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Rodea: The Sky Soldier details

Posted on February 20, 2015 by (@NE_Brian) in 3DS, News, Wii, Wii U

NintendoWorldReport has published a new preview for Rodea: The Sky Soldier following NIS America’s localization announcement last night. Read on below for an information summary.

– Game kicks off with an inventor named Ion reactivating Rodea
– Rodea is a tailed flying humanoid robot
– Rodea was a soldier for Princess Cecilia and the Garuda Kingdom who battled the Naga Empire a thousand years ago
– The Empire suddenly returns to wage war against Garuda, so Rodea again must battle
– Has a NiGHTS vibe
– Wii U/3DS versions are different from the Wii original
– These versions change from an “arcade” play style to a “sky adventure”
– No pointer controls like in the Wii game
– There is a targeting system in the Wii U/3DS versions
– Move a targeting reticle and press A to have Rodea travel in the desired direction
– Press X while on the ground to travel straight upward in the air
– Can perform a spin attack with the B button
– Y button: use equipped weapons to shoot down enemies
– Rodea’s world is made up of many floating islands
– Rodea has a limited flight ability
– Can collect floating crystals in the air
– If you target one while flying in the direction of a several in a row, Rodea will automatically collect them all
– There are rings to fly through and other intermediate targets
– Final game has hidden areas and multiple paths
– There are also obstacles such as zip lines and time trial challenges
– StreetPass support for 3DS version
– This allows players to gain new items
– 2D art on the 3DS’ touch screen
– Ion talks to you while flying around
– Game is full of voice dialogue

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