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Suikoden: Tierkreis details

Posted on October 20, 2008 by (@NE_Brian) in DS, News

– Game starts with a fully animated cut-scene which shows the defeat of the 108 Stars of Destiny by the One King
– Take control of a young male
– Hero is a member of the Citro Village Defense Corps
– Masayuki Saruta, producer says the development team has “stayed true to the design philosophy of Suikoden”
– Move with control pad or stylus
– Menu selections with tap or A button
– Most battles are random, fought through a menu-driven interface
– Battle-party size has been dropped to four instead of six, but a support character can be added. Can execute co-op attacks.
– “Various types of ethnic and creature groups”
– Game progression is mission based now
– Buy new weapons instead of upgrading gear you already have, no True Runes, no one-on-one battles or strategy battles
– No recurring characters
– No locations/stages from previous Suikoden games, instead there is a parallel-worlds concept
– Share characters locally or over Wi-Fi, then can use a character that has been sent to you to complete missions
– 3D character models with 2D backgrounds
– Full voice-acting for most important scenes
– One of the composers from previous Suikoden titles working on this title

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