Resident Evil Revelations 1 and 2 Switch updated file sizes - Nintendo Everything

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Resident Evil Revelations 1 and 2 Switch updated file sizes

Posted on November 9, 2017 by (@NE_Brian) in News, Switch

The European Switch eShop has provided updated file sizes for Resident Evil Revelations 1 and 2 on Switch. The first game will take up 12GB of space. As for the sequel, Resident Evil Revelations 2 requires 23.6GB.

Capcom will be selling both titles at retail as the Resident Evil Revelations Collection. However, only the first game is included on the cartridge. Resident Evil Revelations 2 will be offered as a download code.

Source: Switch eShop

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  • Leonel

    Good thing my 128gb micro sd card arrives on Monday 😀

    • gurbeergill

      What type did you order? How much? I’m looking at SanDisk 128 for 50 bucks Canadian.

    • Blueleroux

      Oh my gosh thanks for the heads up about the Bestbuy deal. I just ordered one.

  • gurbeergill

    Ordered it from Amazon a few days ago. Will get a 128 gig sd card soon.
    I played the first Revelations on the Wii U, and I LOVED it. Cannot wait for release day!

  • Sinara Centeno

    “However, only the first game is included on the cartridge. Resident Evil Revelations 2 will be offered as a download code.”
    This joke isnt funny. Waths the point? Wath are they thinking?
    Nintendo have to solve this memory problems in phisical media. 32 and 64 cartridges for a better price, or all third party multi plataform games will be like this, a shame.

    • Radish

      Yeah, I think either Nintendo should step in and pay for the difference in cart prices for third parties to use the 32gb ones….Or their cost should go down over time and what they are paying now for 8gb will be the same for 32gb.

      • gurbeergill

        Agreed. They are making enough money right now to easily subsidize cartridge cost for 3rd parties. Knowing Nintendo though, they will not part with their cash hoard.

        • masterjedi

          So many people think Nintendo should pay for the cartridge costs. Nintendo already pays for the cartridge cost because Nintendo makes the cartridges. If they don’t charge these 3rd party developers for the cartridge, they literally make no money from the sales of the physical game.

          Why does everyone want Nintendo to allow 3rd party developers to put their games on Switch for free? If Nintendo doesn’t develop or publish the game, they don’t get to take any portion of the game’s sales revenue unless that is explicitly agreed upon by the actual developer and the actual publisher. That would be terrible business for the developer anyway because they would have to give a portion of their sales revenue to the publisher, and a portion to Nintendo which would leave the developer with very little income from sales of the game.

          • gurbeergill

            I’m fairly sure Nintendo doesn’t make their money off of the physical cartridges that 3rd parties use. They charge a fee to allow the 3rd party to sell game on a Nintendo system. I remember during the GameCube/N64 days when devs were complaining about Nintendo taking too much of the cut.
            I could be wrong though.

          • masterjedi

            If Nintendo is charging a flat rate for the right to use the Switch as a platform for the game, then there IS no extra cost for the carts because that cost would already be factored into the fee Nintendo is charging. My point is, there are only a few ways that a 1st party studio makes money from a 3rd party game:

            Charge the 3rd party developer a fee to use their hardware

            Negotiate rights to a percentage of game sales

            Charge the 3rd party developer a fee to use their hardware to connect to the 3rd party cloud service so the consumer can download a game digitally

            Charge the 3rd party developer for the physical medium that they are putting the game on.

            But for some reason, people keep asking for Nintendo to give up this money and basically let 3rd parties use the Switch for free.

      • Don Zaloog

        The costs will most likely go down over time.

    • JJ

      The reasons why I figure 3rd parties are doing this rather than opting for medium sized game cartridges is obviously money/profit motives. Since RE revelations collection and LA Noire are some of the early big 3rd party games, their worried about profits. Once more switches are out in the wild profits will probably be greater and 3rd parties can afford to put their AAA games completely on cartridges.

      • masterjedi

        L.A. Noir is developed by Rockstar and published by Take Two. These are the same companies responsible for GTA V which has sold over 30 million copies. I feel like they can afford to pay for the 32GB cart.

    • I don’t want a drm key…..

  • Daniel Limón

    Not sure if I should buy this version as I’m not happy with the practice to punish consumers with storage capacity for games 🙁

    • Radish

      If you want big games to come to the Switch, don’t complain when they have big file sizes. The storage situation is bad, but it could be a lot worse. We could get extremely downgraded third party games to fit on the 8gb carts, or no games at all.

      I’d suggest buying a 128 gb micro sd card and you won’t have to worry about it. Nintendo could have included it with the system but would have charged us a lot more for it than we can get it for on the open market.

      • Bart

        Thing is, with sizes like this 128 gb doesn’t seem like nearly enough either… I’m just waiting until 256 becomes affordable myself, hopefully that will be enough.

        • Radish

          I agree, 128 won’t be enough for me. That’s why I bought 2 of the best buy black friday deal cards. $60 for 2 128gb cards sounded like a pretty affordable price. Not sure when the 256gb ones will go down in price.

          • Bart

            That does sound like a good deal. Meanwhile, my game store is asking 25€ for 64 and 50€ for 128… Well I could shop around I suppose, but still.

      • gurbeergill

        True. Just wish Nintendo allowed for external hard drives.

        • KnickKnackMyWack

          Presumably there’s a solution in the works? I remember when the storage issue first arose, someone at Nintendo suggested the firmware could be updated to support HDDs in the future. For now, we’ll have to go with MicroSD cards.

        • Radish

          That would be tricky, you’d have to keep moving things from Switch to the hard drive and vice versa whenever you use it in portable mode.

        • Daniel Limón

          I don’t see external drives as an option as it’d be uncomfortable to play on the go. It’s just a matter of time for Micro SD cards to lower their price.

      • masterjedi

        I agree with you about purchasing an SD card because this is the reality of gaming right now, but I don’t like the idea of not complaining when big games come to Switch with big file sizes. When you look at a game like BotW, a huge open world game with tons of different environments and textures and whatever it takes to make a game that size, it’s less than 16GB. Xenoblade Chronicles 2 is less than 16GB. Odyssey is less than 16GB. Skyrim is less than 16GB. The single player of Doom is less than 16GB. From what we’ve seen of all those games, none of them are extremely downgraded. What this shows me is these 3rd party games don’t need to have these huge 30, 40, 50 GB file sizes.

        • Radish

          I agree. However, you mentioned how purchasing an SD card is one of the realities of gaming today. One of the other realities of gaming today is that not all dev teams are gonna put the same amount of effort into compressing the game or optimizing it for the Switch. I’d like to think this will become less of a problem over time as carts get cheaper and developers get more familiar with Switch, but at the same time games may keep getting bigger.

          • masterjedi

            Unfortunately I have to agree on your point about effort from the side of the developers. And like you, I hope this practice becomes less of a thing over time. The only thing I can do is continue to support practices that I agree with from developers and not support practices I don’t agree with.

          • Radish

            I would agree completely with that.

      • Daniel Limón

        That’s a good point, although I liked what Bethesda did with Doom, that is an elegant way to save money and don’t punish customers with storage.

        • Radish

          I agree, and if it weren’t for Capcom putting the effort to add extra features to the Switch versions I’d be more upset over the storage issue with Revelations 2.

  • nemo37

    I have a 200 GB SD Card and I purchased a lot of digital content and I still have plenty of space. Ideally Nintendo should push for the 32 GB cards to become the standard (particularly for folks with slow or bandwidth limited connections), and/or they should sell different Switch SKUs with varying internal memory (so the standard 32 GB one should be accompanied with a 64 GB one and a 128 GB one) similar to how other tablets and even consoles are sold on the market.

    I am personally really looking forward to these two games. Particularly the second one since I have yet to play that.

    • Sinara Centeno

      Is not ideal buy physical media and have to purchase extra memory, when are more cheap and comfortable to have all content in a 32 or 64gb cartridge forever and never talk about it anymore. Whats the point launch cartridges if you not use the tecnology correctly. Here in Brazil we name it “gambiarra”.
      I hope they fix this situation any time soon.

      • KnickKnackMyWack

        That’s how it is with every console though. 500GB is not nearly enough to support a lot of the biggest games on PS4/XB1 and their patchwork.

        • Sinara Centeno

          Yeah, but they dont have cartridge media, big difference. The mistakes of others do not justify.

          • KnickKnackMyWack

            So in other words, it’s okay complain because it’s Nintendo?

          • Sinara Centeno

            Why? Because is Nintendo i can’t complain? I not a fanboy or something, I can’t stand having to install the physicals in HD either, this is a Pc thing, not console. I just wanna buy RE Revelations 1 & 2 and don’t have to install too. Because is cartridge, don’t have to be this way, they are just worried about their profits. understand? I hope they solve these space problems in cartridges soon, or thirds multi plataforms are out of my Switch, i will buy only in Pc.

          • KnickKnackMyWack

            -shrug- I don’t really see people complain about this sort of thing unless related to Switch, is all I’m saying.

          • Tide

            Can you explain why its a one way problem? Whether cartridge or disc media, internal memory is required in both cases since Xbox and PS install to HDD anyways. it’s a problem with all home consoles. I can understand the problem is bigger on Switch since 32GB can’t support some games by itself but this is definitely not a Cartridge exclusive problem since PSP, PSV and DS systems never had this issue previous.

          • ”internal memory is required in both cases since Xbox and PS install to HDD anyways”

            yeah but not download half game, because devs are cheap or Nintendo is charging too much money per 32/64gb cartridge card. IMO Switch tax doesn’t make sense.

          • Tide

            So far we’ve heard from a single developer saying it was manufacturing cost, so ppl have jump on the idea that the cartridges themselves cost more. 32GB Memory is no where near pricy to make at this point anymore. A handful of games that have the “Switch tax” aren’t even bigger than 16GB such as Puyo Puyo Tetris, Sine Mora, Minecraft, Minecraft Story: Mode and Rime. In fact a handful of those games are less than 4GB.

            The Switch tax is simply an idea that makes enough sense to ppl so they go by it. No one has actually investigation the situation to see why the Switch tax exists or where it actually takes effect.

          • 32GB Memory is no where near pricy to make at this point anymore.

            >LA noire, NBA, WWE. Why we need download half game? I don’t wanna buy DRM Key, I wanna a full game like everyone else who like physical cartridge cards, I don’t see why any other reason devs are not doing this expecting Nintendo is charging high prices for switch cards.

          • Tide

            Agreed. It’s a major dis-service to anyone who prefers to buy and own physical and there is literally no point in buying physical editions with this practice.

          • Fernando Rodrigues

            Nintendo Switch has the ability to read and write the cartridges as well… Updates and saves should be stored in the cartridge without problems but they aren’t… Aren’t even writing save data like the 3DS use to do… It would save a lot of space in internal and Micro SD memories. In disc media, you’re not able to do this…

  • sremick

    Really not cool that the 2nd game isn’t on the card. Or a separate card. Or whatever it takes to actually be a physical release. Not all of us want to be slave to the fickle world that is digital “purchases”. Reality is, you don’t “own” SQUAT that way.

  • Jon Turner

    Look guys, whatever the cost of this, it’s worth it to play both games on Switch. Having played it at NYCC, if you miss this port, you’re making a mistake. Better to stack up on a sdCard while you still can; this is a great port.

  • KnickKnackMyWack

    Jesus Capcom. Why is the forced digital game so much?

    • R.Z.

      Probably a deal with SD cards manufacturers !
      😛

  • Roto Prime

    NINTENDO!!!!!!!! This is massive. Anyone want to trade for RER 2 code?

    • César Tribst

      I would… but I have nothing to offer T_T

    • Petri

      I can trade it for 2 exposures.

      • Roto Prime

        What does this mean?!

  • Yolkghost

    Well I wish I had splurged on a bigger sd card since I only got a 64 gb.

  • Meh I want my complete physical cartridge game……anyways I might buy this game to know the story how ends.

  • R.Z.

    Still nothing about a physical version in the EU …
    If it only comes in digital versions in Europe I’m gonna skip RER 1.

    • Vive
      • R.Z.

        Thanks !
        But it’s not available through regular search and there’s a note saying this isn’t a UK version, though I can’t find anything saying which version it is.
        Could be a placeholder.
        Was it on sale already ?

        • Vive

          Yes apparently that might be the US version imported.

          So no physical version in EU 🙁

    • Petri

      No physical for us…
      Retailers here are selling imported copies with extra mark up.

      • R.Z.

        I’d be tempted, but I will probably need an American account to download RER2 and possibly for the online stuff, sounds like a pain with a higher price.
        Capcom really sucks, it’s like they don’t even want the money I’d be ready to give them.

        • Petri

          I though it was going to be 40€ for both, but eShop has them for 20€ for first and 25€ for second.
          I might skip the first one for now, since have it and played it through on Wii U already.

          • R.Z.

            Same, only I did it on 3DS.
            I don’t really know what the console version has over the original, aside from that extra character in raid mode.