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Dementium Remastered

Dementium Remastered’s European (and Australian) release is approaching. It’s been approved by Nintendo, and the game is targeted for launch on February 11.

When Dementium Remastered arrives in Europe, it will incorporate an update that has bug fixes and addresses an issue with occasional crashes when entering the map during puzzle sections. Players in North America will have access to the patch a little later.

Renegade Kid is also still tinkering away on Dementium II remastered. The studio hopes to submit it to Nintendo in both North America and Europe at the same time. Look for it in Q2 2016.

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Renegade Kid co-founder recently made some comments in which he said sales have been disappointing for Xeodrifter and Moon Chronicles on the 3DS eShop. Unfortunately for the developer, it also appears that Dementium Remastered is off to a slow start.

In an interview with We Got This Covered, Watsham said that the game’s sales “have been very low so far.” He added that they’ve been “Much lower than I expected.”

Watsham’s words in full:

“The sales of Dementium Remastered have been very low so far. Much lower than I expected. My expectations were based on how our other games have sold, and as such were already quite conservative. I am very surprised that they are lower than my conservative projections. We will still continue with releasing the game in Europe and also release Dementium II Remastered, but the sales results definitely make us pause with future development on 3DS beyond Mutant Mudds Super Challenge and Treasurenauts, which is very unfortunate. In an ideal world, I would love to continue developing games for 3DS. It is my personal favorite console to play games on, but if we can’t generate enough revenue from our games to cover the cost of 4 people with no office space, then something must change.”

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Update (12/8): Bumped to the top. Here’s part 2:


Original (12/7): Renegade Kid put together its own developer video for Dementium Remastered. Check it out below.

Dementium Remastered just arrived on the North American 3DS eShop on Thursday. View some footage from the game below.

Renegade Kid has shared some screenshots from Dementium Remastered. We’ve rounded up the different images below.

Additionally, the different control schemes have been posted for Dementium Remastered. They are as follows:

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Dementium Remastered is due out in North America next week. But what about Europe? According to Renegade Kid co-founder Jools Watsham, the team is targeting a January/February launch.

Watsham said on Twitter earlier today:


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Dementium Remastered is just a few days away from launch, as it’s coming to the North American 3DS eShop next Thursday. Renegade Kid’s Jools Watsham has now confirmed that the game takes up 1,024 blocks of space. That amounts to 128MB of space.

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Following yesterday’s release date announcement and teaser, Renegade Kid has now shared a full trailer for Dementium Remastered. View it below.

Dementium Remastered has received a release date. The 3DS eShop title is set to arrive on December 3, as shown in the brief teaser below. This news definitely applies to North America, but we’ll have to see if the European launch is taking place around the same time.

Dementium Remastered is creeping closer to release, and Renegade Kid has shared a few more details about the game.

First and foremost, we now have a final price point. Dementium Remastered will be set at $14.99 in North America, and likely a similar equivalent in Europe.

That news comes straight from Renegade Kid co-founder Jools Watsham, who also recapped all of the improvements made to the game. Here’s what he shared:

Yes, I am extremely excited about Dementium Remastered. Feels great to have it wrapped up. Price wise, the game will be $14.99 and will release in North America as soon as it can!

I think players are going to really enjoy the game, and those who are familiar with the original DS release will hopefully appreciate the improvements we have made. We approached the remastering process in a way that retained the essence of what made the original game so special, but we did not view it through rose-tinted glasses. We did not let tradition, legacy or ego hold us back from making significant improvements that we feel bring the game up to par with modern gaming experiences.

Two of the most impactful changes that affect the gameplay experience are no respawning enemies and manual save spots. In hindsight, this was unintentional difficulty in the original release, and presented unfair difficulty – not something I am a fan of. As such, this makes the new experience a more digestible and balanced experience – but it also makes it easier. This is great news for most players, but the hardcore players out there who want something they can sink their teeth into will be happy to hear that we also added two difficulty settings above “Normal”, in the form of “Hard” and “Demented”.

The art has been completely overhauled. Renegade Kid’s art director, Gregg Hargrove, and our Technical Director, Bob Ives, have implemented a wealth of new tricks to our toolbox, which enable us to utilize such delights as normal maps and detail maps that were not possible on the original Nintendo DS. Much of the geometry in the blood-stained corridors and gnarled enemies has also been redone, with higher polygon counts to present more definition and character to the visual presentation. It is disgustingly beautiful.

Another area of gameplay that we have focused on is how the weapons handle in terms of ammo and reloading. The system in the original game was kinda of strange. We have modernized this aspect for Dementium Remastered. This is something that will feel natural to new players, and improved for fans of the original.

Dementium Remastered runs at 60 frames per second on the regular 3DS with 3D on. It also supports the Circle Pad Pro and second analog nub on the New 3DS. Much like Moon Chronicles, the game offers a wealth of control options, including different button configurations and aim sensitivity adjustments.

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