Retro didn’t want to “shoehorn” online co-op into Donkey Kong Country: Tropical Freeze

Posted under News, Podcast Stories, Wii U
March 4, 2014 by (@NE_Brian)
tropical_freeze

Donkey Kong Country: Tropical Freeze allows for local cooperative play, but the game doesn’t offer an online option. Speaking with GameSpot, Retro Studios CEO Michael Kelbaugh said the team did not wish to “shoehorn” the functionality in.

He said:

“If we’re going to create an online component for Donkey Kong, we really need to do it right and not shoehorn in, ‘Oh, let’s play Dixie remotely.’ That just wasn’t an objective for Tropical Freeze. So if we were really go back and create an online environment, I think we owe it to the fans to do it better than just making online co-op. We really need to put some thought and resources into doing it the right way.

“If we were to make a full online experience, I’d want to spend time to do it and make sure that we stay true to the franchise and incorporate this new feature in the right way. And I’m not sure that this game is the right way to start Donkey Kong Country Online [laughs]. I’m really a purist at heart, especially when it comes to Donkey Kong Country, and I’d want to approach it the right way.”

Nintendo producer Kensuke Tanabe weighed in as well. In his view, local multiplayer best suits Donkey Kong Country: Tropical Freeze, which is often the case with Nintendo titles.

“This is a personal opinion, but if I’m playing with somebody, I think it’s just a heck of a lot more fun to be sitting in the same room as that person rather than playing with somebody at a distance. And I think it’s especially true for Nintendo games; we have a history of families playing together, whether that’s the parents playing with the children or the children playing with their siblings. And I think with Donkey Kong, that’s something that we preferred. We really wanted to support that style of play.”

Source



Around the Web

  • bobacdigital

    I wish Nintendo would take full advatange of online multiplayer in the near future…. The gamepad is perfect for it … Let people party chat and talk to people through the gamepad as they play… They are double down on the GamePad… why dont they start with it as a communication device in games..

  • Lolo

    Here we go again! Great developers using the “family experience” excuse as a way to cop out of putting online play. Ok, so they want to take the time to do online right? The solution? Let’s not even put online play at all…that will work!

    NO! I can’t believe I am hearing this from retro. Nintendo needs to wake up and drop the family experience excuse, because local play won’t be affected by an online play option.

  • Lolo

    Here we go again! Great developers using the “family experience” excuse as a way to cop out of putting online play. Ok, so they want to take the time to do online right? The solution? Let’s not even put online play at all…that will work!

    NO! I can’t believe I am hearing this from retro. Nintendo needs to wake up and drop the family experience excuse, because local play won’t be affected by an online play option.

  • http://lwiis64.deviantart.com/ L.A.C.

    Excuses, excuses. Yet another missed opportunity. It seems all the Nintendo Network is good for is Miiverse capabilities.

  • Thomas_NE

    What year is it?

  • Thomas_NE

    What year is it?

  • http://gentlerobot.com/ Gentle Robot

    Nintendo shoehorned it into Wii Sports HD and nobody got upset.

  • SecretX

    there’s so many games have online and half of my games that i own i don’t even use it. when did it became a must to have online? i just glad i can afford these top games.

    • http://gentlerobot.com/ Gentle Robot

      2008

      • SecretX

        the year which ruin gaming i guess.

        • http://gentlerobot.com/ Gentle Robot

          If you really think that, perhaps you should unplug your modem and chat with your neighbor.

          2008’s the year I first played Mario Kart with dozens of people in Japan and Europe.

          The games in question already have multiplayer, so there’s no excuse to exclude online multiplayer, other than incompetence. Trine 2, a $10 game made by less than 20 people, has online co-op and voice chat. This isn’t some kind of philosophical quandary. Nintendo is just LAZY.

          • SecretX

            wow! someone can’t handle opinions.

            Its great having online but it shouldn’t be a must have for all games. i also play MK and it was great. This is why i love nintendo they have the power to decide which game will have online or not, even though fans want it so bad.

            but i haven’t play it yet (hasn’t arrive yet) so i don’t know online will work with it.

          • http://gentlerobot.com/ Gentle Robot

            Power to decide? No. They just don’t know how to do it and don’t want to learn how. They can spin it six ways for all I care. I know BS when I see it.

            Your opinion that an option should not exist because it’s not your preference is the absolute worst one I’ve come across in humans. It denotes selfishness and antipathy.

          • SecretX

            “preference is the absolute worst one I’ve come across in humans” what are you not human? and i’ve seen worst like yours.

            and what do you mean nintendo doesn’t know how to do it? you just said “Nintendo shoehorned it into Wii Sports HD and nobody got upset” that just means they know how to. and this was Retro studios they’re probably are new not putting onine.

            you really need to calm down i haven’t played the game yet so i could change my mind.

          • http://gentlerobot.com/ Gentle Robot

            I’m calm. I don’t appreciate the “I got mine” attitude.

  • sonicfan1373

    If Nintendo’s dev teams and management got together and decided that this would be the generation to solve their online problems then they would be a lot better off in the future.

    In many ways, this online capabilities situation is like programming for GPUs with shaders for the first time, or implementing motion controls, transitioning games from 2D to 3D (in-game camera not stereoscopic), and using stereoscopic 3D appropriately in games; I use this comparison because in all cases devs needed to spend time and companies needed to invest some money to get it done right, but once it was done they could use their experience and the standards that they set internally to do it again with less effort. You just need to get over that hurdle that one time.

    Just look at Nintendo games made by Next Level Games, Sakurai, the EAD group responsible for Mario Kart, and Gamefreak. All of their games got online last gen or even the gen before that and now they reimpliment online in their newer titles probably because they have the experience and they can apply what they learned from the past. If Retro and EAD Groups responsible for Mario sat (if my memory serves correctly, none of these groups has made an online title) and made a standard for online platform games then it will be a lot easier for them to do it in the future. That might mean a bit more initial investment and time but the results are that your customers will be able to enjoy an additional play mode which has become a standard in the industry and you will be able to use the experience and even some of the technologies used to make these games’ online possible in future titles.

    As it stands now, however, this “shoehorn” statement is nothing more than an excuse (it is akin to the excuse used by EAD to leave live online play out of Super Mario 3D World). Platform games require a lot of optimizations because they are typically very precise and control lag over the net can cause problems, but similar issues were present in other time critical games that now have online like Smash Bros and Mario Kart; Nintendo just needs to make that initial effort to solve this problem once and then they adapt it with future platform games. Also, this one-time push to get new features out also applies to things like system wide online chatting/messaging capabilities and media capabilities.

  • SquareSide

    This is the WII U…. WII U Nintendo. Online is practically a must for a good amount of people…

Links:ray ban femmeray ban pas cherray ban pas cherray ban clubmasterray ban aviatorray ban pas cherray ban pas cheroakley pas cheroakley pas cheroakley pas cheroakley hommeJordan Retro 1 for cheap
©2014 Nintendo Everythingcheap nfl jerseys uggs outlet cheap uggs