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Sonic Lost World – Frozen Factory details

Posted on July 19, 2013 by (@NE_Brian) in News, Wii U

SEGA brought along a new Sonic Lost World world to the San Diego Comic-Con: the Frozen Factory. Despite the name, the area highlighted in the new demo is actually casino-themed. Read on below for details.

– Called Frozen Factory
– Players will get a better idea of how the names fit with the worlds when the full game is out
– Casino zone is a place in the Frozen Factory
– Has huge poker chips and coins and deadly spinning dice
– Lasers shoot out from the walls and weave their way into your running path
– Sonic will get electrocuted and his rings go flying when hit by the laser
– Most enemies are defeated with a single bounce
– One ball-shaped enemy with a shield requires you to run around his back to kick him to knock him off guard
– Silver coins are scattered around the stage
– Pick them up for points
– Use them to access other parts of the stage at certain points
– Silver coins float in the air above and behind Sonic, growing in number in a sort of coin cloud
– Ex: use coins to access a pinball segment of the stage
– This area pays tribute to past Sonic games; will see Miles’ name in the stage decoration
– In one section, you have to flip Sonic into a certain catch to get out of the pinball machine area and back into the stage
– There are also hidden optional pinball stage sections to find on your own
– Rest of the stage has Sonic running from huge runaway slot machine wheels
– Use Sonic’s parkour moves to run along walls to dodge these and other obstacles
– Some zones had numbered rings to run through, with progress permitted only after running through them in order
– This is situated on a cylinder that can be explored fully as you progress down it
– Running alongside another edge or its bottom will reveal alternate paths
– Lasers play a big role in the last stretch of the stage, doing a sort of Tron thing, beaming out from everywhere in front Sonic to hinder your progress
– A bell bounced around between multiple laser paths, beckoning you to follow it and ring it along the way
– This required some tight platforming jumps to bounce into path clearings to follow it
– Ends with one final dodge through a fleet of huge rolling slot reels

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