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Resident Evil Revelations Collection tech analysis

Posted on December 7, 2017 by (@NE_Brian) in Switch, Videos

Digital Foundry has returned with its latest Switch technical analysis. The Resident Evil Revelations Collection has been explored in-depth this time around.

Digital Foundry starts with the sequel, Resident Evil Revelations 2. The game runs at the maximum 1080p resolution when docked and 720p in handheld mode. However, anti-aliasing has been entirely removed. Capcom has implemented some form of sharpening, which can make textures look sharper but introduces noise and shimmering. A few other graphical bells and whistles have been reduced or removed, but Resident Evil Revelations 2 for Switch stacks up favorably to other consoles.

One issue Resident Evil Revelations 2 has on Switch is frame rate. It’s uncapped, and usually falls well below the 60 FPS that Capcom targeted. The game can even drop to around 30 FPS in some sections.

As for the original Resident Evil Revelations, we once again have a 1080p resolution for docked and 720p resolution for portable. The user interface is also 720p.

Unfortunately, frame rate is an issue here as well. Capcom again went with the uncapped route. It tends to hold much closer to 60 FPS than the sequel, but can drop significantly in certain areas. Performance may improve slightly when playing in portable mode.

The full analysis from Digital Foundry is posted below.

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