo on PS4 and it’s fantastic! Really really scary with an emphasis on survival like the OG games.

  • Justin McQuillen

    I don’t understand the hype for this game; it looks atrocious. Just wait, this will bomb.

    • Hermione Granger

      typical jealous blind nintyfanboy.

      • Justin McQuillen

        Okay, I’m just saying I’m a Resident Evil fan and I watched the trailer and it just looks like a bad game. There’s absolutely no appeal to this, and people are sick of zombies.

        • ForeVision

          You’re definitely right about people being sick of zombies, it’s been done to death (pun not intended) and back by now….

          • Justin McQuillen

  • ben

    These articles are pointless. Why ask someone if a game that has already gone to the shops if it is coming out for a console that is not even in shops?

    The best question to ask these publishers is “Do you have any teams working on Switch games at your publisher?” and “How many teams?”

    Other than that these questions are a waste of time. Nothing that is coming out in the next 6 months to a year was made with the switch in mind. If Devs start making games for the switch we will start to see them in 2018. Considering most devs only have had dev kits for about a year at most.

  • Hermione Granger

    hahahaha! the blind nintyfanboys get another slap in the face from reality… this is just one of many new games that is NOT coming to the switch.

    • I don’t understand. If you don’t like Nintendo or people that play Nintendo games/consoles, why come to a Nintendo site? Do you just love spreading negativity? Is it entertaining? I am just so curious.

  • awng781

    I would expect Monster Hunter and Ace Attorney on the Switch, alongside that Ultra Street Fighter 2 remake. Maybe Resident Evil in the future if the Switch is successful (and especially if it has VR compatibility as some have rumored). That’s it.

    Surprisingly, Resident Evil is pretty much the only multiplatform game that Capcom develops. Monster Hunter and Ace Attorney is exclusive to Nintendo, the new Street Fighter is exclusive to PlayStation (and PC), and Dead Rising is exclusive to Xbox.

    Capcom “really” likes financial support from the Big 3.

    • Jon Turner

      I don’t see HOW Resident Evil will be on the Switch even if it is successful.

      • awng781

        Resident Evil 7 on Switch doesn’t sound impossible at all. The game was clearly built with a much, much smaller budget and scale than RE5 or 6. The action set-pieces and gunfights with crazy out-of-this-world creatures have now been replaced with exploration/hiding in confined spaces and the occasional skirmishes with a few monsters.

        The Switch is more than capable of handling RE7. Whether it is ported to the Switch will come down to sales.

        • Jon Turner

          **Sigh** Today’s words were very discouraging to me. I hope you’re right about the Switch’s sales performance turning into a port for RE7.

        • Travis Touchdown

          It never has or ever will had anything to do with sales.

          Did Capcom jump on board making all of their games playable on Wii? No? Of course they didn’t. No one did. They, like other third parties, did nothing but make excuses as to why they weren’t heavily supporting the platform, despite the massive success of titles like Monster Hunter 3. Meanwhile, they continue to support Xbox despite much poorer sales. Even in this day and age.

          The same thing is happening here. They are making excuses to not develop for the Nintendo platform because they DESPERATELY want to keep the Microsoft and Sony gravy train going. Without those platforms, they simply CANNOT compete with Nintendo in the long run, and they know this.

          • awng781

            Of course Capcom didn’t “jump on board” to making all their games playable on Wii. The Wii was ridiculously weak, so much of Capcom’s support came from spinoffs and remakes of older games designed specifically for the Wii.

            If RE7 was some action shooter with a massive budget like RE6, then it probably wouldn’t come to Switch no matter what.

          • Travis Touchdown

            >The Wii was ridiculous weak

            Which kept costs down, thereby making the games easier to develop.

            We’ve seen with games like Hyrule Warriors how you can make compromises with ‘weak’ hardware to still deliver a quality product. But companies like Capcom didn’t even try, in spite of massive success with ports like RE4.

            Where was the RE4 sequel built exclusively with motion controls in mind? That would have been really cool. Instead we got these rail shooters that reused all the settings and characters from past games. It reeked of laziness.

          • awng781

            Unfortunately for Nintendo, 3rd party developers didn’t seem very interested in “keeping costs down” and many decided to pursue AAA blockbuster game development instead.

            Capcom followed through with this strategy and we ended up with RE5 and RE6 on the XB360 and PS3. As much as people dislike the two games, those are the two best selling Capcom games of all time. Returning to the franchises horror, non-action oriented roots with RE7 was a genuine surprise for many.

  • Supporter

    How come we keep hearing this kind of ‘the Switch looks interesting/unique/fun, but we have no plans to develop for it’ comments?

    • Travis Touchdown

      People are asking developers questions about the Switch.

      • Supporter

        Yeah, but it’s interesting that they all seem to say they have no plans for the Switch. It’s too bad.

        • ForeVision

          It’s an intriguing situation. On one hand, we have developers saying “unique” but with no plans, and on the other hand we EA saying Nintendo has worked with them for Switch from the start. It doesn’t add up…

    • Jon Turner

      They’re being cautious right now. Remember, the WiiU was a huge failure, and third parties are understandably hesitant to be on the new system. Nintendo has to sell the system and win their trust back. Simple.