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Runner2 patch notes

Posted on March 1, 2013 by (@NE_Brian) in News, Podcast Stories, Wii U eShop

Gaijin Games has prepared a patch for Runner2 – currently in the hands of Nintendo – that will fix lock-up issues. But that’s not all: the update will address other bugs and fixes as well.

Here’s the full lowdown:

  • At the start of the game, when it asks you if you want to log in, we’ve added some feedback so it doesn’t look like the game is hanging.
  • The leaderboards will only save your highest score, as expected, instead of your most recent score, which it does now.
  • If you lose your internet connection during play, we’ve allowed you to reconnect by going to the leaderboards menu.
  • We’ve fixed false score reporting for in-game Rewards.
  • We’ve fixed an issue with the level start mini-leaderboard telling you you’re offline when you’re actually online. It will populate this list with global scores if you don’t have any friends who have played the game yet.
  • We’ve fixed an issue in the settings menu that resets your settings every time you enter the menu.

Regarding the freezing problems players have been experiencing, Gaijin said that it “never experienced this issue on our devkits, during development, so it seems that this is an issue that only occurs on retail Wii Us. This makes it super gnarly to debug. It might not even be our bug. But we have tried to fix it.”

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